Do you mean support that's currently released? If so, searching "Dragon" in your collection manager works pretty well. If you mean CAC, then I can't help you lol.
To clarify, this thread is for card creations and discussion of tools for dragon decks.
Naaru Dragon is easily broken as an Epic. Can you imagine Auchenai Soulpriest and healing spells? Just imagine how broken that would be clearing boards. I know the cards are hypothetical, but for that effect, I would say either lower the base stats, or make it a Legendary that's 5/7 so it's hard to remove but not impossible.
These are mostly pretty good designs. Dragon Fire is something Paladin would particularly like, considering their lack of removal. I would suggest you not make cards golden, though. It makes it difficult to tell what class they belong to.
Naaru Dragon is easily broken as an Epic. Can you imagine Auchenai Soulpriest and healing spells? Just imagine how broken that would be clearing boards. I know the cards are hypothetical, but for that effect, I would say either lower the base stats, or make it a Legendary that's 5/7 so it's hard to remove but not impossible.
I tried to word it so there wouldn't be any Auchenai Soulpriest shennanigans possible. the idea is that if healing becomes damage, then the card text doesn't trigger. I tried to use Prophet Velen as a reference.
Naaru Dragon is easily broken as an Epic. Can you imagine Auchenai Soulpriest and healing spells? Just imagine how broken that would be clearing boards. I know the cards are hypothetical, but for that effect, I would say either lower the base stats, or make it a Legendary that's 5/7 so it's hard to remove but not impossible.
I tried to word it so there wouldn't be any Auchenai Soulpriest shennanigans possible. the idea is that if healing becomes damage, then the card text doesn't trigger. I tried to use Prophet Velen as a reference.
even then, trying to get 2 6 mana 5/6 to live for 2 turns so that you can auchenai into healing spells is ridiculously hard, Prophet Velen already makes one turn kills possible, this card would be just like velen except in wouldn't work with Holy Fire and Mind Blast
i think it's a good card with or with comboability with auchenai
I feel like pretty much the entirety of one of my threads falls under this. So, rather than post all the cards, I'll just link it. Not sure if that's considered blatant plugging, but if anyone is interested I figured I would leave it here.
Or maybe something like this: The wording is intended to imply that it can also destroy one of your own dragons, should you have any in play. Based on the stat distribution and expected play at 8 mana, the effect is valued at 5 mana for destroying a dragon which I think is pretty fair. Of course if you can keep the Dragon Hunter alive, you can potentially destroy 2 more dragons on following turns but it is a long shot, as a 3/4 doesn't tend to last long on the board in the late game.
Hi, I'm a massive fan of Dragon Decks and find myself creating new cards with that theme a lot.
So I wanted to make a space to throw around ideas. Discussion is welcome just as much as new card ideas. See below for some of my ideas.
Neutral:
Paladin:
Warrior:
Ignore me lol.
Naaru Dragon is easily broken as an Epic. Can you imagine Auchenai Soulpriest and healing spells? Just imagine how broken that would be clearing boards. I know the cards are hypothetical, but for that effect, I would say either lower the base stats, or make it a Legendary that's 5/7 so it's hard to remove but not impossible.
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These are mostly pretty good designs. Dragon Fire is something Paladin would particularly like, considering their lack of removal. I would suggest you not make cards golden, though. It makes it difficult to tell what class they belong to.
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I would really like to have dragon knight
I feel like pretty much the entirety of one of my threads falls under this. So, rather than post all the cards, I'll just link it. Not sure if that's considered blatant plugging, but if anyone is interested I figured I would leave it here.
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/65765-dragons-for-everyone
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How about?
Or maybe something like this: The wording is intended to imply that it can also destroy one of your own dragons, should you have any in play. Based on the stat distribution and expected play at 8 mana, the effect is valued at 5 mana for destroying a dragon which I think is pretty fair. Of course if you can keep the Dragon Hunter alive, you can potentially destroy 2 more dragons on following turns but it is a long shot, as a 3/4 doesn't tend to last long on the board in the late game.
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