Idk why is see Elise in EVERY Odd Warrior deck, but I don’t have her and I don’t want to craft her. What would a good replacement be? Azalina or Zola? Azalina has a similar effect of filling your hand back when low on resources, as well as a works as a tech against certain decks. Zola could be good too as it’s cheaper and works well with Giggling or Direhorn Hatchling.
Im looking primarily st HSReplay for the decklists, and I have everything except Elise. Any thoughts?
It's often there for the card shuffle for fatigue matchups. Zola on a Direhorn would give you the same effect. It's a little bit more versatile, too. And while a full pack probably gives you more resources on average, there will be times you run into hand size issues (particularly in mirror matches) where it's difficult to get all five cards out of it, so it's probably closer than it may seem.
Do you not have enough dust to craft her? She's still in standard for about 6 months I believe and she's a very versatile card that's stayed relevant since Un'Goro launched. She'd be especially useful if you're crafting a Warrior fatigue deck as well. Definitely recommend.
Not anymore. I crafted a bunch of more versatile epics and legendaries. Hemet was my last Un Goro craft, and I’ll likely save my dust for the next expansion, or perhaps some classics I still don’t have.
I cant imagine Elise makes THAT big of a difference. Since I have some replacement ideas I’ll try them out.
Idk why is see Elise in EVERY Odd Warrior deck, but I don’t have her and I don’t want to craft her. What would a good replacement be? Azalina or Zola? Azalina has a similar effect of filling your hand back when low on resources, as well as a works as a tech against certain decks. Zola could be good too as it’s cheaper and works well with Giggling or Direhorn Hatchling.
Im looking primarily st HSReplay for the decklists, and I have everything except Elise. Any thoughts?
I saw in a tournament a guy using cube to cube the hatchling for fatigue matchups
The big advantage of Elise over zola and direhorn is that it doesn't just delay fatigue, but it gives FIVE cards of addditional value in the late game. That can be clutch in control matchups where fatigue is all but guarenteed. And in fatigue matchups, it's not only who goes to fatigue first that matters, it is also who retains more value in fatigue. In those games, Elise + Zola gives a pretty good bump in winrate.
I run Elise, Zola, Direhorns, and Azalina. I do this because aggro games are hugely favoured, so why not invest in control and togwaggle matchups?
Zola is flexible. It can be used to get an extra copy of MCT, giggles, anti-fatigue cards like direhorn/elise, midrange removal like dyno-matic and Zilliax, etc. It's just a value and answer generator that is useful in those midrange and control matchups, which is what you should be investing your deck towards anyway, since you own aggro decks.
If you are targeting aggro decks, you don't need Elise. However, in fatigue matchups (specially the mirror match) I think she's one of the most important cards in the deck.
If you are targeting aggro decks, you don't need Elise. However, in fatigue matchups (specially the mirror match) I think she's one of the most important cards in the deck.
The deck as a whole already relentlessly targets aggro decks. There's no reason to not tech in stuff for the harder matchups like mirror, BSM, togg, etc when even with Elise, the deck shits on aggro decks.
I barley get mirrors. I run Elise + one Hatchling. I have so much value that i win and only loose if i run into a Shulking Gheist (omega assembly and shield slam) in the deck and i mostly just loose due to one or two Fagitue rounds from she card shortage .... I realy like Zola and Azalina but they are mostly sitting in my hand waiting for the right match and sometimes dying to aggro for beeing useless ... What i often loose to is shudder ...
I run this version for a long time. before warrior starts to make it in the meta XD. Used a normal version with quest before Boomsday. Its my most stable deck type since half a year that can carry me easily up. I am a crafter trying other things and so i don´t climb fast ...
Using the quest instead of Boom is an option. then you also run 2x Phantom Militia and 2xStonehill defender. I usually remove 1 omega assemby and then its between a town crier and the rabid wogens or a harvest golem.
This makes the deck slower but increases the final punch to win control matchups.
I use Zola and Elise, add 2 packs, or with direhorn to make an extra 6/9 taunt in your deck. With 2 stonehills I can have up to 5 6/9 taunts in my deck
Here quest version. It´s not intended to outfagitue. It kills with the heropower mid to lategame.
But for that a normal version is propably better. There are very powerful even cards. The odd version with Boom is a heavy value deck that usually can´t be killed fast.
i would be very intrested in the "issues". The rush addition and Countess gives me value and control playing smooth. The deck can barely be broken. I basically only loose to OTK or control using shulking gheist which can lead to fagitue loss. But i can kill both before they take the game i am just unvavored but aggro is like autoloss against that. Big recruit/deathrattle decks can win too but not reliable.
I think Azalina Soulthief is a must have in Odd Warrior! I'd definitely recommend putting it in, it's just so great against Druids (and the occasional Rin of Warlocks).
exactly. I used her alot but it´s very rare that she actually wins a match. My feeling is the match i win is lost when she is usless in my hand and i die due to this next one... Odd warrior is a value deck and my hand is mostly stackted with important cards so why Azalina. If myhand is empty i needed it to defend and my oponent runns something agressive with no hand left too ....
