Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time, especially now with the upcoming formats. So I thought about possible some achievements ... but there was a problem: where should they be placed Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's get started. First of all I placed the Achievement button next to the Collection, directly on the right side. By clicking on it a new layer opens:
On the left side, you can see, that there are 3 categories: Collection, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own this minion for this achievement, you also just can play it in Arena/Brawl. After reaching, this achievement get's a 'tick' and coloration.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, isn't it?
-------
The next categorie is Account. Here are all achievements, which depends on the own progress like completing an adventure or reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Collection:
Work in progress! =]
Account:
Work in progress! =]
Conditions:
Work in progress! =]
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Greets, XanXon
Some other graphics from the next sides:
=== >
This is a new design. You can find the old one here:
Greetings, Traveler!
Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time. So I thought about possible some achievements ... but there was a problem: where should they be playced Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's start. First of all, I plaiced the Layer directly next to the Quests. So instead of just showing the Hero-level, Quests and Co., it also now opens a Layer with the Achievements - something like this:
(You can open a fullsized version of this graphic by clicking on it!)
On the right side, you can see, that there are 3 categories: Cards, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own Ysera for this achievement, you also just can play her in Arena/Brawl. After reaching, this achievement get's a 'tick'.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, or?
-------
The next categorie is Account. Here are all achievements, which one depends on the own progress like completing an adventure ore reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame-situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Looks good, has a purpose and also gives you a place to track those tricky little achievements already in the game like "beat all the Innkeeper's expert decks" for 100g and the one for getting 1000 wins or something like that.
Nice! Good work! I have been saying that HS needs achievements for AGES. Hopefully one day.. hopefully soon. Achievements could potentially help new players to get into the game. But I am not sure if it should be next to quests.. I think something like Daily login rewards should be next to quests/in quest tab but overall NICE! :D
Rollback Post to RevisionRollBack
I didn't have a signature so Flux added one for me.
Pretty much any development in the statistics and achievement would be great.
I feel like Blizzard don't want the game to have to many features just to keep it easy(not to confusing) and clean(not much room on a smartphone). Main reason is the mobile sector as most players there are casual players that just want to play a fast round without being overwhelmed with stats and buttons.
But seriously great work. Have you considered adding rewards for getting achievements, because some people might not see the incentive to unlock these.
I love the new design. Maybe the banner could be shown whenever you mouse over it, to make it simpler? Maybe when you mouse over it/click it, it can also play a sound (like the battlecry of a minion or innkeeper talking etc.). Also when you finish an achievement it could show up turning a match in a corner for a second with a sound.
In general this would be so awesome, take justicar achievement in example. You don't have justicar? Well you play a lot of tavern brawl ;) Would be fun to see people coming up with creative ways to finish achievements.
Rollback Post to RevisionRollBack
I didn't have a signature so Flux added one for me.
Okay Guys, I added a bunch of new Achievements to the opening post, especially in the Conditions-Categorie. Here are some more examples:
My problem here is now, that most likely a lot of these texts aren't right or there are better wording-ideas for them (WoW-insider or something). Is here someone with huge WoW-experience and english-skills, who can check the texts? =)
Wording Feedback/Fixes (Since You Asked). In spoilers to prevent clutter:
-Armorer: Change to "Acquire 15 Weapons/Obtain 15 Weapons", "Type" is rather vague here and could mean a lot of different things.
-Common Stuff: Should be changed from "Own" to "Obtain", "Own" makes it seem like the achievement can be lost through disenchanting while obtain only means you need to acquire them once.
-Legendary!: Change from "Opening" to "Open."
-Pure Epicness!: Change from "Own" to "Obtain", same reasons as Common Stuff.
-Some Rarities: Change from "Own" to "Obtain", same reasons as Common Stuff.
-The Legend of Legends: Change from "Own" to "Obtain", same reasons as common stuff.
-Being an Explorer: Forgot to add a space in between "Normal" and "Mode," so it says "Normalmode." Also the "-" (hyphen) isn't needed between the words "Explorers" and "Bosses." The apostrophes also are not needed.
