Reno Mage 1st try, Reno Priest 1st try, Renolock 1st try, Warrior KelThuzad + Public Defender bug with shades of naxx 5th try, Hunter alleycat + hyena 7th try, Paladin control with lots of heal and buffs on shade of naxx 2nd try, Jade Druid 3rd try, Standard Token Evolve Shaman 3rd try, Rogue with murlocs 1st try.
First try on everything,yeah,sure.
Yea definitely getting a whiff of bullcrap with that post lul. Only ones I was able to do first try were Jade Druid, Patron Warrior and my janky Jade Rogue, only reason I did Patron first try was because I just drew majority my deck before turn 7 and I used to play Patron a lot prenerf and post nerf, was on 1 HP with Jade Rogue lul. All the rest took ages Mage/Hunter were the hardest for sure. Using a glitch really lame as well.
It was hard, especially because I never play Mage/Shaman and so I have only basic cards (not even Evolve or Mana Wyrm ...). I dont have the Murlocs neither so I couldn't just SMORC the LK and no Reno Jackson for Warlock.
Druid was by far the easiest, any standard Jade list beats him easily.
It was a fun idea, at first ... but he has the same deck against the 9 classes, with the exact same draws every single game (cheater !). It became really repetitive and boring, when you have to play hundreds of games against the same bot.
sorry restarting the fight with lich king over and over until i get the perfect opener + he gets an awful opener + i continue to get great draws the entire game + he doesn't topdeck exactly what he needs isn't what i'd call fun. fuck this fight.
Hunter: Hyena did the job turn 6 (buffed with windfury, too), I had around 10 minions in my deck and was left with 3 HP
Paladin: i did a weird deck with Noggenfogger, Fel Reaver, Hydra, Majordomus, Doomsayers and a lof of healing and weapons. Around Turn 11, we were both Ragnaros and I was lucky enough that he tried Oblirate (spelling?) which was picked on the wrong minion by Noggenfogger who was already on his side.
Next up, I'm gonna try some Murlocs for Rogue and Shaman (plus Pirates for the first and Evolve for the latter)
I got him yesterday. Shaman was the absolute worst, I probably spent 6 hours over 2 days trying different decks and rerolling. Im not a retarded face rush aggro player so it took some getting used to. Other than shaman, it was quite fun and rewarding.
0. Shaman - tried token, tried control jade, tried token - nothing seems to work, maybe bad draw, maybe you really need the DK 1. Druid - your usual Jade Druid, 1st try 2. Rogue - tempo mech build, no DK, just sensei's buffing each other since turn 4, gg 3. Mage - freeze + secret build with the 2/4 secret healer, Jaina DK, Pyros, +1 hero damage 2-drops and one 6/6 Drake 4. Warlock - singleton Handlock with the DK, pretty easy 4.5 Paladin - trying with the DK combo-wombo but doesn't seem to work. Any ideas? But no exploits!
Just finished up my last three classes - Mage, Paladin and Shaman. If I had to rate the fight with each class...
Easy - Druid, Priest and Warlock. Jade Druid destroys the fight easily enough, definitely the cheap deck if you just want the pack. Priest just run any constructed Priest deck. Warlock was super easy too, but I do have Bloodreaver Gul'dan for the final push.
A fun Challenge - Mage, Hunter, Paladin, Rogue, Warrior. All of these ones had interesting mechanics, and offered interesting opportunities to create unique decks to beat the fight - Y'Shaarj Hunter, Molten Mage, Dead Man's Warrior, etc. If you don't have the tools, Murlocs worked fine for these ones too (except Warrior), which is nice for people who can't afford some of the bigger decks.
Lacking - Shaman. I assume you can just Murloc this one too, but I tried to go for the Bloodlust/Evolve/Devolve deck for the fun and honestly it was just so RNG. Took me like 30 almost wins to beat it.
this is total bullshit im a top legend player have every card and i need 5 hours + for every class that is not warlock / rogue. They need to nerf this shit nobody with self respect would invest so much free time in a total rng fest.
Did all 9 in 4-5 hours grand total, only netdecked the one for Warrior cuz this one was insane. All the others are fairly doable, I guess PvE just isn't your thing.
this is total bullshit im a top legend player have every card and i need 5 hours + for every class that is not warlock / rogue. They need to nerf this shit nobody with self respect would invest so much free time in a total rng fest.
Dude...
If you have to spend 5+ hours for every class, and you have all the cards. Then it's not because it's too hard. It's because you're not good enough.
You can do 7/9 of the classes, with almost the same Murloc deck. Just including different spells and Class Murlocs depending on which class it is. And throwing some Molten Giants in there if you're playing as Hunter, Warloc or Mage.
