Not enough whirlwind effects in standard, is my guess, to support this. Wild has Skipper which is perfect for Extractor turns because you actually empty your hand of minions as you make use of the skipper, board goes wider so most of the buffs land on stuff you don't use to trigger skipper aka the actual buff target.
Not enough whirlwind effects in standard, is my guess, to support this. Wild has Skipper which is perfect for Extractor turns because you actually empty your hand of minions as you make use of the skipper, board goes wider so most of the buffs land on stuff you don't use to trigger skipper aka the actual buff target.
you play the new 2 mana spell;Roit i guess, Pyro and dmg minons with cheap spells. this is the combo version
Thats what i am most hyped about this expansion. Anima Extracor + Crazed Wretch seems like a powerful combo deck if piloted right. Those are my favorite kind of decks.
I'm excited for my E.T.C. to actually find a home in a deck outside of Duels. Love the enrage package Warrior's getting. But yeah, Anima Extractor looks insane.
Not enough whirlwind effects in standard, is my guess, to support this. Wild has Skipper which is perfect for Extractor turns because you actually empty your hand of minions as you make use of the skipper, board goes wider so most of the buffs land on stuff you don't use to trigger skipper aka the actual buff target.
you play the new 2 mana spell;Roit i guess, Pyro and dmg minons with cheap spells. this is the combo version
Riot triggers once per minion, seems more like an ETC combo card than an extractor combo. Extractor probably needs whirlwind effects to create big buffs.
It has amazing potential, but not enough support in standard to rly shine. Warrior will have to pray Renathal decks are not prevalent next month, cuz a combo list with this, the 2 mana charge and Wild Pyromancer is the only thing going for warrior in this expansion.
Will try to make it work, but things are looking grim.
The card will be much better in a tempo build then a combo build. It’s very hard to hit specific minions with it, and most of the other cards (riot, the legendary, the location, the charge minion,..) support a tempo game plan instead of a combo one. That’s also the only viable way for it in wild since it’s way to inconsistent for a real otk. More like tempo plus some burn
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guys i think most ppl haven't understood the text correcly, its like Armor Smith but buffs hand.
it can buff your hand for 20/20 its gonna shape the meta but the buid for it is hard and ppl haven't figured it out yet
You thinking Crazed Wretch Shenanigans here ? This setup seems awfully complicated tho
Didn't know that card existed
#PlzBuff Spirit of the Bat
Powercreep is insane huge.
yes and now the 4 mana epic makes more sense; it doesn't still the buffs
Rastakhan's rumble was power crept before it was even released
I think the card's good, but broken? I don't think so.
Not enough whirlwind effects in standard, is my guess, to support this. Wild has Skipper which is perfect for Extractor turns because you actually empty your hand of minions as you make use of the skipper, board goes wider so most of the buffs land on stuff you don't use to trigger skipper aka the actual buff target.
you play the new 2 mana spell;Roit i guess, Pyro and dmg minons with cheap spells. this is the combo version
Thats what i am most hyped about this expansion. Anima Extracor + Crazed Wretch seems like a powerful combo deck if piloted right. Those are my favorite kind of decks.
I'm excited for my E.T.C. to actually find a home in a deck outside of Duels. Love the enrage package Warrior's getting. But yeah, Anima Extractor looks insane.
Riot triggers once per minion, seems more like an ETC combo card than an extractor combo. Extractor probably needs whirlwind effects to create big buffs.
It has amazing potential, but not enough support in standard to rly shine. Warrior will have to pray Renathal decks are not prevalent next month, cuz a combo list with this, the 2 mana charge and Wild Pyromancer is the only thing going for warrior in this expansion.
Will try to make it work, but things are looking grim.
The card will be much better in a tempo build then a combo build. It’s very hard to hit specific minions with it, and most of the other cards (riot, the legendary, the location, the charge minion,..) support a tempo game plan instead of a combo one. That’s also the only viable way for it in wild since it’s way to inconsistent for a real otk. More like tempo plus some burn