-Cursebreaker: The "-" (hyphen) isn't needed between the words "Naxxramas" and "Bosses."
-Defence is the best defence: Just a nitpick here but you forgot to capitalize the B in Best, and D in the last Defence.
-Exploring Naxxramas: The "-" (hyphen) isn't needed between the words "Naxxramas" and "Bosses."
-Golden Mage: The "-" (hyphen) isn't needed between the words "Mage" and "Class." Also, the last part "For also receiving the golden hero" should be changed to "and receive the golden hero." or it could just be removed as its already known that this is the reward.
-Saving the Staff: The "-" (hyphen) isn't needed between the words "Explorers" and "Bosses."
-11 Mana ... ?: This isn't really a necessary change but it could be changed to say "and see what happens" instead of "and see what'll happen."
-Arms Race: Probably would be better if the wording was changed to "Play a match in which you and your opponent both have 30 or more Armor." Although this wording sort of changes the meaning to require the match to be completed. This one is a little more difficult.
-Beard Challenge: First, this is hilarious. Second, the word "one" is not needed here.
-Charrrrrge: Nothing wrong here. I just love the word choice, "on board" makes it so much more epic. Not sure if it was intentional to exclude the word "the" or "your" in front of board but its perfect that way, don't change it!:D
-Deathrattle!: The "-" (hyphen) is not needed betwee the words "Deathrattle" and "effects."
-Faceing the Legends: Title should be changed to "Facing the Legends," the "e" is not needed in "facing." Also, the word "one" is not needed here (after "which").
-Faster than Moonlight: Change "Until the end of your next turn" to "at the end of your next turn."
-Finally Dying: Change the text to say "Have seven minions with Deathrattle on your side of the board be silenced simultaneously by your opponent."
-Giant-not-Slayer: Capitalize the "N" in "not" in the title. Change "one" to "on."
-Horseplay: Change to "Attack an enemy Dreadsteed with a Dreadsteed." In English do these types of sentences differently:P
-Leprosy: Perfectly fine except the "-" (hyphen) is not needed between the words "Gnome" and "Deathrattle."
-Lil' Princess: The word "one" after "which" is not needed here.
-Mrglglrglgl!: The word "one" after "which" is not needed here. I might've just noticed this but the comma "," is not needed after the word "decks" in these types of achievements either.
-No risk, no fun: Capitalize the letters "R" in risk, "N" in the second use of "No," and "F" in the word "Fun" in the title.
-Not Facing Jaraxxus: Capitalize "F" in the word "Facing" in the title. Remove the "-" (hyphen) that is between the words "Jaraxxus" and "Hero". Also, the apostrophes aren't really needed around the words "Sacrificial Pact."
-Now You Feel Pain!: Capitalize the "Y" in "You," "F" in "Feel," and "P" in "Pain" in the title.
-One Treasure Isn't Enough: Capitalize the letters "I" in "isn't," and "E" in "Enough" in the title.
-Quartermaster 2.0: Could be changed to say "Gain 30+ Armor in 3 consecutive matches in Ranked Play Mode.
-Ramping Right: Capitalize the letter "r" in the title word "right."
-Second Chance: Change "Armor up" to "Armor Up!" as is the spelling of the hero power's name.
-Skyfall: Change "one" before the word "single" to "a."
-Two Wights, two Thaddius: Change the "t" in the title word "two" to a capital "t."
-Unbreakable: Change wording to "Gain at least 30 Armor in a single match."
-Unconventional Armor: Remove the colon after "Warrior," change to a comma, so it says: "As a Warrior," also change "Classcards" to "class cards."
-All "Unkillable" and "Unleash the Power" achievements are probably fine with their wording since it is kind of hard to make it any clearer.
-Value!: Change "Manacrystals" in the text to say "Mana Crystals."
-Value!: Get rid of the comma "," after the word "Golem" and remove the word "one."
-Vanish: Change "by the use of Vanish" to "by using Vanish" and remove the apostrophes (') around the word "Vanish."
