minion 1: 6 mana: 3/7 Cannot be targeted by spells or hero powers. Deathrattle: Summon <minion 2> minion 2: 6 mana: 7/3 Legendary. Taunt. Battlecry: Put <spell 1 into your hand> spell 1: 6 mana: Your opponent draws 9 cards. Combo: 14 cards.
Play: turn 6: play minion 1, make 2 attacks, don't play big minions your opponent can suicide their minions into turn 8: brew back minion 2, play it turn 9: 4 or less mana card for combo
Counterplay: silence, slow for an 6 drop, pop the 3/9 yourself to pop 9/3 before it can be brewed sacrifice your own board to delay <minion 1> deathrattle, play all your cards before spell 1 is cast. Win with full hand after spell 1 is cast and before fatigue kills you
Along the same idea, but more tame: minion 3: 6 mana: 6/4 Legendary. Deathrattle: Summon <minion 4> minion 4: 6 mana: 4/6 Taunt. Battlecry: Put <spell 2 into your hand> spell 2: 5 mana: Add a copy of this card into your deck.
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minion 1: 6 mana: 3/7 Cannot be targeted by spells or hero powers. Deathrattle: Summon <minion 2>
minion 2: 6 mana: 7/3 Legendary. Taunt. Battlecry: Put <spell 1 into your hand>
spell 1: 6 mana: Your opponent draws 9 cards. Combo: 14 cards.
Play:
turn 6: play minion 1,
make 2 attacks, don't play big minions your opponent can suicide their minions into
turn 8: brew back minion 2, play it
turn 9: 4 or less mana card for combo
Counterplay:
silence,
slow for an 6 drop,
pop the 3/9 yourself to pop 9/3 before it can be brewed
sacrifice your own board to delay <minion 1> deathrattle,
play all your cards before spell 1 is cast. Win with full hand after spell 1 is cast and before fatigue kills you
Along the same idea, but more tame:
minion 3: 6 mana: 6/4 Legendary. Deathrattle: Summon <minion 4>
minion 4: 6 mana: 4/6 Taunt. Battlecry: Put <spell 2 into your hand>
spell 2: 5 mana: Add a copy of this card into your deck.