Hey man, really cool design and concepts but I think you should nerf them a little bit, no need to change the effects but some of them need a change of mana cost.
My favorite one was Time-Traveler Mirto, but I can't find the locations, don't know what is wrong with the link. Can you post them here?
Too OP, first 6 cards and there’s a 1 mana 1/3 poisonous and a 1 mana minion that can transform into a 4 mana minion with no downside (technically you can get a 0 mana or 1 mana minion but getting a good 2,3,4 mana minion is auto win) but it’s f you’re doing this just for fun go right ahead, there’s some cool and smart cards but I wouldn’t really see them being printed
You are good at designing cool cards. You need some work on balancing though. Most of these cards are so insanely broken and should be obvious to spot too. A one mana 1/3 is playable in aggro, give it poisonous and its auto icluded everywhere. Buff its health off of kills and it becomes a card that would be a solid 2 drop, at one mana
So I have just finished making my custom expansion
I called it "Collided Dimensions"
Go check it out here http://www.hearthcards.net/setsandclasses/#2201-Collided-Universes Expansion
I would love to read your opinions on this expansion, do you think it deserves to be in the game or the cards are too OP?
Let me know
Most of these cards are beyond broken
Hey man, really cool design and concepts but I think you should nerf them a little bit, no need to change the effects but some of them need a change of mana cost.
My favorite one was Time-Traveler Mirto, but I can't find the locations, don't know what is wrong with the link. Can you post them here?
Too OP, first 6 cards and there’s a 1 mana 1/3 poisonous and a 1 mana minion that can transform into a 4 mana minion with no downside (technically you can get a 0 mana or 1 mana minion but getting a good 2,3,4 mana minion is auto win) but it’s f you’re doing this just for fun go right ahead, there’s some cool and smart cards but I wouldn’t really see them being printed
The locations are in the class cards. Check the drop-down where it says, "Neutral Cards."
When your opponent has lethal:
You are good at designing cool cards. You need some work on balancing though. Most of these cards are so insanely broken and should be obvious to spot too. A one mana 1/3 is playable in aggro, give it poisonous and its auto icluded everywhere. Buff its health off of kills and it becomes a card that would be a solid 2 drop, at one mana
Thanks!