-Well Cursed!: Change the "c" in the title word "cursed" to a capital c. Change the wording to: Play a match in which you and your opponent both play Curse of Rafaam at least ten times.
-You Face Jarax...ouh!: Change the "O" to a capital in the title word "ouh." Apostrophes are not needed around the word "Repentance."
Overall, you didn't make any terrible mistakes. Your English was pretty good and these are really just minor nitpicks from my grammar-nazi mindset. Many native English speakers make those same mistakes, and all of the achievements were still very easy to understand.
As far as the designs go, I like both designs but the square designs are my personal preference because of their similarity to the achievement design in World of Warcraft, which is the foundation for Hearthstone. Just my opinion here though, both designs are great.
Here's another example of the new design, this time with the known "Condition" and "Friends allowed" symbols, so it's clear, that this achievements doesn't only affect the Warhorse.
Do you prefer this design or the old one?
Dude your work is great you should send all this to the official forums of Blizzard or send them to Ben Brode or Yong Woo in Twitter!
This must be added to the game
Rollback Post to RevisionRollBack
"As part of ongoing communication with the WoW developers, it has been agreed that Hearthstone is now the official source of WoW lore. We hope you look forward to seeing Ragnaros, Lightlord in Legion!"
Here's another example of the new design, this time with the known "Condition" and "Friends allowed" symbols, so it's clear, that this achievements doesn't only affect the Warhorse.
Do you prefer this design or the old one?
I like this one because we get some rewards for a tough achievement. Pretty well-designed...
Greetings, Traveler!
Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time, especially now with the upcoming formats. So I thought about possible some achievements ... but there was a problem: where should they be placed Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's get started. First of all I placed the Achievement button next to the Collection, directly on the right side. By clicking on it a new layer opens:
(Click here to watch the full sized grafic)
On the left side, you can see, that there are 3 categories: Collection, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own this minion for this achievement, you also just can play it in Arena/Brawl. After reaching, this achievement get's a 'tick' and coloration.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, isn't it?
-------
The next categorie is Account. Here are all achievements, which depends on the own progress like completing an adventure or reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Collection:
Account:
Work in progress! =]
Conditions:
Work in progress! =]
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Greets, XanXon
Some other graphics from the next sides:
=== >
This is a new design. You can find the old one here:
Greetings, Traveler!
Hearthstone is now ~ 2 years old, but there aren't any achievements in it yet. My question is: why not? This would be a great way to motivate players over a long periode of time. So I thought about possible some achievements ... but there was a problem: where should they be playced Ingame? After a few hours, I created some graphics to explain my result.
Okay, let's start. First of all, I plaiced the Layer directly next to the Quests. So instead of just showing the Hero-level, Quests and Co., it also now opens a Layer with the Achievements - something like this:
(You can open a fullsized version of this graphic by clicking on it!)
On the right side, you can see, that there are 3 categories: Cards, Account and Conditions. The first one contains Achievements based on generell all Hearthstone cards. Summoning a minion, activate a spell for the first time, collection a special amount of a cardgroup etc. Here's an example:
The thing is, that you don't have to own Ysera for this achievement, you also just can play her in Arena/Brawl. After reaching, this achievement get's a 'tick'.
But that wasn't all! When you have this achievement, you can work on the next one:
Simple, or?
-------
The next categorie is Account. Here are all achievements, which one depends on the own progress like completing an adventure ore reaching a rank in a season.
The last categorie are the Conditions, as shown in the graphic. These achievements needs special Ingame-situation like winning a match with a complete-murloc deck, killing your opponent with e.g. the Leper Gnome-Deathrattle, summoning Thaddius and many different more (there are like endless ideas, but I just made three as an example in the graphic).
Normally, you can only reach the achievements in Play mode, Arena, Brawl or sometimes also while fighting adventures, but some achievements shows the following icon:
This means, that you can solve them also in a match against friends (because they may not be solvable in normal matches). The reason of this is, that achievements should be a longtime-motivation.
Cards:
=== > Old Murk-Eye
=== > Old Murk-Eye
=== > Captain's Parrot
=== > Captain's Parrot
Account:
=== > Click here to see these two cardbacks in fullsize!
