And so here we are with the new druid bandwagoneers... Once again. Now it's Prestor druid. All over the place. Highrolling like crazy.
And yet, as always, it ultimately comes down to the same old problem: druid's unparalleled ability to surgically fish for the card they look for.
That has been a problem with drekkthar, it's still a problem for guff and is becoming a huge one for prestor druid as well.
And now someone will come up with the usual argument "hsreplay says prestor druid's winrate is average, it's fine, leave it alone"... but the feeling of loosing a board to a 1mana onyxia or mage's dragon legendary is really awful. And that matchup provides such scenarios way too often and way too easily.
Drek'thar was strong but not in druid. How do you tutor Guff or how does Guff tutor anything?
Looks to me you are just salty because Prestor Druid feels awful to play against as it usually feels when playing around cards your opponent didn't put in their deck (even worse when they are discounted). Prestor Druid is definitely not a problem in the meta but you can argue it is by design a stupid deck, you know, like Big Mage.
Mage has been such stupid casino class for few years now. And i rarely see any complains. (Only me ofc, screw mage) But noo, druid can't spin the wheel once in a while
It's the age ol' problem, RNG is bad. There are quite a few good dragon's in the current standard set, making Lady Prestor really high rolly. You'll either win by breaking the game through either dishing out a lot of damage through spells, replacing your deck with higher quality cards, control the board with a single card, drawing all your spells, or.... you lose cause you low balled all the RNG rolls.
It's just BAD game design. It may be fun for the person playing that deck, but it is not fun at all for the opponent to RANDOMLY guess what cards were generated. You can't play around it. Just smorc and prayge.
As for tutoring, that isn't Druid's problem. The ability to draw 2-5+ per turn is the problem, or gaining 2+ mana crystals... or both. It becomes more consistent as you draw more and more.
Op got beat a few times. This belongs in the salt thread.
No, it doesn't. OP makes a reasonable post with a complaint, adresses what he feels the problem is and starts a discussion. That's just nor mal forum etiquette.
What belongs in the salt thread are short, unimaginative posts with no discussion points in them, that are just letting off steam. This is nto that.
Rollback Post to RevisionRollBack
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Whatever you think boss. Feel free to over moderate.
The deck isn't a problem, it's problematic in the sense its unenjoyable to los3 to. My point is very relevant. Just because you don't agree doesn't make you right or have the right to throw weight.
A well thought out salt post is still a salt post.
I did make a point, control/removal decks walk all over this deck. Just because someone's deck of choice gets beat by it doesn't make it a problem.
I don't know, I find both Guff and Prestor very healthy in that deck precisely because they can be drawn consistently, and the deck had been built around the ability to do so. It's kind of like how quests start in your opening hand, it's just something intrinsic to the deck.
It's far more frustrating when a deck like Ramp Druid has Guff on curve because then it's actually a highroll, and the more powerful the highroll the more the games against it feel like coinflips.
Basically if Druid gets guff on curve just quit it’s not fair they have 20 mana and we have 10. Meanwhile scabs got nerf so much his ability doesn’t really work vs anything. But hey guff is a perfectly good card hasn’t even been touched with any nerf. So it must be fine to have one class just ramp to get everything they need.
I don't know, I find both Guff and Prestor very healthy in that deck precisely because they can be drawn consistently, and the deck had been built around the ability to do so. It's kind of like how quests start in your opening hand, it's just something intrinsic to the deck.
It's far more frustrating when a deck like Ramp Druid has Guff on curve because then it's actually a highroll, and the more powerful the highroll the more the games against it feel like coinflips.
Quests start in your hand because by design it takes several turns to complete them. Hitting Guff and Prestor (almost) always on curve feels as if, back in the keleseth days, you had a 1 mana spell, starting in your hand, that drew you specifically keleseth for the following turn. That card didn't exist for a reason back then ...
Rollback Post to RevisionRollBack
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And so here we are with the new druid bandwagoneers... Once again. Now it's Prestor druid. All over the place. Highrolling like crazy.
And yet, as always, it ultimately comes down to the same old problem: druid's unparalleled ability to surgically fish for the card they look for.
That has been a problem with drekkthar, it's still a problem for guff and is becoming a huge one for prestor druid as well.
And now someone will come up with the usual argument "hsreplay says prestor druid's winrate is average, it's fine, leave it alone"... but the feeling of loosing a board to a 1mana onyxia or mage's dragon legendary is really awful. And that matchup provides such scenarios way too often and way too easily.
Drek'thar was strong but not in druid. How do you tutor Guff or how does Guff tutor anything?
Looks to me you are just salty because Prestor Druid feels awful to play against as it usually feels when playing around cards your opponent didn't put in their deck (even worse when they are discounted). Prestor Druid is definitely not a problem in the meta but you can argue it is by design a stupid deck, you know, like Big Mage.
Mage has been such stupid casino class for few years now. And i rarely see any complains. (Only me ofc, screw mage)
But noo, druid can't spin the wheel once in a while
Agree, the problem of that druid is how easily they can draw prestor and guff,in 90% of games the have prestor before turn 6
It's the age ol' problem, RNG is bad. There are quite a few good dragon's in the current standard set, making Lady Prestor really high rolly. You'll either win by breaking the game through either dishing out a lot of damage through spells, replacing your deck with higher quality cards, control the board with a single card, drawing all your spells, or.... you lose cause you low balled all the RNG rolls.
It's just BAD game design. It may be fun for the person playing that deck, but it is not fun at all for the opponent to RANDOMLY guess what cards were generated. You can't play around it. Just smorc and prayge.
As for tutoring, that isn't Druid's problem. The ability to draw 2-5+ per turn is the problem, or gaining 2+ mana crystals... or both. It becomes more consistent as you draw more and more.
Play control warrior, priest, warlock and profit.
The decks high rolling yes but nothing like big priests of yesteryear.
Op got beat a few times. This belongs in the salt thread.
No, it doesn't. OP makes a reasonable post with a complaint, adresses what he feels the problem is and starts a discussion. That's just nor mal forum etiquette.
What belongs in the salt thread are short, unimaginative posts with no discussion points in them, that are just letting off steam. This is nto that.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Whatever you think boss. Feel free to over moderate.
The deck isn't a problem, it's problematic in the sense its unenjoyable to los3 to. My point is very relevant. Just because you don't agree doesn't make you right or have the right to throw weight.
A well thought out salt post is still a salt post.
I did make a point, control/removal decks walk all over this deck. Just because someone's deck of choice gets beat by it doesn't make it a problem.
I don't know, I find both Guff and Prestor very healthy in that deck precisely because they can be drawn consistently, and the deck had been built around the ability to do so. It's kind of like how quests start in your opening hand, it's just something intrinsic to the deck.
It's far more frustrating when a deck like Ramp Druid has Guff on curve because then it's actually a highroll, and the more powerful the highroll the more the games against it feel like coinflips.
Basically if Druid gets guff on curve just quit it’s not fair they have 20 mana and we have 10. Meanwhile scabs got nerf so much his ability doesn’t really work vs anything. But hey guff is a perfectly good card hasn’t even been touched with any nerf. So it must be fine to have one class just ramp to get everything they need.
but spamming woooooaaah and I dont think I like you! at turn 8 with 15 mana plus 20 armor is so fun !
Quests start in your hand because by design it takes several turns to complete them. Hitting Guff and Prestor (almost) always on curve feels as if, back in the keleseth days, you had a 1 mana spell, starting in your hand, that drew you specifically keleseth for the following turn. That card didn't exist for a reason back then ...