Yes he is probably not native english speaker, get over it... At least he speaks second language, can you say the same? If yes, are you flawless in that particular language?....
You shouldnt be rude to people you dont know... Maybe in a few years, when you become twelve you will understand it :)
Shadow Recruiter I like this one, simple and uses the Recruit keyword in a way that makes you think about how to build your deck. It seems like a natural fit for a Quest Priest, but also for any combo-oriented Priest that wants to thin their deck.
Illusionist Agent You forgot the capital "A" in Agent. I think the effect is too confusing and worded strangely, and this seems like more of a legendary effect. I also think that it would be more interesting if the effect was permanently applied to all cards currently in the opponent's hand, otherwise it would be easy for many classes to just kill it and get rid of the effect.
Loyalty I really like this one. It makes Hunter want to run big expensive minions, which is cool. I don't really like the idea of having it around at the same time as Cloaked Huntress though, since that would just make it be used in the same way as Cat Trick.
Ancient Sorcerer Zaraa Forgot the capital "S" in Sorcerer. I don't really think this card works since spell damage is an effect on permanents. It would be like giving a spell taunt or divine shield, it doesn't make sense. A better wording would be "deals 1 extra damage", similarly to Fallen Hero.
Owlbear Moonkin Worded poorly, and also extremely overpowered considering how much ramp Druid already has. The second mode doesn't need to give both a mana crystal and +1/+1.
Tiny Magician Forgot the capital "M" in Magician, punctuation, and it should be "Your opponent has...". The effect is really nice, great tech card against AoE, perhaps a bit too good. I'd probably make it a 3/3 so it's a bit easier to kill.
Shadow Recruiter I like this one, simple and uses the Recruit keyword in a way that makes you think about how to build your deck. It seems like a natural fit for a Quest Priest, but also for any combo-oriented Priest that wants to thin their deck.
Illusionist Agent You forgot the capital "A" in Agent. I think the effect is too confusing and worded strangely, and this seems like more of a legendary effect. I also think that it would be more interesting if the effect was permanently applied to all cards currently in the opponent's hand, otherwise it would be easy for many classes to just kill it and get rid of the effect.
Loyalty I really like this one. It makes Hunter want to run big expensive minions, which is cool. I don't really like the idea of having it around at the same time as Cloaked Huntress though, since that would just make it be used in the same way as Cat Trick.
Ancient Sorcerer Zaraa Forgot the capital "S" in Sorcerer. I don't really think this card works since spell damage is an effect on permanents. It would be like giving a spell taunt or divine shield, it doesn't make sense. A better wording would be "deals 1 extra damage", similarly to Fallen Hero.
Owlbear Moonkin Worded poorly, and also extremely overpowered considering how much ramp Druid already has. The second mode doesn't need to give both a mana crystal and +1/+1.
Tiny Magician Forgot the capital "M" in Magician, punctuation, and it should be "Your opponent has...". The effect is really nice, great tech card against AoE, perhaps a bit too good. I'd probably make it a 3/3 so it's a bit easier to kill.
thank you for ur notes, because im learning English atm, i will be more careful about the wording part.
I'm sorry I know this is a douche comment but I'm laughing my ass off right now. I just ordered some food at work, opened this and instantly spit out half my freaking fork cause of it.
I'm sorry I know this is a douche comment but I'm laughing my ass off right now. I just ordered some food at work, opened this and instantly spit out half my freaking fork cause of it.
The funny thing is i studied American English and British one combined, so sometimes it's hard for me to differentiate
I think the Rouge card should read. When your opponent plays a battlecry minon change its text to combo. That way it still works if they play a card before hand but opens the door for some serious misplays. Or if you only want it to work one time then. Your opponents next battlecry minion changes its text to combo
I'm sorry I know this is a douche comment but I'm laughing my ass off right now. I just ordered some food at work, opened this and instantly spit out half my freaking fork cause of it.
The funny thing is i studied American English and British one combined, so sometimes it's hard for me to differentiate
Understandable! :)
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I thought of many cards that i hope we see in future expansions, Your thoughts ?
Nice
Please don't tell my girlfriend about my card collection...
Choose one - Speak English; or no speak london
My work:
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These cards are creative, nice job with them :) Im gonna give my short opinion on each:
Priest: works with the quest, okay body for the effect, fun card
Rogue: my favourite one, really creative, should already been a card, maybe a bit broken tho
Hunter: exciting and fun, probably would see play
Neutral: classic arena card, tho it should have been printed already
Mage: another clownfiesta spellfactory mage card... :D
Druid: pretty clever card, I would play this for sure, not sure if its competitive tho
Yes he is probably not native english speaker, get over it... At least he speaks second language, can you say the same? If yes, are you flawless in that particular language?....
You shouldnt be rude to people you dont know... Maybe in a few years, when you become twelve you will understand it :)
Shadow Recruiter
I like this one, simple and uses the Recruit keyword in a way that makes you think about how to build your deck. It seems like a natural fit for a Quest Priest, but also for any combo-oriented Priest that wants to thin their deck.
Illusionist Agent
You forgot the capital "A" in Agent. I think the effect is too confusing and worded strangely, and this seems like more of a legendary effect. I also think that it would be more interesting if the effect was permanently applied to all cards currently in the opponent's hand, otherwise it would be easy for many classes to just kill it and get rid of the effect.
Loyalty
I really like this one. It makes Hunter want to run big expensive minions, which is cool. I don't really like the idea of having it around at the same time as Cloaked Huntress though, since that would just make it be used in the same way as Cat Trick.
Ancient Sorcerer Zaraa
Forgot the capital "S" in Sorcerer. I don't really think this card works since spell damage is an effect on permanents. It would be like giving a spell taunt or divine shield, it doesn't make sense. A better wording would be "deals 1 extra damage", similarly to Fallen Hero.
Owlbear Moonkin
Worded poorly, and also extremely overpowered considering how much ramp Druid already has. The second mode doesn't need to give both a mana crystal and +1/+1.
Tiny Magician
Forgot the capital "M" in Magician, punctuation, and it should be "Your opponent has...". The effect is really nice, great tech card against AoE, perhaps a bit too good. I'd probably make it a 3/3 so it's a bit easier to kill.
I love that Hunter secret. Would work great with my Big Hunter deck
I think the Rouge card should read. When your opponent plays a battlecry minon change its text to combo. That way it still works if they play a card before hand but opens the door for some serious misplays. Or if you only want it to work one time then. Your opponents next battlecry minion changes its text to combo