Skull of Gul'dan should be changed to reduce the cost by 2.
Imprisoned Antaen should be changed into a 8/6 that deals 8 damage when wakes up.
Battlefiend should be changed from a 2/2 to a 1/2.
and MAYBE, the 9/5 rush guy to 8/5 summon an 5/8, but even that is already stretching it.
No need for gimmicks. Anything else will just ruin the class.
Don't fall for all these threads suggesting a complete rework of the class with the "LE DEMON HUNNER 75% WINRATE OMFgsagsk BLIZZARD STOOPID WHY NO PLAYTEST HURR DURR" bait.
"We're planning on making some balance changes that should go out today. Cards we're looking at are Skull of Gul'dan, Imprisoned Antaen, Eye Beam, and Aldrachi Warblades. We'll send out the final info from our official channels when it's ready." Iksar dixit
"We're planning on making some balance changes that should go out today. Cards we're looking at are Skull of Gul'dan, Imprisoned Antaen, Eye Beam, and Aldrachi Warblades. We'll send out the final info from our official channels when it's ready." Iksar dixit
Now people will QQ less maybe?
Warblades maybe, but I feel like that's one of the only tools a control DH archetype has to deal with aggro and survive, alongside Eye Beam.
And what would you even do to change Eye Beam? You can't remove the lifesteal, that's the card's flavor. 2 damage doesn't kill anything and increasing the cost to 4 wouldn't change anything, since it's almost always played from Outcast.
I don't want them to do with Demon Hunter what they did to Hunter, where the only archetype viable is the SMOrc face, no second thought. With the bullshit excuse that it's "to keep control decks in check". Cards like Corrosive Breath and Toxic Reinforcement are complete cancer and ruin a class that should have way more potential of different playstyles.
DH is far from fine, it’s an absolute dumpster fire. They need to smash it pretty hard with the nerf hammer or we will just be doing this again in a week or two.
It clearly needs some work op is just saying they don't need to burn the entire class down and start again from the ashes. I agree that some of the more powerful cards just need some adjustment. Blizzard has a tendency to go way overboard when nerfing classes - like turning Galakrond shaman from the most overpowered deck in 2 years to unplayable garbage. I'd rather they just adjust things slightly and keep demon hunter a strong option.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
It clearly needs some work op is just saying they don't need to burn the entire class down and start again from the ashes. I agree that some of the more powerful cards just need some adjustment. Blizzard has a tendency to go way overboard when nerfing classes - like turning Galakrond shaman from the most overpowered deck in 2 years to unplayable garbage. I'd rather they just adjust things slightly and keep demon hunter a strong option.
Yeah, I got OP's point. The first half of the tittle is just misleading and could be better reprhased.
Other than that, i don't want DH to be nerfed to the ground.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
After day 1 disapointment, managed to get some sucessful results with token druid this afternoon (6/2).
Controlled the first turns, kept board advantage and overwelmed them with tokens.
1 of those matches was particularlly absurd: Turn 8 i have letal on board with 15 health. My opponent drew 8 cards and hit me for 16. Ok cool, I guess I'll just die.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
After day 1 disapointment, managed to get some sucessful results with token druid this afternoon (6/2).
Controlled the first turns, kept board advantage and overwelmed them with tokens.
1 of those matches was particularlly absurd: Turn 8 i have letal on board with 15 health. My opponent drew 8 cards and hit me for 16. Ok cool, I guess I'll just die.
That's more of a problem with Kaelthelas than with Demon Hunter in my opinion. I do think Kaelthelas should be nerfed. It's sad because it's a cool effect but the OTK demon hunter is insane and may end up being the best deck of the expansion when people learn how to play it properly and it's pretty broken in wild with Druid.
It clearly needs some work op is just saying they don't need to burn the entire class down and start again from the ashes. I agree that some of the more powerful cards just need some adjustment. Blizzard has a tendency to go way overboard when nerfing classes - like turning Galakrond shaman from the most overpowered deck in 2 years to unplayable garbage. I'd rather they just adjust things slightly and keep demon hunter a strong option.
Yeah, I got OP's point. The first half of the tittle is just misleading and could be better reprhased.
Other than that, i don't want DH to be nerfed to the ground.
I did write that it needs tuning to certain cards, and even pointed them out. The "fine" part is a referrence to all the threads on not only this forum but everywhere, asking for exaggerated nerfs if not rework to unnecessary cards, and we all know how Blizzard is with nerfs. They tend to overdo it and not go back.
Ancient of Lore is still a 7 mana Epic 5/5 Draw a card, with Big Ol' Whelp being common neutral with the same effect for 5 mana.
If they dont change everything about demon hunter soon im gonba quit this bullshit and just play pokemon or samba in the streets.either way is more fun than this
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
After day 1 disapointment, managed to get some sucessful results with token druid this afternoon (6/2).
Controlled the first turns, kept board advantage and overwelmed them with tokens.
1 of those matches was particularlly absurd: Turn 8 i have letal on board with 15 health. My opponent drew 8 cards and hit me for 16. Ok cool, I guess I'll just die.
That's more of a problem with Kaelthelas than with Demon Hunter in my opinion. I do think Kaelthelas should be nerfed. It's sad because it's a cool effect but the OTK demon hunter is insane and may end up being the best deck of the expansion when people learn how to play it properly and it's pretty broken in wild with Druid.
i only see it once vs my DH deck and i won easy vs it
"We're planning on making some balance changes that should go out today. Cards we're looking at are Skull of Gul'dan, Imprisoned Antaen, Eye Beam, and Aldrachi Warblades. We'll send out the final info from our official channels when it's ready." Iksar dixit
Now people will QQ less maybe?
