Identical mechanics as the Lich King but with Ner'zhul. Idk if I should have made it class specific or neutral.
Opinions? (also, i didnt make the art) Also please be sure to show some support
For balancing purposes I had to (ironically) make it more unbalanced and buff it more, here are my reasons why:
increased health pool for survivability
Eye of Dalaran was made into a 0/1 for Jaina ping and added 3 spell damage for better burn this makes the opponent reconsider killing it
the Book of Medivh is supposed to be a better version of Cabalist's Tome where you can choose from 3 random Mage spells three times (the mana cost is still debatable)
the wand was too slow and I wasnt very happy with it, with this change players have an insentive to use cards such as Mindbreaker more or run more Acidic Swamp Ooze or just any card that gets rid of durability
the skull of Gul'Dan is a better version of Blessing of Kings and since Gul'Dan was a powerful Warlock the spell damage isn't out of the picture
2balanced. We are in the age of power creeps now, make the minion 7/8 or 6/9, reduce the cost of its spells by like 3-2 mana, make the weapon do something a lot more broken or a lot less tempo hindering, and the minion should be summoned assap.
Okay so I have a few problems with this: First, with Book of Medivh, how can you Discover a random card? And also we don't have cards that discover multiple things, usually it's just the one. Second, it's weird to have the skull of Gul'Dan as a card when Gul'Dan is alive and well in the game. Pretty cool designs though, hard to say whether the card is balanced or not.
Rollback Post to RevisionRollBack
On the third day before Witchwood, Blizzard gave to me,
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
I agree that the skull should be in the game, it was just as important of a Warcraft artifact as Frostmourne, but when did Ner'Zhul get it? Was this a part of warlords of draenor?
I remember it being a choice piece of loot from Illidian who was the holder of the skull in original lore, before everything got rewritten back to the future style.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
I agree that the skull should be in the game, it was just as important of a Warcraft artifact as Frostmourne, but when did Ner'Zhul get it? Was this a part of warlords of draenor?
I remember it being a choice piece of loot from Illidian who was the holder of the skull in original lore, before everything got rewritten back to the future style.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
I agree that the skull should be in the game, it was just as important of a Warcraft artifact as Frostmourne, but when did Ner'Zhul get it? Was this a part of warlords of draenor?
I remember it being a choice piece of loot from Illidian who was the holder of the skull in original lore, before everything got rewritten back to the future style.
Oh shit I remember it now that you use those exact words. 'The plan' was to use the artifacts to open several dark portals to several worlds in the hopes that one would be a suitable home for the orcs who had lost their planet and lost the war to conquer a new one.
Of course the turalyon had to come and fuck it all up in the Warcraft 2 expansion
Identical mechanics as the Lich King but with Ner'zhul. Idk if I should have made it class specific or neutral.
Opinions? (also, i didnt make the art) Also please be sure to show some support
For balancing purposes I had to (ironically) make it more unbalanced and buff it more, here are my reasons why:
Previous iteration ↓↓↓
2balanced. We are in the age of power creeps now, make the minion 7/8 or 6/9, reduce the cost of its spells by like 3-2 mana, make the weapon do something a lot more broken or a lot less tempo hindering, and the minion should be summoned assap.
There, it won't fall to obscurity now.
When the weak court death, they find it.
Okay so I have a few problems with this: First, with Book of Medivh, how can you Discover a random card? And also we don't have cards that discover multiple things, usually it's just the one. Second, it's weird to have the skull of Gul'Dan as a card when Gul'Dan is alive and well in the game. Pretty cool designs though, hard to say whether the card is balanced or not.
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
Edit: My bad, double post
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.
Thank you, it seems I made some mistakes regarding The Book, it should be discover 3 Mage Spells, and the discover effect could be triggered 3 times. I wanted it to be a better version of Cabalist Tome but playable by any class. And yeah I know that its weird having Guldans skull but it´s a thing in WoW and if I go by lore Nerzul did collect his skull as an Artifact.
I shall make some edits ASAP :)
My aim was to make it balanced and not too OP, but I can see where you are coming from and I agree, just didnt want it to be TOO good :)
Will make some edits ASAP!
Ner'zhul approves ;)