So stop grinding, start playing for fun. When bored, exit game, play something else. Climbing was quick during the face hunter and pirate warrior metas, thanks to fast games, but ladder was a far more shallow experience. Win or concede by turn six didn't give either player much room to do anything other than mulligan.
Res priest, supposed to lose but he's a retard and I make him waste his resses into my removal - win
Burn mage, supposed to lose but he makes two bad trades early and I play around his secrets - win
Dudeadin, supposed to win but I draw minimal removal, lose
Cubelock, supposed to lose and I lose on turn 7
Random jank hunter, supposed to win and I win
Random jade evolve shaman, between 2 devolves for both N'zoth and Gul'dan it doesn't matter I play around both hexes, lose in fatigue
Net result: 3-3, go absolutey nowhere, win against decks I'm supposed to lose to, lose against decks I'm supposed to win to, learn nothing, 90 minutes of my life wasted
Res priest, supposed to lose but he's a ****** and I make him waste his resses into my removal - win
Burn mage, supposed to lose but he makes two bad trades early and I play around his secrets - win
Dudeadin, supposed to win but I draw minimal removal, lose
Cubelock, supposed to lose and I lose on turn 7
Random jank hunter, supposed to win and I win
Random jade evolve shaman, between 2 devolves for both N'zoth and Gul'dan it doesn't matter I play around both hexes, lose in fatigue
Net result: 3-3, go absolutey nowhere, win against decks I'm supposed to lose to, lose against decks I'm supposed to win to, learn nothing, 90 minutes of my life wasted
Or, screw legend and enjoy those games. Hearthstone should be about playing what you like to play, and not about going to legend.
The games I remember have generally all hit fatigue. How many epic aggro vs aggro games have there been?
lol, very next game I'm on the play against a Barnes hunter who gets it off turn 3, I have a voiddaddy in hand so I can only sac one of my lackeys, sac a misstress for a total of 20 healing, he gets through the voiddaddy and kills me turn 7 before I can nether turn 8
Fun. Exciting. Skillful.
I've literally played against one paladin in 11 games today and it was the one I lost due to drawing minimal removal
Because the only warrior deck I've seen for 2 months now is DMH, so I save my Mistress in my opening as it won't do anything - he then is playing post nerf pirate and despite the fact I have two pacts and a lackey in hand I can't survive until turn 6 because he pushes 38 total damage through the 2 mistresses in 5 turns
This is quite possibly the least fun and interesting meta I've ever seen in 4 years of this game, and every single time a new set is released it's taken to another level of degeneracy
Unless you're a full-time streamer, ladder with the fastest deck you can hit a 55% winrate with. At the moment, the best choice is Murloc or Dude Paladin. One build on HSReplay has a 61% winrate over 10,000 games with an average game length of 6 minutes. This means you gain a star on average of once every 30 minutes or so, which means it's less than 13 hours from 5 to legend.
Unless you're a full-time streamer, ladder with the fastest deck you can hit a 55% winrate with. At the moment, the best choice is Murloc or Dude Paladin. One build on HSReplay has a 61% winrate over 10,000 games with an average game length of 6 minutes. This means you gain a star on average of once every 30 minutes or so, which means it's less than 13 hours from 5 to legend.
I don't have CTA or Sunkeeper and the new set is out in 2 weeks which makes it a terrible time to craft
I'm rank 9-7 with 4 days left in the month, meaning that I can easily end up rank 10 in the first few days of next month with a floor and push for 5 with whatever new garbage aggro deck there is, because I'm failing to see ANY reason to play control anymore
If every single variant of aggro or midrange or control can have a 50-55% win rate, what is the benefit of playing control if I'm trying to climb the ladder?
And when every aggro deck these days can reload 7 times, and every control deck can randomly get countered by every other class, I'm struggling to see any benefit for a pure control deck versus aggro / midrange
But, I can't do anything about that until the set is released
I mean, taking it a step further, there's not even a win streak in 10-5 because it's the exact same as 5-legend in terms of decks, degeneracy, randomness, luck, and time invested. Through 30 games of tracking I think I've gained one bonus star and I'm sitting at 53% win rate
I'm basically grinding out legend except it's rank 5
Res priest, supposed to lose but he's a ****** and I make him waste his resses into my removal - win
Burn mage, supposed to lose but he makes two bad trades early and I play around his secrets - win
Dudeadin, supposed to win but I draw minimal removal, lose
Cubelock, supposed to lose and I lose on turn 7
Random jank hunter, supposed to win and I win
Random jade evolve shaman, between 2 devolves for both N'zoth and Gul'dan it doesn't matter I play around both hexes, lose in fatigue
Net result: 3-3, go absolutey nowhere, win against decks I'm supposed to lose to, lose against decks I'm supposed to win to, learn nothing, 90 minutes of my life wasted
I know your pain bro.
