Thought this would be something fun to mess around with. It's a little bit more useful than Dreadsteed, but it's mana cost is 6 rather than 4. Might make it a 2/1, since it doesn't have the demon support, but for now, it remains a 1/1 Undead.
Seems fine. But its up for a lot more abuse than dreadsteed. Summon a few of them and then you just freeze every minion your opponent has for the rest of the game. You'd never need to use them to attack the enemy hero. Its the ultimate control card. Nobody would ever be able to attack with minions once you get 3/4 of them...Potentially gamebreaking.
Seems fine. But its up for a lot more abuse than dreadsteed. Summon a few of them and then you just freeze every minion your opponent has for the rest of the game. You'd never need to use them to attack the enemy hero. Its the ultimate control card. Nobody would ever be able to attack with minions once you get 3/4 of them...Potentially gamebreaking.
you know what else is gamebrakeing and 6 mana ( ͡° ͜ʖ ͡°)
Seems fine. But its up for a lot more abuse than dreadsteed. Summon a few of them and then you just freeze every minion your opponent has for the rest of the game. You'd never need to use them to attack the enemy hero. Its the ultimate control card. Nobody would ever be able to attack with minions once you get 3/4 of them...Potentially gamebreaking.
you know what else is gamebrakeing and 6 mana ( ͡° ͜ʖ ͡°)
Seems fine. But its up for a lot more abuse than dreadsteed. Summon a few of them and then you just freeze every minion your opponent has for the rest of the game. You'd never need to use them to attack the enemy hero. Its the ultimate control card. Nobody would ever be able to attack with minions once you get 3/4 of them...Potentially gamebreaking.
Had this been cheaper than 6 Mana, I would agree. But unlike say something like Mysterious Challenger, this card isn't game-breaking on it's own. It doesn't do anything on the turn you play it, and can easily be silenced off, or transformed. It's a strong card, yes, but for it's mana-cost, it doesn't do anything for you if you're already losing the game. Sure, Baron Rivendare and KT makes this card insane, but unlike a Warlock, the Deathknight doesn't have the things like Sacrificial Pact, Mortal Coil and Bane of Doom to really flood the board with chill-steeds.
I have to say the combos with Doomsayer are quite cool though.
Thought this would be something fun to mess around with. It's a little bit more useful than Dreadsteed, but it's mana cost is 6 rather than 4. Might make it a 2/1, since it doesn't have the demon support, but for now, it remains a 1/1 Undead.
Seems fine. But its up for a lot more abuse than dreadsteed. Summon a few of them and then you just freeze every minion your opponent has for the rest of the game. You'd never need to use them to attack the enemy hero. Its the ultimate control card. Nobody would ever be able to attack with minions once you get 3/4 of them...Potentially gamebreaking.
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