I´ve made this card recently, and then I thought a lot of things on my mind, especially the flavour, so then, it came to my mind this card effects, pretty good for beign for the.... Grimy Goons! His skills of taking pictures was perfect for spying on their rivals! So Don´Han Cho hired him, and now he is here!
Flavour Text: "Though he loves to get the most adrenilous notices in, he´s still not very fond of working out with another female reporter reporting a Wrestler match, why not in the match? Well, stand by, we might have some tech- *gets punched*
When played: "Special Correspondent Max Focus is live at the scene!"
When attacking: "Scandalous!"
Effect triggers: "Zoom in cameraman!"
Death: "We seem to be having technical-*Powers Down*
I tried to make it the most balanced possible, also comparing that this should be used for buffing and has charge, a pretty much deadly combination of stats, fills the table with might possibly powerfull minions and gets value, but might be too powerfull? Too cheap? I don´t know, but any feedback is appreciated.
PD: I need to find a bit of feedback on this thing (No, not the card, this thing too) and as by far the aren´t any 11 mana minions, I thought that it should summon a random minion of the closest call if a minion of that cost doesn´t exists (For example, if this minion has 11 attack, it might summon a Faceless Behemoth or a Mountain Giant, or even maybe Jade Golems! But that´s just my idea, idk how to fix that part, but I don´t want to change the effect, most possibly, the stats.
EDIT: Messed up a bit in the poll, I recently realized the exclamation icon instead of the question one, my folks.
That's a cool card concept. I rate it as good. It's not too good without buffs, but when it does have buffs, your opponent better be scared. It's especially good if it survives to attack again. It might be too insane when combined with Don Han'Cho. Imagine a 4 mana, 7/8 with Charge that summons a random 7 drop. Yikes!!! Maybe for that very reason the card could have an addition to its text. Such as: "Charge. Whenever this minion attacks, summon a random minion with cost equal to this minion's attack. Limit of 5 cost". It's always bothered me that Blizzard doesn't do that with their own card balancing.
But on a side note, it being neutral can open up absurd combos that we may never have thought possible. Buffadin is the obvious deck this would be used in, but who knows? Maybe Buff Warrior might become a thing in the future (highly unlikely, though). Still, I rate it 4 or very good! Nice job.
Ok, guys, at least for now, thanks for the feedback! I really thought of Han Cho when doing this card, although it comes pretty late game.
However, 1 thing and I think I didn´t thought, it was the combo of: This + Inner Rage + Inner Rage, summoning this and a 6 cost minion at turn 4, I belive I should need to fix that or not?
And also, seems that he wants more feedback about his work done, he likes to get feedback from his notices :P.
Thanks for the feedback guys! Its really appreciated!
However, 1 thing and I think I didn't thought, it was the combo of: This + Inner Rage + Inner Rage, summoning this and a 6 cost minion at turn 4, I believe I should need to fix that or not?
I don't think the card is OP just because of that combo. I mean, you're spending 3 cards (and 4 mana) to play a 6/1 Charge and a random 6-drop. Not to mention there are a lot of shitty 6-drops. I believe the value isn't much when you consider double Innervate into an 8-drop can be just as good, if not better.
However, 1 thing and I think I didn't thought, it was the combo of: This + Inner Rage + Inner Rage, summoning this and a 6 cost minion at turn 4, I believe I should need to fix that or not?
I don't think the card is OP just because of that combo. I mean, you're spending 3 cards (and 4 mana) to play a 6/1 Charge and a random 6-drop. Not to mention there are a lot of shitty 6-drops. I believe the value isn't much when you consider double Innervate into an 8-drop can be just as good, if not better.
Yeah, you might be true that there are a lot of shitty 6-drops, for example Big Time Racketeer and the 2/3 Murloc are some examples maybe, but yeah, you are mostly true, I think I´ll keep it as it is.
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The joke is you.
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I´ve made this card recently, and then I thought a lot of things on my mind, especially the flavour, so then, it came to my mind this card effects, pretty good for beign for the.... Grimy Goons! His skills of taking pictures was perfect for spying on their rivals! So Don´Han Cho hired him, and now he is here!
Flavour Text: "Though he loves to get the most adrenilous notices in, he´s still not very fond of working out with another female reporter reporting a Wrestler match, why not in the match? Well, stand by, we might have some tech- *gets punched*
I tried to make it the most balanced possible, also comparing that this should be used for buffing and has charge, a pretty much deadly combination of stats, fills the table with might possibly powerfull minions and gets value, but might be too powerfull? Too cheap? I don´t know, but any feedback is appreciated.
PD: I need to find a bit of feedback on this thing (No, not the card, this thing too) and as by far the aren´t any 11 mana minions, I thought that it should summon a random minion of the closest call if a minion of that cost doesn´t exists (For example, if this minion has 11 attack, it might summon a Faceless Behemoth or a Mountain Giant, or even maybe Jade Golems! But that´s just my idea, idk how to fix that part, but I don´t want to change the effect, most possibly, the stats.
EDIT: Messed up a bit in the poll, I recently realized the exclamation icon instead of the question one, my folks.
The joke is you.
That's a cool card concept. I rate it as good. It's not too good without buffs, but when it does have buffs, your opponent better be scared. It's especially good if it survives to attack again. It might be too insane when combined with Don Han'Cho. Imagine a 4 mana, 7/8 with Charge that summons a random 7 drop. Yikes!!! Maybe for that very reason the card could have an addition to its text. Such as: "Charge. Whenever this minion attacks, summon a random minion with cost equal to this minion's attack. Limit of 5 cost". It's always bothered me that Blizzard doesn't do that with their own card balancing.
Check out my fun and innovative decks here:
Beat your opponent to a pulp with Revenant Warrior or outlast them with Demon Reno Warlock.
Any minion is scary when used with Don Han'Cho. Ever heard of Doppelgangster? XD
But on a side note, it being neutral can open up absurd combos that we may never have thought possible. Buffadin is the obvious deck this would be used in, but who knows? Maybe Buff Warrior might become a thing in the future (highly unlikely, though). Still, I rate it 4 or very good! Nice job.
Ok, guys, at least for now, thanks for the feedback! I really thought of Han Cho when doing this card, although it comes pretty late game.
However, 1 thing and I think I didn´t thought, it was the combo of: This + Inner Rage + Inner Rage, summoning this and a 6 cost minion at turn 4, I belive I should need to fix that or not?
And also, seems that he wants more feedback about his work done, he likes to get feedback from his notices :P.
Thanks for the feedback guys! Its really appreciated!
The joke is you.
The joke is you.