There are two main goals to a mill deck in hearthstone.
1) Force your opponent to run out their deck early so that the're taking fatigue damage that they're not prepared to compensate for 2) Force your opponent to "draw" cards when they already have 10 in hand, thereby "burning" the cards they draw off the deck
It's from MTG. There was a card that sent two cards from the deck to the discard pile directly called "Millstone." More cards with similar effects were released and the decktype was born. The goal of a mill deck is obviously to win, but the details of the victory achieved differ from game to game. For example, if you have to draw from your deck in Yu-Gi-Oh but you have no cards left in your deck, you "deck out," or lose by default. That's the win condition of YGO mill decks. As for Hearthstone, you mill your opponent so they eventually fatigue while also having their options destroyed from overdraw (since cards drawn in excess of a hand size of ten cards are destroyed in Hearthstone).
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Wielder of Botsbane, The Slayer of That Which Has No Life.
In many card games, there is no 'fatigue'. Once you run out of cards, you lose instantly. Meanwhile cards would exist that would directly discard cards from the deck into the graveyard. Thus the goal: the mill deck focuss is to kill you by attacking your deck directly, making you dump card after card after card until you literally run out of cards and lose.
Hs is designed to be anti-mill as the developers stated that it's just not a fun deck to fight against. Thus you don't see cards that flat out remove cards from the deck (closest is to make a person draw cards to the hand) and running out of cards causes damage instead. Still, people have tried to make a mill deck work here using a mix of 'opponent draws' cards, and the fact that any card draw once you have 10 in hand are 'burned'. So far they make fun decks but not really competitive.
I guess the status quo of mill decks in Hearthstone is ideal, then. I'm happy to face them since they're so rare and fun to play against due to their novelty status.
Mill decks are decks that make your opponent draw his cards then discard them right away.
It comes from the card game M:TG (magic the gathering) where if your opponent ran out of cards to draw, he/she automatically lost. The name " Mill Deck" comes from a specific card in M:TG called 'Mill Stone', which read "tap, your opponent draws 2 cards and puts them into his graveyard".
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"The world outside is so big, but it's safe in my domain Because to you I'm just a number and a clever screen name..."
I THINK FOR MYSELF, THEREFORE.... I'M AN ATHEIST !!!
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What the hell is a mill deck?
a deck that makes your opponent draw cards and suffer for doing so.
Well, technically it is a deck that tries to run your opponent out of cards.
The end.
ok cool. so why the term 'mill'. does that mean anything?
so basically a rogue playing Coldlight and shadowstep is effectively some type of mill deck?
There are two main goals to a mill deck in hearthstone.
1) Force your opponent to run out their deck early so that the're taking fatigue damage that they're not prepared to compensate for
2) Force your opponent to "draw" cards when they already have 10 in hand, thereby "burning" the cards they draw off the deck
It's from MTG. There was a card that sent two cards from the deck to the discard pile directly called "Millstone." More cards with similar effects were released and the decktype was born. The goal of a mill deck is obviously to win, but the details of the victory achieved differ from game to game. For example, if you have to draw from your deck in Yu-Gi-Oh but you have no cards left in your deck, you "deck out," or lose by default. That's the win condition of YGO mill decks. As for Hearthstone, you mill your opponent so they eventually fatigue while also having their options destroyed from overdraw (since cards drawn in excess of a hand size of ten cards are destroyed in Hearthstone).
Wielder of Botsbane, The Slayer of That Which Has No Life.
The term 'mill' comes from MTG card 'millstone'.
In many card games, there is no 'fatigue'. Once you run out of cards, you lose instantly. Meanwhile cards would exist that would directly discard cards from the deck into the graveyard. Thus the goal: the mill deck focuss is to kill you by attacking your deck directly, making you dump card after card after card until you literally run out of cards and lose.
Hs is designed to be anti-mill as the developers stated that it's just not a fun deck to fight against. Thus you don't see cards that flat out remove cards from the deck (closest is to make a person draw cards to the hand) and running out of cards causes damage instead. Still, people have tried to make a mill deck work here using a mix of 'opponent draws' cards, and the fact that any card draw once you have 10 in hand are 'burned'. So far they make fun decks but not really competitive.
One does not simply walk into Mordor,
unless they want to be the best they can be.
I guess the status quo of mill decks in Hearthstone is ideal, then. I'm happy to face them since they're so rare and fun to play against due to their novelty status.
Wielder of Botsbane, The Slayer of That Which Has No Life.
excellent. thanks for your info. i really had no idea what it meant but was familiar with that sort of thing happening in game. coldlight, mukla etc.
Mill decks are decks that make your opponent draw his cards then discard them right away.
It comes from the card game M:TG (magic the gathering) where if your opponent ran out of cards to draw, he/she automatically lost. The name " Mill Deck" comes from a specific card in M:TG called 'Mill Stone', which read "tap, your opponent draws 2 cards and puts them into his graveyard".
"The world outside is so big, but it's safe in my domain
Because to you I'm just a number and a clever screen name..."
I THINK FOR MYSELF, THEREFORE.... I'M AN ATHEIST !!!