Warblades maybe, but I feel like that's one of the only tools a control DH archetype has to deal with aggro and survive, alongside Eye Beam.
And what would you even do to change Eye Beam? You can't remove the lifesteal, that's the card's flavor. 2 damage doesn't kill anything and increasing the cost to 4 wouldn't change anything, since it's almost always played from Outcast.
I don't want them to do with Demon Hunter what they did to Hunter, where the only archetype viable is the SMOrc face, no second thought. With the bullshit excuse that it's "to keep control decks in check". Cards like Corrosive Breath and Toxic Reinforcement are complete cancer and ruin a class that should have way more potential of different playstyles.
Change outcast cost reduction to 1-2. It's still a super powerful removal as a 1/2 cost card.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
After day 1 disapointment, managed to get some sucessful results with token druid this afternoon (6/2).
Controlled the first turns, kept board advantage and overwelmed them with tokens.
1 of those matches was particularlly absurd: Turn 8 i have letal on board with 15 health. My opponent drew 8 cards and hit me for 16. Ok cool, I guess I'll just die.
That's more of a problem with Kaelthelas than with Demon Hunter in my opinion. I do think Kaelthelas should be nerfed. It's sad because it's a cool effect but the OTK demon hunter is insane and may end up being the best deck of the expansion when people learn how to play it properly and it's pretty broken in wild with Druid.
My bad, just forgot to mention: no Kael on board. Just a Mistress of Pain and Battlefiend.
If they dont change everything about demon hunter soon im gonba quit this bullshit and just play pokemon or samba in the streets.either way is more fun than this
coronaS coronaS
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Skull of Gul'dan should be changed to reduce the cost by 2.
Imprisoned Antaen should be changed into a 8/6 that deals 8 damage when wakes up.
Battlefiend should be changed from a 2/2 to a 1/2.
and MAYBE, the 9/5 rush guy to 8/5 summon an 5/8, but even that is already stretching it.
No need for gimmicks. Anything else will just ruin the class.
Don't fall for all these threads suggesting a complete rework of the class with the "LE DEMON HUNNER 75% WINRATE OMFgsagsk BLIZZARD STOOPID WHY NO PLAYTEST HURR DURR" bait.
"We're planning on making some balance changes that should go out today. Cards we're looking at are Skull of Gul'dan, Imprisoned Antaen, Eye Beam, and Aldrachi Warblades. We'll send out the final info from our official channels when it's ready." Iksar dixit
Now people will QQ less maybe?
Warblades maybe, but I feel like that's one of the only tools a control DH archetype has to deal with aggro and survive, alongside Eye Beam.
And what would you even do to change Eye Beam? You can't remove the lifesteal, that's the card's flavor. 2 damage doesn't kill anything and increasing the cost to 4 wouldn't change anything, since it's almost always played from Outcast.
I don't want them to do with Demon Hunter what they did to Hunter, where the only archetype viable is the SMOrc face, no second thought. With the bullshit excuse that it's "to keep control decks in check". Cards like Corrosive Breath and Toxic Reinforcement are complete cancer and ruin a class that should have way more potential of different playstyles.
If DH was fine they woudn't make changes so fast
"Demon Hunter is fine, it just needs nerfs to at least 3 cards"
Lmao
DH is far from fine, it’s an absolute dumpster fire. They need to smash it pretty hard with the nerf hammer or we will just be doing this again in a week or two.
It clearly needs some work op is just saying they don't need to burn the entire class down and start again from the ashes. I agree that some of the more powerful cards just need some adjustment. Blizzard has a tendency to go way overboard when nerfing classes - like turning Galakrond shaman from the most overpowered deck in 2 years to unplayable garbage. I'd rather they just adjust things slightly and keep demon hunter a strong option.
Demon Hunter as a class is fine to me as well. It's JUST Imprisoned Antean that needs a nerd in my opinion. The rest I can give or take. All I have been seeing in ladder is Illidan and I have been beating a fair amount of them. The key is to outlast their resources.
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Yeah, I got OP's point. The first half of the tittle is just misleading and could be better reprhased.
Other than that, i don't want DH to be nerfed to the ground.
After day 1 disapointment, managed to get some sucessful results with token druid this afternoon (6/2).
Controlled the first turns, kept board advantage and overwelmed them with tokens.
1 of those matches was particularlly absurd: Turn 8 i have letal on board with 15 health. My opponent drew 8 cards and hit me for 16. Ok cool, I guess I'll just die.
That's more of a problem with Kaelthelas than with Demon Hunter in my opinion. I do think Kaelthelas should be nerfed. It's sad because it's a cool effect but the OTK demon hunter is insane and may end up being the best deck of the expansion when people learn how to play it properly and it's pretty broken in wild with Druid.
I did write that it needs tuning to certain cards, and even pointed them out. The "fine" part is a referrence to all the threads on not only this forum but everywhere, asking for exaggerated nerfs if not rework to unnecessary cards, and we all know how Blizzard is with nerfs. They tend to overdo it and not go back.
Ancient of Lore is still a 7 mana Epic 5/5 Draw a card, with Big Ol' Whelp being common neutral with the same effect for 5 mana.
If they dont change everything about demon hunter soon im gonba quit this bullshit and just play pokemon or samba in the streets.either way is more fun than this
i only see it once vs my DH deck and i won easy vs it
Change outcast cost reduction to 1-2. It's still a super powerful removal as a 1/2 cost card.
My bad, just forgot to mention: no Kael on board. Just a Mistress of Pain and Battlefiend.
Anyway, awaiting the nerfs
coronaS coronaS