What's worse is when you are finally on a win streak and get to rank 2 or 3, then you start to lose so badly and there is really nothing much you could do about it. Bad card draw, worse match ups. Do I change cards or decks? I've been in situations where I lose 10 matches in a row with the same deck and against the same Hero it seems. Hearthstone has a mind of it's own sometimes. If I switch decks then for some reason the first 3 matches are usually losses. If I tech a card I immediately get a match up where that card loses the game for me. And then after I lose that game, the card that I needed is in my mulligan against the next opponent.
30mins games isn't even the issue here. If it takes you 300 games to reach legend, then you're doing something wrong. Even my slowest legend runs with the most garbage self-made or T3 decks don't take that long. Get good, get a better deck or get an easier deck
30mins games isn't even the issue here. If it takes you 300 games to reach legend, then you're doing something wrong. Even my slowest legend runs with the most garbage self-made or T3 decks don't take that long. Get good, get a better deck or get an easier deck
Quick math shows 100 games at a 55% win rate gives you -45 stars and +55 stars for a +10 star net which is 2 ranks
30mins games isn't even the issue here. If it takes you 300 games to reach legend, then you're doing something wrong. Even my slowest legend runs with the most garbage self-made or T3 decks don't take that long. Get good, get a better deck or get an easier deck
Quick math shows 100 games at a 55% win rate gives you -45 stars and +55 stars for a +10 star net which is 2 ranks
So 300 games gives you 6 ranks
Looks like I was way underestimating
That's not how you calculate winrate to stars. It's statistics math, not simple addition. The way you're calculating it, if a person with 55% winrate wins a game, he's guaranteed to go 54-45 (54.5%) in the next 99 games. But the winrate of his second game should still be 55%, not 54.5%. You also didn't account for the rank 5 floor
Yea, but grinding out this ladder definitely isn't a full time job
Try to find a meta breaker and take a legend in 100-150 games instead.
Try to have a winrate better than 51%.
Sick of taking forever to hit legend? Play a faster deck.
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So stop grinding, start playing for fun. When bored, exit game, play something else. Climbing was quick during the face hunter and pirate warrior metas, thanks to fast games, but ladder was a far more shallow experience. Win or concede by turn six didn't give either player much room to do anything other than mulligan.
6 games today across 90 minutes:
Res priest, supposed to lose but he's a retard and I make him waste his resses into my removal - win
Burn mage, supposed to lose but he makes two bad trades early and I play around his secrets - win
Dudeadin, supposed to win but I draw minimal removal, lose
Cubelock, supposed to lose and I lose on turn 7
Random jank hunter, supposed to win and I win
Random jade evolve shaman, between 2 devolves for both N'zoth and Gul'dan it doesn't matter I play around both hexes, lose in fatigue
Net result: 3-3, go absolutey nowhere, win against decks I'm supposed to lose to, lose against decks I'm supposed to win to, learn nothing, 90 minutes of my life wasted
Or, screw legend and enjoy those games. Hearthstone should be about playing what you like to play, and not about going to legend.
The games I remember have generally all hit fatigue. How many epic aggro vs aggro games have there been?
Call to arms, faster than ever to legend.
This is why I say I've learned nothing:
Because the only warrior deck I've seen for 2 months now is DMH, so I save my Mistress in my opening as it won't do anything - he then is playing post nerf pirate and despite the fact I have two pacts and a lackey in hand I can't survive until turn 6 because he pushes 38 total damage through the 2 mistresses in 5 turns
This is quite possibly the least fun and interesting meta I've ever seen in 4 years of this game, and every single time a new set is released it's taken to another level of degeneracy
Unless you're a full-time streamer, ladder with the fastest deck you can hit a 55% winrate with. At the moment, the best choice is Murloc or Dude Paladin. One build on HSReplay has a 61% winrate over 10,000 games with an average game length of 6 minutes. This means you gain a star on average of once every 30 minutes or so, which means it's less than 13 hours from 5 to legend.
Am I the only one who's enjoying OP's irony of complaining about 'degeneracy' on ladder whilst playing cube lock?
30mins games isn't even the issue here. If it takes you 300 games to reach legend, then you're doing something wrong. Even my slowest legend runs with the most garbage self-made or T3 decks don't take that long. Get good, get a better deck or get an easier deck
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest