And came to a conclusion that 90% of the people who opened more than 100 packs had a great ratio of less than 20 packs per legendary.
And 90% of the people who opened less than 100 packs had a terrible ratio of a lot more than 20 packs per legendary.
"ok dude so...?"
The thing is that most people who have opened 100+ packs at the release of the expansion also bought the pre-purchase bundle.
And most of the people how only opened 40~70 packs didn't buy the pre-purchase bundle..
All of this means one thing.
There is a piece of code in the game that checks if the player paid money the chance to get legendaries will be higher and if you didn't it will be lower.
All this just to encourage players who didn't pay money to pay, I wish they could at least be open about it.
Your data is flawed because it assumes people are telling the truth about what they opened. It also assumes how many packs people bought with money and with gold. I bought my buddy a preorder bundle and he averaged 1 legendary every 26 packs whereas my running average has always been about 1 in 17ish packs, with the exception of MSoG I think, even when I was F2P.
So, I have compiled all of the data in this thread:
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/238927-your-packs
And came to a conclusion that 90% of the people who opened more than 100 packs had a great ratio of less than 20 packs per legendary.
And 90% of the people who opened less than 100 packs had a terrible ratio of a lot more than 20 packs per legendary.
"ok dude so...?"
The thing is that most people who have opened 100+ packs at the release of the expansion also bought the pre-purchase bundle.
And most of the people how only opened 40~70 packs didn't buy the pre-purchase bundle..
All of this means one thing.
There is a piece of code in the game that checks if the player paid money the chance to get legendaries will be higher and if you didn't it will be lower.
All this just to encourage players who didn't pay money to pay, I wish they could at least be open about it.
Your data is flawed because it assumes people are telling the truth about what they opened. It also assumes how many packs people bought with money and with gold. I bought my buddy a preorder bundle and he averaged 1 legendary every 26 packs whereas my running average has always been about 1 in 17ish packs, with the exception of MSoG I think, even when I was F2P.
i have been reserching this phenomenon for some time now and the only explantation is that blizzard interfering with the chances.</pre>
3 xpack ago i had 31 packs per legendary
2 xpack ago i had 33 packs per legendary
1 xpack ago i had 20 packs per legendary
and so far this i have 18 packs per legendary
and i paid all this 4 and i had shit each time
25.5 packs per legendary with 200+ packs per xpack each time
I opened 47 packs and got 5 legends en 4 golden epics...
I think people with bad openings won't tell it. Why would they?
Couple expansions i had 30-40 packs per leg, prepurchased. This expansion its about 12.
So avarage of avarage all has somewhat similar.
This is what happens when people with no knowledge of statistics try to reach pseudo mathematical conclusions.
Do you know that a sample with less than 100 occurences has no statistical signification? That's half your data pool....