Seriously though, for some reason, I actually had a little trouble with the bosses in Kharazan. While in most other adventure bosses I could beat them on the first try, Kharazan actually killed me a few times - in the first wing. Am I getting rusty, or is this adventure somewhat tougher than the previous ones?
so far, ive found them pretty easy. used a reno mage that im laddering with and won no problem. maybe i drew well on chess, but i found it pretty easy to play around his hero power. ive havent played heroic for the adventure yet.
I'd say that the adventures are getting easier. We are getting more situational cards that work against the bosses abilities. I have a small collection and yet I was able to easily beat both the normal and most of the heroic pretty easily.
I'd say with the possible exception of Malchezaar they've been easier than normal so far but perhaps I was just lucky in picking the right deck first time on each one. Even the heroic difficulty fights seem easier than last time which I'm really glad; they're much less of a total crapshoot where you need both a perfect deck AND good RNG to stand a chance.
The adventures are getting easier. I had no problems with LOE heroic at all and so far it's the same with Karazhan. While some of the bosses in Naxx and BRM were a real challenge. I still have Sapphiron ptsd.
On Normal mode, I thought they were all pretty easy. Heroic mode wasn't too bad except Chess which was a pain in the butt, but really takes luck and learning the proper moves to win.
Ultimately Heroic Sapphiron and Kel'Thuzad are imho the hardest bosses fight of all the adventures.
This adventure's bosses on heroic have been quiete easy with the exception of malchezaar and the black king but once you understand the mechanics is quite easy too... Maybe because we have access to more cards to make the right deck to beat each boss and also more expericne battling ai bosses sice this is the 4th adventure... Lets see what happens on the final 2 wings i hope the bosses are more challanging...
This has been the easiest adventure by far. I went thru the Opera wing in 15 mins last night using C'Thun Druid for each boss (on normal). Did everything on first try except the Warlock class challenge which I had to do twice. I'm fine with that. I don't really enjoy adventures, I just want to get the cards as quickly as possible...
I don't think I've ever seen AI doing so many misplays as in the latest adventure... Witch was doing some stupid things like throwing Wolfrider, attacking my 0/10 taunt, then applying Seal of Champions on it, effectively wasting 3 attack points.
Anyway, fun battle to build deck around. I went with Gang Up, Shadowstep, Shadowcaster combo to gain infinite Dorothee. They look faboulous in hand too thx to special effect.
I think the difficulty is pretty good right now. Naxx (heroic) had some ridiculously hard, totally RNG dependent fights. Sometimes, no matter how well you built your deck around the mechanics, you still got blown out. Blackrock Mountain had a similar problem at times. These bosses are easier, but also just more dependent on your deckbuilding (or netdecking) skill, as well as your play skill.
Hard to say and comparing their difficulty has no sense. During Naxx u had only Basic and Classic set of cards, now u have additionally cards from 3 expansions and 3 adventures, much more combos, options and ways to counter new bosses. U should win each adventure with classic set and then compare adventures.
Naxxramas; moderate.
Blackrock: easy.
League: fun, but easy.
Kharazan: challenging?
Seriously though, for some reason, I actually had a little trouble with the bosses in Kharazan. While in most other adventure bosses I could beat them on the first try, Kharazan actually killed me a few times - in the first wing. Am I getting rusty, or is this adventure somewhat tougher than the previous ones?
ps no spoilers plz keeping myself in the dark
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I assume you don't mean heroic ones. If you've nice selection of cards they're kind of cakewalk.
planning for adventure bosses? Where's the fun in that?
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so far, ive found them pretty easy. used a reno mage that im laddering with and won no problem. maybe i drew well on chess, but i found it pretty easy to play around his hero power. ive havent played heroic for the adventure yet.
I'd say that the adventures are getting easier. We are getting more situational cards that work against the bosses abilities. I have a small collection and yet I was able to easily beat both the normal and most of the heroic pretty easily.
I'd say with the possible exception of Malchezaar they've been easier than normal so far but perhaps I was just lucky in picking the right deck first time on each one. Even the heroic difficulty fights seem easier than last time which I'm really glad; they're much less of a total crapshoot where you need both a perfect deck AND good RNG to stand a chance.
The adventures are getting easier. I had no problems with LOE heroic at all and so far it's the same with Karazhan. While some of the bosses in Naxx and BRM were a real challenge. I still have Sapphiron ptsd.
On Normal mode, I thought they were all pretty easy. Heroic mode wasn't too bad except Chess which was a pain in the butt, but really takes luck and learning the proper moves to win.
Ultimately Heroic Sapphiron and Kel'Thuzad are imho the hardest bosses fight of all the adventures.
.
This adventure's bosses on heroic have been quiete easy with the exception of malchezaar and the black king but once you understand the mechanics is quite easy too... Maybe because we have access to more cards to make the right deck to beat each boss and also more expericne battling ai bosses sice this is the 4th adventure... Lets see what happens on the final 2 wings i hope the bosses are more challanging...
This has been the easiest adventure by far. I went thru the Opera wing in 15 mins last night using C'Thun Druid for each boss (on normal). Did everything on first try except the Warlock class challenge which I had to do twice. I'm fine with that. I don't really enjoy adventures, I just want to get the cards as quickly as possible...
Missing lethal since June 2015.
I beat all bosses of the second wing with my Midrange Hunter on the first try without any problems.
I don't think I've ever seen AI doing so many misplays as in the latest adventure...
Witch was doing some stupid things like throwing Wolfrider, attacking my 0/10 taunt, then applying Seal of Champions on it, effectively wasting 3 attack points.
Anyway, fun battle to build deck around. I went with Gang Up, Shadowstep, Shadowcaster combo to gain infinite Dorothee. They look faboulous in hand too thx to special effect.
I think the difficulty is pretty good right now. Naxx (heroic) had some ridiculously hard, totally RNG dependent fights. Sometimes, no matter how well you built your deck around the mechanics, you still got blown out. Blackrock Mountain had a similar problem at times. These bosses are easier, but also just more dependent on your deckbuilding (or netdecking) skill, as well as your play skill.
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Hard to say and comparing their difficulty has no sense. During Naxx u had only Basic and Classic set of cards, now u have additionally cards from 3 expansions and 3 adventures, much more combos, options and ways to counter new bosses. U should win each adventure with classic set and then compare adventures.