Conditions:
Okay, that was my "short" explaination for the achievements. What do you guys think? Do you want this in Hearthstone or not? And what are your ideas for achievements (also different ones!)? Let's start a collection for Blizzard! :)
Sorry for grammar-mistakes, I'm not a native speaker. ^^
Greets, XanXon
THIS IS AMAZING! :-D
It seems like a pretty good idea!
Im down for it. You should send this to blizzard!
Always Hunters. Always Huffers.
awesome idea :)
Really nice work! I hope Blizzard will consider this.
Looks good, has a purpose and also gives you a place to track those tricky little achievements already in the game like "beat all the Innkeeper's expert decks" for 100g and the one for getting 1000 wins or something like that.
I have always wondered the lack of achievements in Hearthstone. This would be really cool addition to the game.
Even HearthPwns achievements are more interesting.
Golden heroes: Warlock, Druid, Mage, Hunter
Nice! Good work! I have been saying that HS needs achievements for AGES. Hopefully one day.. hopefully soon. Achievements could potentially help new players to get into the game. But I am not sure if it should be next to quests.. I think something like Daily login rewards should be next to quests/in quest tab but overall NICE! :D
I didn't have a signature so Flux added one for me.
Thank you for this! Finally, sth that will spice up the game and make it interesting.
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
Pretty much any development in the statistics and achievement would be great.
I feel like Blizzard don't want the game to have to many features just to keep it easy(not to confusing) and clean(not much room on a smartphone). Main reason is the mobile sector as most players there are casual players that just want to play a fast round without being overwhelmed with stats and buttons.
Nice nice good stuff it's definitely a possible of happening :)
Teeq 1 , Team Liquid 0
That "Common Stuff" achievement is mine >:D
But seriously great work. Have you considered adding rewards for getting achievements, because some people might not see the incentive to unlock these.
RIP yogg-saron good things don't last forever :(
Want it. it looks amazing !!
Achievements kept me playing world of warcraft, achievements kept me playing cod mw 2...
Achievements are the shit!
Make it a thing blizzard!
The awesomeness of this thread is OVER 9,000!!!!!
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes
I love the new design. Maybe the banner could be shown whenever you mouse over it, to make it simpler? Maybe when you mouse over it/click it, it can also play a sound (like the battlecry of a minion or innkeeper talking etc.). Also when you finish an achievement it could show up turning a match in a corner for a second with a sound.
In general this would be so awesome, take justicar achievement in example. You don't have justicar? Well you play a lot of tavern brawl ;) Would be fun to see people coming up with creative ways to finish achievements.
I didn't have a signature so Flux added one for me.
-Armorer: Change to "Acquire 15 Weapons/Obtain 15 Weapons", "Type" is rather vague here and could mean a lot of different things.
-Common Stuff: Should be changed from "Own" to "Obtain", "Own" makes it seem like the achievement can be lost through disenchanting while obtain only means you need to acquire them once.
-Legendary!: Change from "Opening" to "Open."
-Pure Epicness!: Change from "Own" to "Obtain", same reasons as Common Stuff.
-Some Rarities: Change from "Own" to "Obtain", same reasons as Common Stuff.
-The Legend of Legends: Change from "Own" to "Obtain", same reasons as common stuff.
-Being an Explorer: Forgot to add a space in between "Normal" and "Mode," so it says "Normalmode." Also the "-" (hyphen) isn't needed between the words "Explorers" and "Bosses." The apostrophes also are not needed.
-Cursebreaker: The "-" (hyphen) isn't needed between the words "Naxxramas" and "Bosses."
-Defence is the best defence: Just a nitpick here but you forgot to capitalize the B in Best, and D in the last Defence.
-Exploring Naxxramas: The "-" (hyphen) isn't needed between the words "Naxxramas" and "Bosses."
-Golden Mage: The "-" (hyphen) isn't needed between the words "Mage" and "Class." Also, the last part "For also receiving the golden hero" should be changed to "and receive the golden hero." or it could just be removed as its already known that this is the reward.
