She follows the theme of the other prince cards. (2 2/2, 3 3/3, 4 4/4) She has Echo so she can be used similar to Warpath. But can also deal damage to face. Up to 7 if you have a completely empty board on turn 7. Has great Synergy with cards like Sonya Shadowdancer, Shudderwock, at the cost of not having any 1 drops. Sometimes this is a bad thing since tempo decks wouldn't be able to use her that well. Where some control decks could use her and Prince Keleseth and forfeit at least turns 1 and 2. What do you guys think?
Those are all useless when you can just clear your opponents board AND hit them in the face over and over again.
Shadowstep, Cheat Death, Gadgetzan Ferryman, Vanish, Youthful Brewmaster, Sonya Shadowdancer, Zola the Gorgon. You can literally just build a deck around never running out of your one card. You can even tutor it with Witchwood Piper. The only downside is clearing your board to replay it, but they only have 1 health so it's not hard. If you're opponent plays minions you can trade them off. If they don't, you just win because they're doing nothing.
The problem with a 1-cost Prince is that there's barely any noticeable downside to not having other one-drops in your deck.
The downside is not having a turn 1. which is big for aggro, and can lose board quickly vs something like say odd paladin or odd rogue.
Yes, Aggro won't run this. The point is, several control decks don't run 1-drops anyway, so this isn't adding many interesting deckbuilding decisions, which is what the Princes are designed to do. They're getting a better, cheaper Flamestrike for nearly no downside.
Also, a 1-mana 1/1 with Echo and no other text would likely see play. It's strictly better than Forbidden Ritual. It's not a super big deal because this is a legendary, but its something to consider.
The problem with a 1-cost Prince is that there's barely any noticeable downside to not having other one-drops in your deck.
The downside is not having a turn 1. which is big for aggro, and can lose board quickly vs something like say odd paladin or odd rogue.
Yes, Aggro won't run this. The point is, several control decks don't run 1-drops anyway, so this isn't adding many interesting deckbuilding decisions, which is what the Princes are designed to do. They're getting a better, cheaper Flamestrike for nearly no downside.
Also, a 1-mana 1/1 with Echo and no other text would likely see play. It's strictly better than Forbidden Ritual. It's not a super big deal because this is a legendary, but its something to consider.
I like the idea, but the Echo is too much.
Fair-point on Forbidden Ritual. I guess I see 1 drops as huge combo pieces in many decks, I can go over the losses of each 1 drop each class would be losing. Overall I felt the powerlevel was high, but I wanted something like keleseth, whos powerlevel is also high WHEN DRAWN. again it is a 1.30 due to legendary. Nor is it 100% always useful. I considered making it minions only. Or having her be the 5-5 Deal 5 damage to all enemies, but that seemed insane, and not flexible. Plus you give up board space every one of these you use.
To the Flamestrike point. You'd have to have 4 spots open on your side of board. which isn't always doable.
Those are all useless when you can just clear your opponents board AND hit them in the face over and over again.
Shadowstep, Cheat Death, Gadgetzan Ferryman, Vanish, Youthful Brewmaster, Sonya Shadowdancer, Zola the Gorgon. You can literally just build a deck around never running out of your one card. You can even tutor it with Witchwood Piper. The only downside is clearing your board to replay it, but they only have 1 health so it's not hard. If you're opponent plays minions you can trade them off. If they don't, you just win because they're doing nothing.
1 damage to all enemy minions, ok. to all enemies, no way.
Its definitely powerful. Just like a turn 2 [deck]Prince Keleseth[/deck]. She's supposed to be good. I do concede though, that all enemy minions is more balanced.
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One other thing it should have done is, It also should have some kind of animation at the start of the game so your opponent can concede and not waste his or her time.
She follows the theme of the other prince cards. (2 2/2, 3 3/3, 4 4/4) She has Echo so she can be used similar to Warpath. But can also deal damage to face. Up to 7 if you have a completely empty board on turn 7. Has great Synergy with cards like Sonya Shadowdancer, Shudderwock, at the cost of not having any 1 drops. Sometimes this is a bad thing since tempo decks wouldn't be able to use her that well. Where some control decks could use her and Prince Keleseth and forfeit at least turns 1 and 2. What do you guys think?
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Crazy OP in Rogue with all the bounce back to hand cards.
The problem with a 1-cost Prince is that there's barely any noticeable downside to not having other one-drops in your deck.
The downside is not having a turn 1. which is big for aggro, and can lose board quickly vs something like say odd paladin or odd rogue.
Rogue loses out on Cold Blood Deadly Poison Doomerang Kingsbane Sinister Strike Hallucination Firefly Swashburglar Buccaneer Stonetusk Boar Southsea Deckhand. They have to give up quite a bit.
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Also it is a 1.30 chance you even draw her. Much like Prince Keleseth her power level matches what you have to give up.
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Those are all useless when you can just clear your opponents board AND hit them in the face over and over again.
Shadowstep, Cheat Death, Gadgetzan Ferryman, Vanish, Youthful Brewmaster, Sonya Shadowdancer, Zola the Gorgon. You can literally just build a deck around never running out of your one card. You can even tutor it with Witchwood Piper. The only downside is clearing your board to replay it, but they only have 1 health so it's not hard. If you're opponent plays minions you can trade them off. If they don't, you just win because they're doing nothing.
Fair-point on Forbidden Ritual. I guess I see 1 drops as huge combo pieces in many decks, I can go over the losses of each 1 drop each class would be losing. Overall I felt the powerlevel was high, but I wanted something like keleseth, whos powerlevel is also high WHEN DRAWN. again it is a 1.30 due to legendary. Nor is it 100% always useful. I considered making it minions only. Or having her be the 5-5 Deal 5 damage to all enemies, but that seemed insane, and not flexible. Plus you give up board space every one of these you use.
To the Flamestrike point. You'd have to have 4 spots open on your side of board. which isn't always doable.
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op af. this card in mage breaks the game.
1 damage to all enemy minions, ok. to all enemies, no way.
You mean just like Shudderwock decks where you spend most games praying that you draw Shudderwock. The only difference is Witchwood Piper synergy
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Its definitely powerful. Just like a turn 2 [deck]Prince Keleseth[/deck]. She's supposed to be good. I do concede though, that all enemy minions is more balanced.
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I mean based on the votes it looks like Echo is the only part people have grief about. That is actually good to know.
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This card is way to OP it needs a new rarity like god rarity.
Legendary! XD
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Just fix the rarity and it should be fine lol
One other thing it should have done is, It also should have some kind of animation at the start of the game so your opponent can concede and not waste his or her time.
Without Echo, it isn't really op. Just very good.
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In my opinion removing echo was a must but now it being a battlecry i don't think it would see play to many classes have great 1 cost cards.
That doesn't mean it shouldn't be printed i just think it's to weak to replace 1 cost cards in classes.
What if it was deal her attack damage to all enemies?
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