I like the idea on the first one, but I'm having trouble figuring out if it is overpowered or not. A lot of shaman overloads are 2 overload, so it's pretty much a 4/6 for 6. But only kind of for 6, because the spell you played before essentially counted that mana as well. So maybe it would feel more like a 4/6 for 5 or something... I like it, I just don't know how to process it.
not sure how to word it but... explanation: It puts the enemies hand back into his deck and then draws the amount of cards he had back into his hand.
This could be used to mess up someones starting hand or maybe prevent a combo you know is coming, think mage is holding double fireball frostbolt after alexstraxza'ing your face... NOT ANYMORE :D
Probably not balanced. looking for opinions on how to balance, or if you would play this minion.. more to come!
Slow and steady wins the game..
I think the first one (4 mana 2/4) is more balanced and more suited to a murloc deck, and the overall gameplay of shaman midrange cards.
thanks for the feedback :)
Slow and steady wins the game..
Is the buff on first one a battlecry or constant growth?
Ahh, I meant to put it as a battlecry, but constant growth could be more balanced... hmmm
Slow and steady wins the game..
The first one looks slightly overpowered maybe a 2/3 taunt
the second could probably be 8 mana (look at Ironbark Protector). dat hungry crab value tho.
This is statement is false.
This is an epic spell for shaman. not sure if the mana cost is balanced. (in case you are wondering it will give you a total of 3 cards)
Slow and steady wins the game..
I like the idea on the first one, but I'm having trouble figuring out if it is overpowered or not. A lot of shaman overloads are 2 overload, so it's pretty much a 4/6 for 6. But only kind of for 6, because the spell you played before essentially counted that mana as well. So maybe it would feel more like a 4/6 for 5 or something... I like it, I just don't know how to process it.
not sure how to word it but...
explanation: It puts the enemies hand back into his deck and then draws the amount of cards he had back into his hand.
This could be used to mess up someones starting hand or maybe prevent a combo you know is coming, think mage is holding double fireball frostbolt after alexstraxza'ing your face... NOT ANYMORE :D
Slow and steady wins the game..