I'm definitely looking forward to it. I can't wait to experiment with midrange Beast Druid with Menagerie Warden and maybe some goofy Mage decks with Babbling Book and Avian Watcher.
I can't wait for the next wing. I especially want to test Menagerie Warden, the Curator, Fool's Bane, and try some dragon paladin decks with Nightbane Templar (but I'm going to obviously continue testing those dragon decks next week, with the release of Netherspite Historian and Book Wyrm in the last wing), although the truth is that I'm going to test all the cards a lot (I'm also really interested in Cat Trick for Secret Hunter decks using Cloaked Huntress from the first wing, and I want to try multiple tribe decks with cards like Zoobot), but yeah, that means I'm also going to test a shitty card like Purify... lol (I'm especially going to try this card in some decks in ranked only because I want to win against someone using one of the worst cards in the game in a competitive enviroment... yeah, I like that kind of stuff :P).
If you play Druid the next wing is super interesting. Obviously Menagerie Warden is nut balls. The Curator is something I have been wanting to try in my Ramp and Midrange Beast Druid decks. Zoobot is something I have been wanting to try in my Egg Druid with Coldlight Oracles, Sir Finley, maybe Bluegill, Dragon Egg, maybe Faire Dragon, and of course plenty of beasts.
I want to try to make Secret Mage revive again. Hopefully it gets better.
By Wing 3, we will know the fate of Priest, Hunter, Mage as all their new cards are out until the next expansion.
Not really.. neutrals affect classes too medivh can be really good in certain decks for example.. or the 1/3 for 2 that gets you a dragon can make dragon priest great again..
Living forward to try menagerie warden and the triple(or double) tribe decks
I want to try to make Secret Mage revive again. Hopefully it gets better.
By Wing 3, we will know the fate of Priest, Hunter, Mage as all their new cards are out until the next expansion.
Not really.. neutrals affect classes too medivh can be really good in certain decks for example.. or the 1/3 for 2 that gets you a dragon can make dragon priest great again..
I wouldn't count on that. A 1/3 doesn't contest the board. Discover a dragon is too slow, won't make DP that better imo.
I want to try to make Secret Mage revive again. Hopefully it gets better.
By Wing 3, we will know the fate of Priest, Hunter, Mage as all their new cards are out until the next expansion.
Not really.. neutrals affect classes too medivh can be really good in certain decks for example.. or the 1/3 for 2 that gets you a dragon can make dragon priest great again..
I wouldn't count on that. A 1/3 doesn't contest the board. Discover a dragon is too slow, won't make DP that better imo.
To be fair though I think it's better than a lot of people are giving it credit for. It's basically a better Museum Curator in Dragon decks. Now, that may not push Dragon Priest to become a quality deck but I wouldn't overlook it. Curator is a STRONG card
I am looking forward to trying out the curator. However I have been trying to grind my way to legend before the next wing, just in case beast druid becomes as cancerous as people are fearing and I lose motivation to slog through that meta.
tbh i think Zoobot will be ran in murloc or beast zoo decks, not in menagerie/triple tribal decks...i`m not really excited to have more aggro decks in the game tbh.
Cards that draw other cards for free are pretty powerful. Drawing a specific card for free is potentially even more powerful.
For instance, if the only Beast in your deck is Stampeding Kodo, and your only Dragon is Azure Drake, then The Curator is guaranteed to draw both of them. Adding a nice removal and a spell damage/draw card to your hand, whilst placing a decent-sized taunt on the board could be a very good play in the mid-game, but we don't know for sure how good it is until we see it in practice. That's why everyone's excited to get their hands on it, so they can see for themselves.
I think the curator will, at the very least, be played in ramp/midrange druid. Turn 5 innervate curator to cycle 2 cards is a pretty decent play since it can draw you a creature to play on the next turn, although it might not happen often because it's a legendary, unlike ancient of lore. It fits nice in ramp druid, nourish is overkill with 3 cards drawn because ramp doesn't play too many cards per turn and it's a huge tempo loss.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Wish we could just skip to the last one. Nothing in this next wing really interests me. How do you guys feel about Wing 4 "The Menagerie"?
I do adventures for the boss fights, not the cards. Also I bet all those beast Druids are super hype for the menagerie
I am super hyped for the The Curator, Probably my favorite card this expansion.
I'm quite interested to see how the "Menagerie" cards will fare. They're essentially pushing a new archetype in just this one wing.
I'm also excited to see how cards like Menagerie Warden, Fool's Bane, and maybe even Avian Watcher will do in practice.
Personally, I just wanna get my hands on Cat Trick. :3
This next wing is going to make beast druid opop
If you play Druid the next wing is super interesting. Obviously Menagerie Warden is nut balls. The Curator is something I have been wanting to try in my Ramp and Midrange Beast Druid decks. Zoobot is something I have been wanting to try in my Egg Druid with Coldlight Oracles, Sir Finley, maybe Bluegill, Dragon Egg, maybe Faire Dragon, and of course plenty of beasts.
Curator, cat trap, warden, fools bane. This is the best wing, IMO.
4th wing is cool if you want dragon paladin.
I am definitely interested in the Warden, Curator, and Dr. 3. (Whelps may explode)
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
I want to try to make Secret Mage revive again. Hopefully it gets better.
By Wing 3, we will know the fate of Priest, Hunter, Mage as all their new cards are out until the next expansion.
I am looking forward to trying out the curator. However I have been trying to grind my way to legend before the next wing, just in case beast druid becomes as cancerous as people are fearing and I lose motivation to slog through that meta.
tbh i think Zoobot will be ran in murloc or beast zoo decks, not in menagerie/triple tribal decks...i`m not really excited to have more aggro decks in the game tbh.
what is it that everybody sees in the curator? he looks like straight garbage to me, why exactly is everybody wanting him?
Cards that draw other cards for free are pretty powerful. Drawing a specific card for free is potentially even more powerful.
For instance, if the only Beast in your deck is Stampeding Kodo, and your only Dragon is Azure Drake, then The Curator is guaranteed to draw both of them. Adding a nice removal and a spell damage/draw card to your hand, whilst placing a decent-sized taunt on the board could be a very good play in the mid-game, but we don't know for sure how good it is until we see it in practice. That's why everyone's excited to get their hands on it, so they can see for themselves.
At 2 draws, it's a better Ancient of Lore, and that's a card good enough to get nerfed.
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.
I'm a bit afraid beast druid's gonna be the new cancer but other than that I'm looking forward to it. Also, I think The Curator is overhyped tbf.
Fuck cubelock
I think the curator will, at the very least, be played in ramp/midrange druid. Turn 5 innervate curator to cycle 2 cards is a pretty decent play since it can draw you a creature to play on the next turn, although it might not happen often because it's a legendary, unlike ancient of lore. It fits nice in ramp druid, nourish is overkill with 3 cards drawn because ramp doesn't play too many cards per turn and it's a huge tempo loss.