I ended between D5 and Legend this month in standard and wild. In wild i got 10 bonus stars but in standard only 9. Can anybody explain this to me please?
The star bonus is not entirely based on the rank you've reached but also on your hidden MMR.
The higher your rank is, the higher your star bonus will be at minimum. If I remember correctly, you will always get at least a star bonus that would get you to the floor below the one you've reached. 10 for Legend, 9 for D5, 8 for D10, etc.
On the other hand, your star bonus can theoretically get as high as 11 independently of the rank you've reached, if your MMR is high enough.
As always with hidden parameters, nobody knows how exactly the MMR works. As a rule of thumb, the higher your winrate is, the higher your MMR should be. But the specifics are unknown, like how high exactly your winrate needs to be for a specific bonus, whether every win and loss affects the rating the same way or whether the change is also based on your opponent's MMR, how quickly it increases or decreases etc. What we do know, is that the MMR does not reset at the end of the month. But that makes it only harder to comprehend.
For example, I've had a 10 star bonus in Wild from the day the system was introduced, and I've always reached the highest rank it would get me to (and once bothered to reach legend). But last month, I dropped to 9 stars, even though I reached D5 as usual. I do not know whether I dropped only because of the previous month, or whether it was a steady decline over 5 months, or how much I've been above and below the threshold for 10 stars before and after.
Hallo,
I ended between D5 and Legend this month in standard and wild. In wild i got 10 bonus stars but in standard only 9. Can anybody explain this to me please?
The star bonus is not entirely based on the rank you've reached but also on your hidden MMR.
The higher your rank is, the higher your star bonus will be at minimum. If I remember correctly, you will always get at least a star bonus that would get you to the floor below the one you've reached. 10 for Legend, 9 for D5, 8 for D10, etc.
On the other hand, your star bonus can theoretically get as high as 11 independently of the rank you've reached, if your MMR is high enough.
As always with hidden parameters, nobody knows how exactly the MMR works. As a rule of thumb, the higher your winrate is, the higher your MMR should be. But the specifics are unknown, like how high exactly your winrate needs to be for a specific bonus, whether every win and loss affects the rating the same way or whether the change is also based on your opponent's MMR, how quickly it increases or decreases etc. What we do know, is that the MMR does not reset at the end of the month. But that makes it only harder to comprehend.
For example, I've had a 10 star bonus in Wild from the day the system was introduced, and I've always reached the highest rank it would get me to (and once bothered to reach legend). But last month, I dropped to 9 stars, even though I reached D5 as usual. I do not know whether I dropped only because of the previous month, or whether it was a steady decline over 5 months, or how much I've been above and below the threshold for 10 stars before and after.
Thank you very much for that explanation. It sound very reasonable because I experiment a lot in standard, so my winrate is much lower there.
It's a little bit disappointing that the system is so intransparent. But it is, how it is.