A friend of mine and i did a budget version of all the classes. We had a total of 3.5 K dust, to craft every single card, including rares, epics and commons to complete this. And we did it in just under 2 hours.
Edit: So if you have the entire Murloc Package including Gentle Megasaur. And also have Grim Patron and Death's Bite. Then i'd be happy to help you clear it.
Got Arthas yesterday, had some troubles at first with some classes(restarted many times to get lacky+counterspell for example), but murlocs ended up being the way to go for me.
Druid: The first i did, easy with my Astral deck, i actually use it in wild just as it is for fun.
Priest: Got it with big priest, took a few attemps to get the right start.
Rogue: Went with N'Zoth/tempo rogue.
Paladin: Made it with Control Paladin but with some luck. I had a garrison commander, bonemare, a big taunt and 2 horsemen. After dealing with the taunt he killed the bonemare, he couldn't wipe my entire board, but he chose poorly. So I got the other 2 horsemen the next turn.
Warlock: Wild renolock with Bloodreaver Gul'Dan and N'Zoth.
Hunter: Hyena/Vicious Fledging deck to kill him before turn 7.
Mage: Finally did it with murlocs and killed him before turn 7.
Shaman: Also murlocs but i left him at 5hp by turn 7, thought i had to reset when that glorious topdeck of Everyfin+the full board gave me the fuel to kill his trapped souls in 2 turns and kill him.
Warrior: Left it to be last, was the easiest cause i read of the KT+Defender bug and made the Scaled Nightmare deck.
It took me many hours, but finally made it. Some classes took me many attemps cause i tried different strategies. It could be much faster if i made murlocs from the beginning. Only Warrior, Druid and Hunter need other kind of decks, maybe warlock too but depends how much duplicates you have.
this is total bullshit im a top legend player have every card and i need 5 hours + for every class that is not warlock / rogue. They need to nerf this shit nobody with self respect would invest so much free time in a total rng fest.
Dude...
If you have to spend 5+ hours for every class, and you have all the cards. Then it's not because it's too hard. It's because you're not good enough.
You can do 7/9 of the classes, with almost the same Murloc deck. Just including different spells and Class Murlocs depending on which class it is. And throwing some Molten Giants in there if you're playing as Hunter, Warloc or Mage.
A friend of mine and i did a budget version of all the classes. We had a total of 3.5 K dust, to craft every single card, including rares, epics and commons to complete this. And we did it in just under 2 hours.
Edit: So if you have the entire Murloc Package including Gentle Megasaur. And also have Grim Patron and Death's Bite. Then i'd be happy to help you clear it.
Murlocs + Floating Bersekers works better than Grim patrons. I've tryed both decks and with Murlocs you just gotta trade constantly and keep your stuff alive and slowly you outvalue him pretty easily.
this is total bullshit im a top legend player have every card and i need 5 hours + for every class that is not warlock / rogue. They need to nerf this shit nobody with self respect would invest so much free time in a total rng fest.
Dude...
If you have to spend 5+ hours for every class, and you have all the cards. Then it's not because it's too hard. It's because you're not good enough.
You can do 7/9 of the classes, with almost the same Murloc deck. Just including different spells and Class Murlocs depending on which class it is. And throwing some Molten Giants in there if you're playing as Hunter, Warloc or Mage.
A friend of mine and i did a budget version of all the classes. We had a total of 3.5 K dust, to craft every single card, including rares, epics and commons to complete this. And we did it in just under 2 hours.
Edit: So if you have the entire Murloc Package including Gentle Megasaur. And also have Grim Patron and Death's Bite. Then i'd be happy to help you clear it.
Murlocs + Floating Bersekers works better than Grim patrons. I've tryed both decks and with Murlocs you just gotta trade constantly and keep your stuff alive and slowly you outvalue him pretty easily.
I have honestly not tried any other versions than a modified version of the good old Patron Warrior.
Mostly because i got in the first try all three times i have attempted it. And why try something else when you have something that works? :P
But yeah. Murlocs + Frothing might also do the trick. The biggest problem with it is the everdreading fear of getting Blizzarded two rounds after each other.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
Got him !
Done, finished it with:
Druid: Jades
Priest: Dragon
Mage:Tempo Secret
Hunter: Aggro
Shaman: Evolve
Warrior: KT exploit
Paladin: Murloc
Warlock: Reno
Rogue: N'zoth
It was hard, especially because I never play Mage/Shaman and so I have only basic cards (not even Evolve or Mana Wyrm ...). I dont have the Murlocs neither so I couldn't just SMORC the LK and no Reno Jackson for Warlock.
Druid was by far the easiest, any standard Jade list beats him easily.
It was a fun idea, at first ... but he has the same deck against the 9 classes, with the exact same draws every single game (cheater !). It became really repetitive and boring, when you have to play hundreds of games against the same bot.
