I think one of directions that Hearthstone needs to move into is additional formats. Standard has a problem of becoming stale and wild... well it is even more stale and it will spawn more and more broken decks.
I'd love to get something like those:
1) Ladder with only Basic + classic + the most recent expansion. Great for new players (less cards needed) and gives some of "pack fillers" from the new expansion chance to see play. Also, great for players that do long breaks, all they need to compete in this format - buy enough packs from the last expansion. 2) Mild form of wild: basic+classic+hall of fame+4 to 6 random expansions that change every month. It would give a place to use old cards but give fresh meta every month and avoid the situation of seeing same broken decks again and again. 3) "Brawlish" standard that changes every month. One month it may be 20 card decks, another month no 2 mana cards allowed, next month you must have 2x magma ragers in your decks...
I think it would be a nice way to make the game less stale.. Bored by the meta in one ladder? Go to another one. Sure, I am relatively sure that nothing like that will happen because it will be "too confusing for new players(c)" but one can dream, right?
A format with rotating sets. But the problem would be that many standard players do not have all the wild cards. But for the wild fans it would definitely be a refreshing experience especially since there would not be a stale netdeck meta.
I would like to see a fun-focused format where you can put up to 100 cards in your deck, there is no end of game after a certain amount of time, no fatigue, you start at 10 mana, can put in cards from any class, use cards you don't have, and both players get rewards at the end wether they won or lost.
That's what I wanna see, or something crazy and player-friendly like that
Wild is barely breathing. This is not the time to propose another format.
Wild is abandoned first child at this point. Im slowly losing hope that Blizzard will somehow support the format. I still enjoy it though but from the commercial perspective its dead. So we might as well get that 2v2 format which could be kinda interesting (One of the most suggested ones from beta).
Wild is barely breathing. This is not the time to propose another format.
IMO, Wild is doomed. With every new set it will become more and more stale and tier S decks will have larger and larger gap in power with the rest of the meta.
To reduce the staleness of standard: 1 rotating set comes in from wild to standard every month and the one of the previous month leaves standard again, in conjunction with the system as we know it today. Except maybe for months when a new expansion is released so that new players don't get too much overwelmed. Expansion month thus do not have an extra rotating set.
This way the wild sets get renewed attention, plus some rotation and players maybe get interested in wild. With only 1 rotating set it will still be doable to adjust for newer of f2p.
The packs of the old set also can be sold for that month for an adjusted price (money and gold), similar to the value) of the KOFT bundle price per pack and like this blizzard also profits.
Wild is barely breathing. This is not the time to propose another format.
IMO, Wild is doomed. With every new set it will become more and more stale and tier S decks will have larger and larger gap in power with the rest of the meta.
Not true yet. If there weren't Star-Aligner-Druid and Barnes in Big Priest, Wild would imo be in a very good state. Before the new psychmelon came out and after Naga got nerfed, Wild was in a great position. So Wild hasn't to be doomed - it's only doomed, when Blizz doesn't care about it, releasing cards, which are useless in Standard but broken in Wild and doesn't change cards when necessary. In fact when there is not one broken deck like Nagalock or Star-Aligner-Druid, Wild is most of the time more diverse and balanced than Standard.
Blizzard should make a special stream lessons or youtube videos in which they explain the the only way hs should be played is with supa dupa 1000 IQ control/combo homebrewed decks and 30 minutes long match is a minimum time period that proves you're not braindead blah blah something etc.
Wild is barely breathing. This is not the time to propose another format.
IMO, Wild is doomed. With every new set it will become more and more stale and tier S decks will have larger and larger gap in power with the rest of the meta.
Not true yet. If there weren't Star-Aligner-Druid and Barnes in Big Priest, Wild would imo be in a very good state. Before the new psychmelon came out and after Naga got nerfed, Wild was in a great position. So Wild hasn't to be doomed - it's only doomed, when Blizz doesn't care about it, releasing cards, which are useless in Standard but broken in Wild and doesn't change cards when necessary. In fact when there is not one broken deck like Nagalock or Star-Aligner-Druid, Wild is most of the time more diverse and balanced than Standard.
NO.
There are about a half dozen decks with WR > Star Alligner Druid. The power level of the best decks is insane. If you aren’t playing one of them, you are playing garbage.
Sometimes More is Less. Wild has too many cards. It limits deck diversity.
Just give Wild bans and it becomes fine. The "You'll just ban your bad match-ups" excuse stops working when there are so many cards available.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I would like to see new formats if they don't replace the current basic formats we have now. I would love to see a "Challengestone" format that some big tournaments have done. For example, during one Challengestone both players chose 15 cards to put into their deck and then their opponent got to look at their deck and then choose the other 15 cards to try and counter their opponent's strategy.
The basic and lower rarity format seems fun on paper, but what you'd really get is a Zoolock meta. Back in the day Zoo still dominated as one of the best decks for pretty much all of the metas during vanilla, naxx, gvg, tgt, etc. The deck didn't really need many epics or any legendaries to do extremely well. Fast forward many expansions later and we even got a tavern brawl that only let you use commons and rares. Zoolock was the most popular and one of the most successful decks during that brawl.
The first suggestion was the best imo, but i want only classic and basic, you say why? I say because old hearthstone was extremly balanced so you will see all characters play almost all the cards, besides that it opens a window for new players to achieve legend with out buying any packs.
The first suggestion was the best imo, but i want only classic and basic, you say why? I say because old hearthstone was extremly balanced so you will see all characters play almost all the cards, besides that it opens a window for new players to achieve legend with out buying any packs.
