Hello everyone. Due to low ideas, I decided to take it upon myself to resurrect an old regretful creation and reform it to what it is now. Although there are a few broken cards or errors to be found out, I am open for criticism. Sorry again for the gap of time taken yet again. I would soon "Jump the ship". but I need you to at least leave ideas for future heroes (just remember, no DK, DH, or monk). Any way here is the link below. That is all for now. Hope you like the hero I guess.
A lot of the cards seem interesting, but then also underpowered. Most of the cards that let you draw something being costed at 3 would normally be fine, if the effect was worth 1 mana. Calm Water could probably make it down to being 2 mana and have it still be fine. However despite some things like that, and me not understand a few key words, they all look like playable cards.
Have you ever thought about partaking in the weekly card design competitions on here? I quickly checked your post history (sorry if you didn't want me to) and you seem to have a passion for designing cards, yet you've never tried to do anything there. I personally am not really that good with designing stuff so I haven't tried entering, but I think you could do well with it. (here's a link to it)
Anyway, I'm looking forward to any further ideas you may have!
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I don't have something witty about this deck, I just like it because Malygos is fun.
Could you define the keywords? Stuff like Berserk and Piece I can guess at (Berserk is probably something like the Gahz'rilla trigger and Pierce I would imagine deals damage to the hero as well as the minion) but without the definitions, it's hard to say what the power levels are. I would also try and make use of them a little more often as they seem to be Class mechanics, so stuff like Stealth for Rogue and Choose One for Druid, they're used fairly often in the Classic set as well as used in more complex ways in later expansions (Branching Paths and Lotus Assassin come to mind). Otherwise, this seems like a cool idea and when all the cards are done, I'll look forward to seeing them!
Hello everyone. Due to low ideas, I decided to take it upon myself to resurrect an old regretful creation and reform it to what it is now. Although there are a few broken cards or errors to be found out, I am open for criticism. Sorry again for the gap of time taken yet again. I would soon "Jump the ship". but I need you to at least leave ideas for future heroes (just remember, no DK, DH, or monk). Any way here is the link below. That is all for now. Hope you like the hero I guess.
https://imgur.com/a/bk6ks
I think I may have taken a wrong turn, but the link doesn't work for me.
I don't have something witty about this deck, I just like it because Malygos is fun.
A lot of the cards seem interesting, but then also underpowered. Most of the cards that let you draw something being costed at 3 would normally be fine, if the effect was worth 1 mana. Calm Water could probably make it down to being 2 mana and have it still be fine. However despite some things like that, and me not understand a few key words, they all look like playable cards.
Have you ever thought about partaking in the weekly card design competitions on here? I quickly checked your post history (sorry if you didn't want me to) and you seem to have a passion for designing cards, yet you've never tried to do anything there. I personally am not really that good with designing stuff so I haven't tried entering, but I think you could do well with it. (here's a link to it)
Anyway, I'm looking forward to any further ideas you may have!
I don't have something witty about this deck, I just like it because Malygos is fun.