Are you a one-class or (even worse) one-deck kind of player?
If so, you don't get to call for nerfs. You aren't looking at the meta. You are looking at yourself, and your sample size of one player is not reason enough to nerf anything.
Hearthstone is a game of nine classes, and there's a rock-paper-scissors-lizard-Spockness to the meta that keeps everything in balance. Each class is strong against certain others and weak against certain others.
Nerfs are not done lightly. They are done because one card or deck is so dominant that suddenly scissors is beating paper AND lizard AND Spock, and even rock is just a 50-50 shot. That is not the case with any deck or class in the meta right now. There are clear, strong counters to every strategy.
I know that makes it tough if you can't afford more than one good deck, but it doesn't mean the game is broken. It means you need more cards. It is also not the game's fault if lots of people happen to choose to play a deck that is favored against yours. Bomb Warrior (for example) was extremely popular at first because people thought it looked fun to play. It turned out to be fairly powerful, but there are several other decks that can beat it into the ground. It is, therefore, less popular now, and it's definitely not the strongest deck in the game. It's not even the strongest Warrior deck.
Your favorite deck should NOT be able to win against every other class and deck. In Hearthstone, there will always be something out there that can crush your favorite. Get used to that, accept your loss when you get a bad matchup, and try to be a good sport when you inevitably lose. Everybody loses sometimes. It's OK.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
However, this is not the whole story. Or better, it is, but just for Standard Mode.
There are other factors that describe when something is broken-OP, not merely average winrate and beatability (but I don't want to enter that discussion here).
Surely what you described is a vastly major factor, and too many players ignore that the game is greater than their main deck.
Being a bit of a Whale I've never had the problem of only being able to use 1 or 2 decks for an entire Expansion. I guess that's why I just don't get the calls for Nerfs all the time. All the time.
It just grates on me a bit. I agree with the OP wholeheartedly and wish that people could see that.
That way my eyes wouldn't be bombarded with Salty Nerf Threads every time I open this or any other Hearthstone Forum.
As I pointed out in an earlier Thread, we even had some joker asking for the Coin to be removed or Nerfed. The freaking Coin FFS.
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4/3/19 RIP Keith Flint. 😔
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Look at how you are playing.
Are you a one-class or (even worse) one-deck kind of player?
If so, you don't get to call for nerfs. You aren't looking at the meta. You are looking at yourself, and your sample size of one player is not reason enough to nerf anything.
Hearthstone is a game of nine classes, and there's a rock-paper-scissors-lizard-Spockness to the meta that keeps everything in balance. Each class is strong against certain others and weak against certain others.
Nerfs are not done lightly. They are done because one card or deck is so dominant that suddenly scissors is beating paper AND lizard AND Spock, and even rock is just a 50-50 shot. That is not the case with any deck or class in the meta right now. There are clear, strong counters to every strategy.
I know that makes it tough if you can't afford more than one good deck, but it doesn't mean the game is broken. It means you need more cards. It is also not the game's fault if lots of people happen to choose to play a deck that is favored against yours. Bomb Warrior (for example) was extremely popular at first because people thought it looked fun to play. It turned out to be fairly powerful, but there are several other decks that can beat it into the ground. It is, therefore, less popular now, and it's definitely not the strongest deck in the game. It's not even the strongest Warrior deck.
Your favorite deck should NOT be able to win against every other class and deck. In Hearthstone, there will always be something out there that can crush your favorite. Get used to that, accept your loss when you get a bad matchup, and try to be a good sport when you inevitably lose. Everybody loses sometimes. It's OK.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I absolutely agree.
However, this is not the whole story. Or better, it is, but just for Standard Mode.
There are other factors that describe when something is broken-OP, not merely average winrate and beatability (but I don't want to enter that discussion here).
Surely what you described is a vastly major factor, and too many players ignore that the game is greater than their main deck.
Agreed... but OPness should probably be struck from the community vocabulary for... blueness.
Being a bit of a Whale I've never had the problem of only being able to use 1 or 2 decks for an entire Expansion. I guess that's why I just don't get the calls for Nerfs all the time. All the time.
It just grates on me a bit. I agree with the OP wholeheartedly and wish that people could see that.
That way my eyes wouldn't be bombarded with Salty Nerf Threads every time I open this or any other Hearthstone Forum.
As I pointed out in an earlier Thread, we even had some joker asking for the Coin to be removed or Nerfed. The freaking Coin FFS.
4/3/19 RIP Keith Flint. 😔