This class is little bid more experimental. So what do you guys think?
New mechanic: Empower
Archmage have three spell types: fire, frost and arcane. You may have only one spell type empowered (True Form is only exception). At the start of the game, you have no spell type empowered. Your spells of empowered type are stronger, but spells that aren't empowered are underpowered.
Hero and Hero Power
Krasus is red dragon, he is part of the Red dragonflight and archmage of Kirin Tor. He has assumed an elf-like form. He serves his queen Alextrasza.
Interesting concept. Could use some more tweaking but overall I like the idea behind it. I particularly like the legendary spell which is a theme I've tried pushing on more than one occasion.
I saw this thread like 8 hours ago, but forgot to comment on it lol. Anyway, ignoring that its basically a second mage it looks pretty cool. Personally don't like how much the hero power is tied to the class mechanic. Limits how the class would play a lot. Also maybe change that legendary spell to cost 9 mana, just because all the other alternate hero cards so far, Lord Jaraxxus and Majordomo Executus cost 9. Its not necessarry, but would be kinda neat. It shows youve put some effort into making and balancing these. My friend likes Y'Shaarj so hes gonna love Mass Teleport lol. If these were actual mage cards, i would complain about Flurry, but since this is a separate class its fine. Slow seems a little too good and overall i dont really like the idea. Also a thing i noticed is the lack of an AoE. Scorch is a pseudoboardclear, but its unreliable.
I'm glad you like the idea. True form costs 10 mana because it empowers all spell types. So every spell you cast in Korialstasz is overpowered. And hero power is strong as well. So I think 10 mana is ok. I also know that this class has no AoE. I'm actually working on it.
Rollback Post to RevisionRollBack
<< vote for my creations
To post a comment, please login or register a new account.
This class is little bid more experimental. So what do you guys think?
New mechanic: Empower
Archmage have three spell types: fire, frost and arcane. You may have only one spell type empowered (True Form is only exception). At the start of the game, you have no spell type empowered. Your spells of empowered type are stronger, but spells that aren't empowered are underpowered.
Hero and Hero Power
Krasus is red dragon, he is part of the Red dragonflight and archmage of Kirin Tor. He has assumed an elf-like form. He serves his queen Alextrasza.
Basic
Comparison
Arcane Barrage - Frostbolt
Classic Common
Classic Rare
Notes
Refreshments can be found in Tokens section.
Classic Epic
Classic Legendary
Archmage class don't have a legendary minion, but legendary spell.
Tokens
<< vote for my creations
Interesting concept. Could use some more tweaking but overall I like the idea behind it. I particularly like the legendary spell which is a theme I've tried pushing on more than one occasion.
RedneckBudha
GOD! I AM FALLING ASLEEP! God, sry, I am too late watching too much videos, XD.
I think this is gonna be an interesting concept in all, I like it pretty much, you killed me with the refreshments tho, XD, those were pretty funny.
I am expecting high results on this one, it feels you putted a lot of effort on the balance, because it feels!
The joke is you.
I saw this thread like 8 hours ago, but forgot to comment on it lol. Anyway, ignoring that its basically a second mage it looks pretty cool. Personally don't like how much the hero power is tied to the class mechanic. Limits how the class would play a lot. Also maybe change that legendary spell to cost 9 mana, just because all the other alternate hero cards so far, Lord Jaraxxus and Majordomo Executus cost 9. Its not necessarry, but would be kinda neat. It shows youve put some effort into making and balancing these. My friend likes Y'Shaarj so hes gonna love Mass Teleport lol. If these were actual mage cards, i would complain about Flurry, but since this is a separate class its fine. Slow seems a little too good and overall i dont really like the idea. Also a thing i noticed is the lack of an AoE. Scorch is a pseudoboardclear, but its unreliable.
My custom cards thread here (53 cards)
I'm glad you like the idea. True form costs 10 mana because it empowers all spell types. So every spell you cast in Korialstasz is overpowered. And hero power is strong as well. So I think 10 mana is ok. I also know that this class has no AoE. I'm actually working on it.
<< vote for my creations