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Idk why is see Elise in EVERY Odd Warrior deck, but I don’t have her and I don’t want to craft her. What would a good replacement be? Azalina or Zola? Azalina has a similar effect of filling your hand back when low on resources, as well as a works as a tech against certain decks. Zola could be good too as it’s cheaper and works well with Giggling or Direhorn Hatchling.
Im looking primarily st HSReplay for the decklists, and I have everything except Elise. Any thoughts?
It's often there for the card shuffle for fatigue matchups. Zola on a Direhorn would give you the same effect. It's a little bit more versatile, too. And while a full pack probably gives you more resources on average, there will be times you run into hand size issues (particularly in mirror matches) where it's difficult to get all five cards out of it, so it's probably closer than it may seem.
That’s what I was thinking. Azalina is good too, but expensive mana-wise.
Do you not have enough dust to craft her? She's still in standard for about 6 months I believe and she's a very versatile card that's stayed relevant since Un'Goro launched. She'd be especially useful if you're crafting a Warrior fatigue deck as well. Definitely recommend.
Not anymore. I crafted a bunch of more versatile epics and legendaries. Hemet was my last Un Goro craft, and I’ll likely save my dust for the next expansion, or perhaps some classics I still don’t have.
I cant imagine Elise makes THAT big of a difference. Since I have some replacement ideas I’ll try them out.
Yes, it would typically be Zola+Elise or 2x Direhorn. I guess you can even tech hard for control and have all 4 of them in and maybe Azalina as well.
There are a lot of flex spots! Have fun with them!
Edit: Moved to the Warrior forum. It is slightly unpolite to post very class specific questions in General.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I saw in a tournament a guy using cube to cube the hatchling for fatigue matchups
The big advantage of Elise over zola and direhorn is that it doesn't just delay fatigue, but it gives FIVE cards of addditional value in the late game. That can be clutch in control matchups where fatigue is all but guarenteed. And in fatigue matchups, it's not only who goes to fatigue first that matters, it is also who retains more value in fatigue. In those games, Elise + Zola gives a pretty good bump in winrate.
I run Elise, Zola, Direhorns, and Azalina. I do this because aggro games are hugely favoured, so why not invest in control and togwaggle matchups?
Zola is flexible. It can be used to get an extra copy of MCT, giggles, anti-fatigue cards like direhorn/elise, midrange removal like dyno-matic and Zilliax, etc. It's just a value and answer generator that is useful in those midrange and control matchups, which is what you should be investing your deck towards anyway, since you own aggro decks.
Zola and Elise are pretty vital for the mirror.
If you are targeting aggro decks, you don't need Elise. However, in fatigue matchups (specially the mirror match) I think she's one of the most important cards in the deck.
The deck as a whole already relentlessly targets aggro decks. There's no reason to not tech in stuff for the harder matchups like mirror, BSM, togg, etc when even with Elise, the deck shits on aggro decks.
I barley get mirrors. I run Elise + one Hatchling. I have so much value that i win and only loose if i run into a Shulking Gheist (omega assembly and shield slam) in the deck and i mostly just loose due to one or two Fagitue rounds from she card shortage .... I realy like Zola and Azalina but they are mostly sitting in my hand waiting for the right match and sometimes dying to aggro for beeing useless ... What i often loose to is shudder ...
I run this version for a long time. before warrior starts to make it in the meta XD. Used a normal version with quest before Boomsday. Its my most stable deck type since half a year that can carry me easily up. I am a crafter trying other things and so i don´t climb fast ...
Using the quest instead of Boom is an option. then you also run 2x Phantom Militia and 2xStonehill defender. I usually remove 1 omega assemby and then its between a town crier and the rabid wogens or a harvest golem.
This makes the deck slower but increases the final punch to win control matchups.
I use Zola and Elise, add 2 packs, or with direhorn to make an extra 6/9 taunt in your deck. With 2 stonehills I can have up to 5 6/9 taunts in my deck
Here quest version. It´s not intended to outfagitue. It kills with the heropower mid to lategame.
But for that a normal version is propably better. There are very powerful even cards. The odd version with Boom is a heavy value deck that usually can´t be killed fast.
^ I think this guy has the right idea (although I take issue with the decklist somewhat).
Elise is there to extend fatigue. Since you can't play her, the other option is to win the end game with the Quest.
i would be very intrested in the "issues". The rush addition and Countess gives me value and control playing smooth. The deck can barely be broken. I basically only loose to OTK or control using shulking gheist which can lead to fagitue loss. But i can kill both before they take the game i am just unvavored but aggro is like autoloss against that. Big recruit/deathrattle decks can win too but not reliable.
I think Azalina Soulthief is a must have in Odd Warrior! I'd definitely recommend putting it in, it's just so great against Druids (and the occasional Rin of Warlocks).
exactly. I used her alot but it´s very rare that she actually wins a match. My feeling is the match i win is lost when she is usless in my hand and i die due to this next one... Odd warrior is a value deck and my hand is mostly stackted with important cards so why Azalina. If myhand is empty i needed it to defend and my oponent runns something agressive with no hand left too ....