Happy to get Arthas anyway !
Need more Adventures !
sorry restarting the fight with lich king over and over until i get the perfect opener + he gets an awful opener + i continue to get great draws the entire game + he doesn't topdeck exactly what he needs isn't what i'd call fun. fuck this fight.
Cheap standard warrior deck:
http://www.hearthpwn.com/decks/919627-cheap-lich-warrior-standard-deck#related:similar-decks-collection
alright, 7 down, in this order:
Priest: Inner Fire
Druid: Ramp with a bunch of dragons
Warrior: The KT exploit with Scaled Nightmare
Jaina: Elemental with Secrets and the DK
Hunter: Hyena did the job turn 6 (buffed with windfury, too), I had around 10 minions in my deck and was left with 3 HP
Paladin: i did a weird deck with Noggenfogger, Fel Reaver, Hydra, Majordomus, Doomsayers and a lof of healing and weapons. Around Turn 11, we were both Ragnaros and I was lucky enough that he tried Oblirate (spelling?) which was picked on the wrong minion by Noggenfogger who was already on his side.
Next up, I'm gonna try some Murlocs for Rogue and Shaman (plus Pirates for the first and Evolve for the latter)
I got him yesterday. Shaman was the absolute worst, I probably spent 6 hours over 2 days trying different decks and rerolling. Im not a retarded face rush aggro player so it took some getting used to. Other than shaman, it was quite fun and rewarding.
I have all but hunter... no molten giants so it's really tough
0. Shaman - tried token, tried control jade, tried token - nothing seems to work, maybe bad draw, maybe you really need the DK
1. Druid - your usual Jade Druid, 1st try
2. Rogue - tempo mech build, no DK, just sensei's buffing each other since turn 4, gg
3. Mage - freeze + secret build with the 2/4 secret healer, Jaina DK, Pyros, +1 hero damage 2-drops and one 6/6 Drake
4. Warlock - singleton Handlock with the DK, pretty easy
4.5 Paladin - trying with the DK combo-wombo but doesn't seem to work. Any ideas? But no exploits!
I got arthas yesterday so 9/9
Just finished up my last three classes - Mage, Paladin and Shaman. If I had to rate the fight with each class...
Easy - Druid, Priest and Warlock. Jade Druid destroys the fight easily enough, definitely the cheap deck if you just want the pack. Priest just run any constructed Priest deck. Warlock was super easy too, but I do have Bloodreaver Gul'dan for the final push.
A fun Challenge - Mage, Hunter, Paladin, Rogue, Warrior. All of these ones had interesting mechanics, and offered interesting opportunities to create unique decks to beat the fight - Y'Shaarj Hunter, Molten Mage, Dead Man's Warrior, etc. If you don't have the tools, Murlocs worked fine for these ones too (except Warrior), which is nice for people who can't afford some of the bigger decks.
Lacking - Shaman. I assume you can just Murloc this one too, but I tried to go for the Bloodlust/Evolve/Devolve deck for the fun and honestly it was just so RNG. Took me like 30 almost wins to beat it.
You can find me here! Good luck everyone!
Hello.
I want a new title, but Flux won't let me have one,
Your doing something wrong then... just because your a top legend player doesn't mean you know what ur doing in a solo adventure.
Got Arthas yesterday, had some troubles at first with some classes(restarted many times to get lacky+counterspell for example), but murlocs ended up being the way to go for me.
Druid: The first i did, easy with my Astral deck, i actually use it in wild just as it is for fun.
Priest: Got it with big priest, took a few attemps to get the right start.
Rogue: Went with N'Zoth/tempo rogue.
Paladin: Made it with Control Paladin but with some luck. I had a garrison commander, bonemare, a big taunt and 2 horsemen. After dealing with the taunt he killed the bonemare, he couldn't wipe my entire board, but he chose poorly. So I got the other 2 horsemen the next turn.
Warlock: Wild renolock with Bloodreaver Gul'Dan and N'Zoth.
Hunter: Hyena/Vicious Fledging deck to kill him before turn 7.
Mage: Finally did it with murlocs and killed him before turn 7.
Shaman: Also murlocs but i left him at 5hp by turn 7, thought i had to reset when that glorious topdeck of Everyfin+the full board gave me the fuel to kill his trapped souls in 2 turns and kill him.
Warrior: Left it to be last, was the easiest cause i read of the KT+Defender bug and made the Scaled Nightmare deck.
It took me many hours, but finally made it. Some classes took me many attemps cause i tried different strategies. It could be much faster if i made murlocs from the beginning. Only Warrior, Druid and Hunter need other kind of decks, maybe warlock too but depends how much duplicates you have.
Bitch i'm Willy Wonka!
I want a new title, but Flux won't let me have one,