So I was wondering what the scoring system for the opening simulator was. Well, as it turns out it is still a mystery.
I found an old forum post hinting on some values and the fact scores vary over time. This got me thinking, probably the scoring system is based on some kind of base score based on the rarity and whether it is golden or not and on the amount of decks it is in. That last value is variable in is some sort of indicator for the value of the card.
Some say the program built itself, out of old pieces of code that were accidentally put in a .zip file together and run through Internet Explorer by accident. A far out chance of the right combination of 1's and 0's and bam, it came to be. There was no "Hello World." uttered, however (as the legend goes)... but rather, "Please, kill me."
This is of course nonsense and embellishment to an otherwise believable story.
So I was wondering what the scoring system for the opening simulator was. Well, as it turns out it is still a mystery.
I found an old forum post hinting on some values and the fact scores vary over time. This got me thinking, probably the scoring system is based on some kind of base score based on the rarity and whether it is golden or not and on the amount of decks it is in. That last value is variable in is some sort of indicator for the value of the card.
Anyone who knows more?
The old post can be found here: https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/110568-pack-simulator-the-math-behind-the-points
Some say the program built itself, out of old pieces of code that were accidentally put in a .zip file together and run through Internet Explorer by accident. A far out chance of the right combination of 1's and 0's and bam, it came to be. There was no "Hello World." uttered, however (as the legend goes)... but rather, "Please, kill me."
This is of course nonsense and embellishment to an otherwise believable story.
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