-Saving the Staff: The "-" (hyphen) isn't needed between the words "Explorers" and "Bosses."
-11 Mana ... ?: This isn't really a necessary change but it could be changed to say "and see what happens" instead of "and see what'll happen."
-Arms Race: Probably would be better if the wording was changed to "Play a match in which you and your opponent both have 30 or more Armor." Although this wording sort of changes the meaning to require the match to be completed. This one is a little more difficult.
-Beard Challenge: First, this is hilarious. Second, the word "one" is not needed here.
-Charrrrrge: Nothing wrong here. I just love the word choice, "on board" makes it so much more epic. Not sure if it was intentional to exclude the word "the" or "your" in front of board but its perfect that way, don't change it!:D
-Deathrattle!: The "-" (hyphen) is not needed betwee the words "Deathrattle" and "effects."
-Faceing the Legends: Title should be changed to "Facing the Legends," the "e" is not needed in "facing." Also, the word "one" is not needed here (after "which").
-Faster than Moonlight: Change "Until the end of your next turn" to "at the end of your next turn."
-Finally Dying: Change the text to say "Have seven minions with Deathrattle on your side of the board be silenced simultaneously by your opponent."
-Giant-not-Slayer: Capitalize the "N" in "not" in the title. Change "one" to "on."
-Horseplay: Change to "Attack an enemy Dreadsteed with a Dreadsteed." In English do these types of sentences differently:P
-Leprosy: Perfectly fine except the "-" (hyphen) is not needed between the words "Gnome" and "Deathrattle."
-Lil' Princess: The word "one" after "which" is not needed here.
-Mrglglrglgl!: The word "one" after "which" is not needed here. I might've just noticed this but the comma "," is not needed after the word "decks" in these types of achievements either.
-No risk, no fun: Capitalize the letters "R" in risk, "N" in the second use of "No," and "F" in the word "Fun" in the title.
-Not Facing Jaraxxus: Capitalize "F" in the word "Facing" in the title. Remove the "-" (hyphen) that is between the words "Jaraxxus" and "Hero". Also, the apostrophes aren't really needed around the words "Sacrificial Pact."
-Now You Feel Pain!: Capitalize the "Y" in "You," "F" in "Feel," and "P" in "Pain" in the title.
-One Treasure Isn't Enough: Capitalize the letters "I" in "isn't," and "E" in "Enough" in the title.
-Quartermaster 2.0: Could be changed to say "Gain 30+ Armor in 3 consecutive matches in Ranked Play Mode.
-Ramping Right: Capitalize the letter "r" in the title word "right."
-Second Chance: Change "Armor up" to "Armor Up!" as is the spelling of the hero power's name.
-Skyfall: Change "one" before the word "single" to "a."
-Two Wights, two Thaddius: Change the "t" in the title word "two" to a capital "t."
-Unbreakable: Change wording to "Gain at least 30 Armor in a single match."
-Unconventional Armor: Remove the colon after "Warrior," change to a comma, so it says: "As a Warrior," also change "Classcards" to "class cards."
-All "Unkillable" and "Unleash the Power" achievements are probably fine with their wording since it is kind of hard to make it any clearer.
-Value!: Change "Manacrystals" in the text to say "Mana Crystals."
-Value!: Get rid of the comma "," after the word "Golem" and remove the word "one."
-Vanish: Change "by the use of Vanish" to "by using Vanish" and remove the apostrophes (') around the word "Vanish."
-Well Cursed!: Change the "c" in the title word "cursed" to a capital c. Change the wording to: Play a match in which you and your opponent both play Curse of Rafaam at least ten times.
-You Face Jarax...ouh!: Change the "O" to a capital in the title word "ouh." Apostrophes are not needed around the word "Repentance."
I guess AP English finally paid off...
They should hire you as UI artist or something.
Also idea of having plenty of achievements sounds cool.
Win 10 matches by using deck where all minions are part of "pirate" tribe (including the parrot.)
'There is nothing more deceptive than an obvious fact'
Sherlock Holmes