How is this matchup supposed to be favored in stats for warrior? Hunter always goes Rexar on 6 and starts making infinite life steal rush minions and you can't kill him. How do you counter this with the few removal tools you have in the typical deck??
I don't play Odd Warrior, but back in Boomsday, when I played a ton of Secret/Spell Hunter, you would only win as Hunter if you managed to bait out Brawl and Supercollider charges well enough. As a Warrior, it's not your objective to simply kill Hunter, but to control the board. Maybe give Hunter a couple of punches on his face with the likes of Dyn-o-matic to force him to pick more awkward beast in Rexxar mode, that's it.
But then again, non-quest Warrior was more popular back then, and that deck used to have more tools to actually outvalue Hunter (mostly through Dr. Boom, Mad Genius)
How is this matchup supposed to be favored in stats for warrior? Hunter always goes Rexar on 6 and starts making infinite life steal rush minions and you can't kill him. How do you counter this with the few removal tools you have in the typical deck??
If they can't get Rexxar on 6, you win relatively easily. None of their pressure matters, the minions aren't sticky, and they hit fatigue quickly because of the trackings and Subject 9.
You can still manage to beat Rexxar on 6 because of a lot of the things said above. Their minions still generally suck compared to your removal and they aren't sticky.
tl;dr Rexxar on 6 is always going to be tough, but they don't always have it.
Normaly the Quest can kill the threads and Rexxar is not always in the first 15 catds, than it is easy. I kill all the hunters except those with enorme good hand and deathrattle hunter.
Dont play the dragon version, i think this is not helpful against hunter. But i play 1x that 7 mana 5 7 rush taunt.
Depends of what zombie he will pull, but supercolider is helpfull, dynomatic is helpfull, shield slams, two brawls and reckless flury are helpfull. Two aoe are needed to be hold for spellstones and the rest you can blow up for zombies and other shit.
For me adding quest worked quite well. Zombiebeast with life steal? DIE WORM!
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How is this matchup supposed to be favored in stats for warrior? Hunter always goes Rexar on 6 and starts making infinite life steal rush minions and you can't kill him. How do you counter this with the few removal tools you have in the typical deck??
Counter it by hoping he doesnt get rexxar on 6 lol the worst beast I ever encountered is bittertide hydra +lifesteal, so annoying!
I don't play Odd Warrior, but back in Boomsday, when I played a ton of Secret/Spell Hunter, you would only win as Hunter if you managed to bait out Brawl and Supercollider charges well enough. As a Warrior, it's not your objective to simply kill Hunter, but to control the board. Maybe give Hunter a couple of punches on his face with the likes of Dyn-o-matic to force him to pick more awkward beast in Rexxar mode, that's it.
But then again, non-quest Warrior was more popular back then, and that deck used to have more tools to actually outvalue Hunter (mostly through Dr. Boom, Mad Genius)
Ranked game wins per class (26/Dec/2018): Druid - 457; Hunter - 482; Mage - 345; Paladin - 435; Priest - 295; Rogue - 234; Shaman - 430; Warlock - 419; Warrior - 367
I really should update my signature more often...
If they can't get Rexxar on 6, you win relatively easily. None of their pressure matters, the minions aren't sticky, and they hit fatigue quickly because of the trackings and Subject 9.
You can still manage to beat Rexxar on 6 because of a lot of the things said above. Their minions still generally suck compared to your removal and they aren't sticky.
tl;dr Rexxar on 6 is always going to be tough, but they don't always have it.
Normaly the Quest can kill the threads and Rexxar is not always in the first 15 catds, than it is easy. I kill all the hunters except those with enorme good hand and deathrattle hunter.
Dont play the dragon version, i think this is not helpful against hunter. But i play 1x that 7 mana 5 7 rush taunt.
Depends of what zombie he will pull, but supercolider is helpfull, dynomatic is helpfull, shield slams, two brawls and reckless flury are helpfull. Two aoe are needed to be hold for spellstones and the rest you can blow up for zombies and other shit.
For me adding quest worked quite well. Zombiebeast with life steal? DIE WORM!