I wouldn't exactly say it was extremely balanced. Priest and shaman didn't really have functional decks, it was fairly difficult for warriors to hold onto armor, and Life Tap was one of the most broken hero powers (enabling the hero power alone to carry Zoolock & Handlock). Not to mention that face hunter burst created rock/paper/scissors match-ups against entire classes (not decks but classes) due to pitiful neutral healing cards and most neutral taunts were overstated for mana cost or understated for atk/def value.
I think one of directions that Hearthstone needs to move into is additional formats. Standard has a problem of becoming stale and wild... well it is even more stale and it will spawn more and more broken decks.
I'd love to get something like those:
1) Ladder with only Basic + classic + the most recent expansion. Great for new players (less cards needed) and gives some of "pack fillers" from the new expansion chance to see play. Also, great for players that do long breaks, all they need to compete in this format - buy enough packs from the last expansion.
2) Mild form of wild: basic+classic+hall of fame+4 to 6 random expansions that change every month. It would give a place to use old cards but give fresh meta every month and avoid the situation of seeing same broken decks again and again.
3) "Brawlish" standard that changes every month. One month it may be 20 card decks, another month no 2 mana cards allowed, next month you must have 2x magma ragers in your decks...
I think it would be a nice way to make the game less stale.. Bored by the meta in one ladder? Go to another one. Sure, I am relatively sure that nothing like that will happen because it will be "too confusing for new players(c)" but one can dream, right?
I like the idea 2).
A format with rotating sets. But the problem would be that many standard players do not have all the wild cards. But for the wild fans it would definitely be a refreshing experience especially since there would not be a stale netdeck meta.
Still waiting for that 2v2 format... xD
Moving into https://outof.cards/members/firepaladinhs/decks
I would like to see a fun-focused format where you can put up to 100 cards in your deck, there is no end of game after a certain amount of time, no fatigue, you start at 10 mana, can put in cards from any class, use cards you don't have, and both players get rewards at the end wether they won or lost.
That's what I wanna see, or something crazy and player-friendly like that
Don't mind me just passing by
I want a changing mode since forever. Random number of sets each month available. I would love to play such a mode.
Wild is barely breathing. This is not the time to propose another format.
Wild is abandoned first child at this point. Im slowly losing hope that Blizzard will somehow support the format. I still enjoy it though but from the commercial perspective its dead. So we might as well get that 2v2 format which could be kinda interesting (One of the most suggested ones from beta).
Moving into https://outof.cards/members/firepaladinhs/decks
There is only one thing that will rekindle my interest for hs:
Ben's Brode laughing as a sound effect whenever an rng card is played or an rng effect is triggered.
Indeed, i'd be content with a mildly supported Wild Mode...
IMO, Wild is doomed. With every new set it will become more and more stale and tier S decks will have larger and larger gap in power with the rest of the meta.
I want a format with the latest 3-5 sets that change whenever a set comes live.
My idea:
To reduce the staleness of standard: 1 rotating set comes in from wild to standard every month and the one of the previous month leaves standard again, in conjunction with the system as we know it today. Except maybe for months when a new expansion is released so that new players don't get too much overwelmed. Expansion month thus do not have an extra rotating set.
This way the wild sets get renewed attention, plus some rotation and players maybe get interested in wild. With only 1 rotating set it will still be doable to adjust for newer of f2p.
The packs of the old set also can be sold for that month for an adjusted price (money and gold), similar to the value) of the KOFT bundle price per pack and like this blizzard also profits.
Not true yet. If there weren't Star-Aligner-Druid and Barnes in Big Priest, Wild would imo be in a very good state. Before the new psychmelon came out and after Naga got nerfed, Wild was in a great position. So Wild hasn't to be doomed - it's only doomed, when Blizz doesn't care about it, releasing cards, which are useless in Standard but broken in Wild and doesn't change cards when necessary. In fact when there is not one broken deck like Nagalock or Star-Aligner-Druid, Wild is most of the time more diverse and balanced than Standard.
NO.
There are about a half dozen decks with WR > Star Alligner Druid. The power level of the best decks is insane. If you aren’t playing one of them, you are playing garbage.
Sometimes More is Less. Wild has too many cards. It limits deck diversity.
TardisGreen you are wrong. Juicy Psychmelon has warped the entire Wild meta. Win rate doesn’t tell the whole story. Wild is broken.
Just give Wild bans and it becomes fine. The "You'll just ban your bad match-ups" excuse stops working when there are so many cards available.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
4) Brawlish Wild sounds like a perfect idea.
I would like to see new formats if they don't replace the current basic formats we have now. I would love to see a "Challengestone" format that some big tournaments have done. For example, during one Challengestone both players chose 15 cards to put into their deck and then their opponent got to look at their deck and then choose the other 15 cards to try and counter their opponent's strategy.
The basic and lower rarity format seems fun on paper, but what you'd really get is a Zoolock meta. Back in the day Zoo still dominated as one of the best decks for pretty much all of the metas during vanilla, naxx, gvg, tgt, etc. The deck didn't really need many epics or any legendaries to do extremely well. Fast forward many expansions later and we even got a tavern brawl that only let you use commons and rares. Zoolock was the most popular and one of the most successful decks during that brawl.
The first suggestion was the best imo, but i want only classic and basic, you say why? I say because old hearthstone was extremly balanced so you will see all characters play almost all the cards, besides that it opens a window for new players to achieve legend with out buying any packs.
I wouldn't exactly say it was extremely balanced. Priest and shaman didn't really have functional decks, it was fairly difficult for warriors to hold onto armor, and Life Tap was one of the most broken hero powers (enabling the hero power alone to carry Zoolock & Handlock). Not to mention that face hunter burst created rock/paper/scissors match-ups against entire classes (not decks but classes) due to pitiful neutral healing cards and most neutral taunts were overstated for mana cost or understated for atk/def value.