First I like to mention that I don't play odd Paladin at all, so this nerf doesn't affect my in any ways, other than giving me free 800 dusts.
I could careless about this nerf, I even like it nerfed since I mostly play control decks, however, I wanted to discuss about the way Blizzard change the card from 5 mana to 6 mana.
Back when the card came out, during Kobolds and Catacombs, I thought to myself, this card is only usable in Wild because Standard had no support for this card and it is worst than Quartermaster because you don't care about taunts in aggro decks, +2/+2 is actually what you're looking at and Level Up! doesn't come with a body 2/5 body, "How can this card be 5 mana?" was the question I ask myself back then.
So now that it is nerfed and most people don't don't see it as a +1 nerf, instead, to remove it from odd costed deck into an even costed deck, I would like to ask the similar question, How can this card be 6 mana? when Quartermaster is 5 and it comes with a body? Personally I think it should be 4 mana costed. Also, if Level Up! cost 4 mana, do you think it will be too good for even decks? and Why? Does Level Up! deserved +1 mana nerfed?
I understand the nerf and am quite glad it's out of Odd Pala, but I think they could have done it better. This way, the card is just dead. Because Even Pala will never want it - even in Wild, all the "make dudes" cards are odd-cost. 6 mana also makes it a bit too expensive. Personally, the change I would have liked would have been to leave it at 5 mana, but change the effect to +4 health and taunt (compare with Druid's Spreading Plague). That way, it's not an aggressive card, but it can be useful to make your board stick better or to combat the opponent's aggro. So it could still see use (also, a potential combo would be with the 3-mana "swap attack and health minion, but that's an 8-mana combo, not a 5-mana certainty).
First I like to mention that I don't play odd Paladin at all, so this nerf doesn't affect my in any ways, other than giving me free 800 dusts.
I could careless about this nerf, I even like it nerfed since I mostly play control decks, however, I wanted to discuss about the way Blizzard change the card from 5 mana to 6 mana.
Back when the card came out, during Kobolds and Catacombs, I thought to myself, this card is only usable in Wild because Standard had no support for this card and it is worst than Quartermaster because you don't care about taunts in aggro decks, +2/+2 is actually what you're looking at and Level Up! doesn't come with a body 2/5 body, "How can this card be 5 mana?" was the question I ask myself back then.
So now that it is nerfed and most people don't don't see it as a +1 nerf, instead, to remove it from odd costed deck into an even costed deck, I would like to ask the similar question, How can this card be 6 mana? when Quartermaster is 5 and it comes with a body? Personally I think it should be 4 mana costed. Also, if Level Up! cost 4 mana, do you think it will be too good for even decks? and Why? Does Level Up! deserved +1 mana nerfed?
Yep, it did.
¯\_(ツ)_/¯
Lol that card is unfair. Totally.
4 mana woul d be busted in even paladin
Leper Gnome
Yes
Well, this nerf gives you life for 1 more turn, so yeah...good stuff
I understand the nerf and am quite glad it's out of Odd Pala, but I think they could have done it better. This way, the card is just dead. Because Even Pala will never want it - even in Wild, all the "make dudes" cards are odd-cost. 6 mana also makes it a bit too expensive. Personally, the change I would have liked would have been to leave it at 5 mana, but change the effect to +4 health and taunt (compare with Druid's Spreading Plague). That way, it's not an aggressive card, but it can be useful to make your board stick better or to combat the opponent's aggro. So it could still see use (also, a potential combo would be with the 3-mana "swap attack and health minion, but that's an 8-mana combo, not a 5-mana certainty).
Please do a quick search and don't create threads that make a very similar discussion happen in many different places.
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/227971-card-nerf-level-up
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide