this reverses how secrets function and makes it so they can only activate during that player's turn. so basically, nearly all of paladin's secrets are fine and mage can still use duplicate. hunter though...
Mannoroth known as “the Destructor” and "the Flayer", was a pit lord whose ruthlessness and vile cunning made him into one of the favored lieutenants of the Burning Legion. With the help of Gul'dan, the Blood of Mannoroth was drunk by the chieftains of the Orc clans and they were engulfed by a demonic bloodlust that damned the orcs forever to wage war.
The idea here is that Mathias as a master spy has turned one of your opponents minions against him/her. A little spycraft.
Card was somewhat hard to balance. Mind Control is a 10 mana card, and this is essentially Mind Control plus a 2cc minion for 4 mana.
A couple of things to justifiy the cost
- You don't get to choose the minion affected. Usually with Mind Control you are taking over a minion that is hard to deal with. Usually a 5+ mana guy. This will take a random guy, much less impressive. - You might never see the ability function. This is a real downside. The minion selected may be the bottom card of your opponent's deck and never see play. That turns this card into a 3/2 for 4.
- Your opponent will still get the benefit (or drawback) of any Battlecry that his minion produced.
- The card I used to estimate power with was Iron Juggernaut. That's a legendary class minion that is 6/5 for 6 and gives a 10 cost effect in much the same manner. I'd guess they are only giving that pseudo Pyroblast a cost of 1 to 1.5 there. I'm giving my pseudo Mind Control a cost of 2. And I think it's more likely you get full value out of that Pyroblast as you would usually face a Pyroblast anyway where you probably wouldn't use a Mind Control on your opponent's Ironbeak Owl.
Therefore, I think the card is balanced. Maybe a bit on the weak side compared to Iron Juggernaut. (You can't counter Iron Juggernaut's ability, where you can silence or sheep Malthias to stop it) On the plus side it's a little cheaper to play at 4cc.
Unlike most of my submissions I think this has a cool factor to it. It's not a booring card. It's not overpowered. I think the flavor is pretty good. Might be my best one yet. I hope you like it.
He used to be an powerful Orc Necromancer until Kil'Jaeden punished him for failing him once and he became what is known as the Lich King. Later on he corrupted Arthas to gain a body (and as you know, Arthas overpowered him after they merged.)
This competition has ended. Check this Imgur Album of all (and sorted) entries!
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Competition Results
by i3ackero
by BerryInvasion
by DialM4Murloc
Finalists
Note: Any card with a black banner has additional art supplied by the creator - check the Spoiler Tags below!
Al'ar- Ashes Of Al'ar
Marianne - Swashbuckler's Sword
Murky - Murky's Egg
Farseer Nobundo (by Turnspit)- Elemental Tokens
Anger'el - 'The Seven'
Andarius The Damned - 'Shadow' Tokens
Shaman Legendary
any totem from the game (4 from heropower and 3 cards)
can be used with Totemic Might
Flavor: Azzinoth is actually deathly afraid of hospitals. that why he lets the imps rehab it for him.
this reverses how secrets function and makes it so they can only activate during that player's turn. so basically, nearly all of paladin's secrets are fine and mage can still use duplicate. hunter though...
good for mill druid or spell damage druid
If Blizzard really wants the Murloc Shaman to be a thing...here is what you need.
Meta changes the moment you switch your deck.
Blackhand (4 Mana 1/1 Warrior Legendary) - Battlecry: Gain +1/+1 for every 4 Armor your hero has.
It can add to your hand not just mage's secrets, but also those of other classes (Hunter and Paladin).
We will persevere!
Mannoroth known as “the Destructor” and "the Flayer", was a pit lord whose ruthlessness and vile cunning made him into one of the favored lieutenants of the Burning Legion. With the help of Gul'dan, the Blood of Mannoroth was drunk by the chieftains of the Orc clans and they were engulfed by a demonic bloodlust that damned the orcs forever to wage war.
Flavor text: Only the strongest can ride this magnificent specimen. Everyone else should take a hike.
Hint: Explosive Trap.
The idea here is that Mathias as a master spy has turned one of your opponents minions against him/her. A little spycraft.
Card was somewhat hard to balance. Mind Control is a 10 mana card, and this is essentially Mind Control plus a 2cc minion for 4 mana.
A couple of things to justifiy the cost
- You don't get to choose the minion affected. Usually with Mind Control you are taking over a minion that is hard to deal with. Usually a 5+ mana guy. This will take a random guy, much less impressive.
- You might never see the ability function. This is a real downside. The minion selected may be the bottom card of your opponent's deck and never see play. That turns this card into a 3/2 for 4.
- Your opponent will still get the benefit (or drawback) of any Battlecry that his minion produced.
- The card I used to estimate power with was Iron Juggernaut. That's a legendary class minion that is 6/5 for 6 and gives a 10 cost effect in much the same manner. I'd guess they are only giving that pseudo Pyroblast a cost of 1 to 1.5 there. I'm giving my pseudo Mind Control a cost of 2. And I think it's more likely you get full value out of that Pyroblast as you would usually face a Pyroblast anyway where you probably wouldn't use a Mind Control on your opponent's Ironbeak Owl.
Therefore, I think the card is balanced. Maybe a bit on the weak side compared to Iron Juggernaut. (You can't counter Iron Juggernaut's ability, where you can silence or sheep Malthias to stop it) On the plus side it's a little cheaper to play at 4cc.
Unlike most of my submissions I think this has a cool factor to it. It's not a booring card. It's not overpowered. I think the flavor is pretty good. Might be my best one yet. I hope you like it.
Galavant Animation
The guys below Turalyon can't muster for battle like he does.
He used to be an powerful Orc Necromancer until Kil'Jaeden punished him for failing him once and he became what is known as the Lich King. Later on he corrupted Arthas to gain a body (and as you know, Arthas overpowered him after they merged.)
FEAR IT
LOVE IT
early control hunter gets some goods, face hunter becomes less mindless.
Info just in case that you can't see the picture of the card:
Name: Broll Bearmantle Stats: 4 Mana 3/2 Effect: Choose one: Draw 2 cards or gain +2/+2 and Beast status.
The card is pretty simple and effective, nothing much to say.
Notes about the value of the card: 1.5 mana body + 3 mana effect(in the first one) is a 4.5 mana value, the other chose is a 4 mana value.
Flavor Text: "Deathrattle: Lose your friend to the Lich King"