Yes, before anyone says anything...I'm fully aware all of the cards have not been released yet, hence "shell". A few of the cards are niche and may not be entirely necessary come release; 2x Worgen Abomination (1 is probably fine), Harrison (depending on Cube lock presence), and Armorsmith (depends on the degree of agro decks). If they prove to not be necessary and we don't receive any other support then a second Muck Hunter and possibly Master Oakheart can be replacements. Of course, we may also want to add a spell breaker. The deck may begin to get too top heavy and we will have to reconsider some of the legendaries. I personally would not recommend removing the Blackhowl Gunspire or Rotface although feel free to do whatever you like. I'm sure my last recommendation will net me a few "rank 20+ player" but so be it. I almost only play warrior and end every season at rank 3-5 so give me at least a little credit.....
Probably no room or need for him. Between the Worgen Abomination and all of the other pings you should be able to clear up the majority of boards. I suppose it's a nice hail mary but I hate holding a 10 mana card in my hand that I can't even play on 10 unless I'm going to lose.
Personally, I would cut 1 copy of Animated Berserker and replace it with Execute or Spellbreaker. I think you have enough ways to deal 1 damage to everything.
Harrison feels random, and i dont think worgen abomination has any use at all (its a weak sleep with the fishes but you cant actually use it against aggro?). Rampage is ok, i tried building decks with it already, but its just ok... not really good.
I would suggest adding milicia commander, maybe 1x forge of souls (with 4 weapons could be real good draw engine) aaaaaand wheres town crier?
1. This was made before town crier was released fyi, that's why the animated berserkers were in the 1 mana slot. They will now be swapped out.
2. Also, tempo warrior/dragon warrior never ran executes so I'm not sure its needed, I'd say its safer to add a spell breaker. If you did see an execute in the list it was probably in a tournament setting or very rarely included as a 1 of. Same goes with inner rage, wasn't ever a staple or even ever included in refined lists. If we add Countess then the voodoo dolls make more sense than executes given the amount of pings we have. Also they make for clean draws from her battlecry where executes would need to be drawn organically.
3. Worgen abominations are there to help clean up boards, otherwise you don't actually have much to remove things later on. A 6/6 that can selectively deal 2 to all enemy minions is tempo....especially in warrior when its incredibly simple to trigger. This also applies to the blackhowl gun spire since its very simple to trigger and cleans up the enemy board just by doing things that you'd do in warrior anyway.
4. Rotface is a perfectly fine card, especially with multiple triggers, which the deck has. For every shifter zerus I've ever had summoned I've had 2x tirion and 2x Y'shaaraj get summoned.
5. Harrison is only in the original list to combat Cubelock, as the post says if they aren't heavily represented in the meta you take it out. Simple replacement would be countess at this point.
1. This was made before town crier was released fyi, that's why the animated berserkers were in the 1 mana slot. They will now be swapped out.
2. Also, tempo warrior/dragon warrior never ran executes so I'm not sure its needed, I'd say its safer to add a spell breaker. If you did see an execute in the list it was probably in a tournament setting or very rarely included as a 1 of. Same goes with inner rage, wasn't ever a staple or even ever included in refined lists.
3. Worgen abominations are there to help clean up boards, otherwise you don't actually have much to remove things later on. A 6/6 that can selectively deal 2 to all enemy minions is tempo....especially in warrior when its incredibly simple to trigger. This also applies to the blackhowl gun spire since its very simple to trigger and cleans up the enemy board just by doing things that you'd do in warrior anyway.
4. Rotface is a perfectly fine card, especially with multiple triggers, which the deck has. For every shifter zerus I've ever had summoned I've had 2x tirion and 2x Y'shaaraj get summoned.
5. Harrison is only in the original list to combat Cubelock, as the post says if they aren't heavily represented in the meta you take it out. Simple replacement would be countess at this point.
Your deck tries to do control and tempo and it has weird one ofs. It will probably not work and it really does not make much sense. However, you can try going for an all tempo shell. Essentially banking on rush and the new 1 drop to tutor them. I agree Rotface is a fine card but I like it more in a value oriented deck. I do see it giving you tempo should you be able to combo it and get lucky.
Worgens require an already damaged board or you have to combo it with a whirlwind effect. it's strictly worse than other minions at around the same cost like Geddon or Primordial Drake. And Geddon is not really played outside of Mage.(sometimes)
Executes are good for both control and tempo, you can never go wrong with them. Long story short, wait for the full set and always be prepared for constructive criticism specifically with unoptimized shells.
I definitely see your points and I'm not arguing against them, merely stating my reasoning behind why I included what I did. I don't think you'll be able to win the game using just rush minions so the abominations and tower allow you to clean up the board while also being able to add more pressure. The problem with tempo warrior in the past was that as soon as you lost the board there was very little chance of you ever coming back. The abomination and the gun spire allow you to come back from behind and get control of the board again while also leaving large bodies with continued effects. Also, the addition of the two voodoo dolls are meant to fill the execute slots.
I definitely see your points and I'm not arguing against them, merely stating my reasoning behind why I included what I did. I don't think you'll be able to win the game using just rush minions so the abominations and tower allow you to clean up the board while also being able to add more pressure. The problem with tempo warrior in the past was that as soon as you lost the board there was very little chance of you ever coming back. The abomination and the gun spire allow you to come back from behind and get control of the board again while also leaving large bodies with continued effects. Also, the addition of the two voodoo dolls are meant to fill the execute slots.
Yeah. We can all agree a lot of people would like to see tempo warrior in a good spot. The tower I think is a bit underrated too. Hopefully we get at least a couple more good cards for warrior and voala.
The amount of cynicism and heavy critique going on in this thread is embarrassing. Op knows the deck isn't in a refined state and clearly just having some fun deck building before all the cards have even been revealed, but keep poking jabs at him letting him know how bad you think his deck is to show us you know better. Wise guys. Keep doing your thing op. I particularly like Harrison in warrior a lot. It adds decent card draw to a warrior deck while simultaneously being fair against aggro and great against warlock. I'm also really looking forward to trying Blackhowl Gunspire. I think that card might be one of the sleepers.
The amount of cynicism and heavy critique going on in this thread is embarrassing. Op knows the deck isn't in a refined state and clearly just having some fun deck building before all the cards have even been revealed, but keep poking jabs at him letting him know how bad you think his deck is to show us you know better. Wise guys. Keep doing your thing op. I particularly like Harrison in warrior a lot. It adds decent card draw to a warrior deck while simultaneously being fair against aggro and great against warlock. I'm also really looking forward to trying Blackhowl Gunspire. I think that card might be one of the sleepers.
The amount of cynicism and heavy critique going on in this thread is embarrassing. Op knows the deck isn't in a refined state and clearly just having some fun deck building before all the cards have even been revealed, but keep poking jabs at him letting him know how bad you think his deck is to show us you know better. Wise guys. Keep doing your thing op. I particularly like Harrison in warrior a lot. It adds decent card draw to a warrior deck while simultaneously being fair against aggro and great against warlock. I'm also really looking forward to trying Blackhowl Gunspire. I think that card might be one of the sleepers.
Funny how even when you make this all clear in the opening post people still ignore it and act like I said this was the end all be all version of the deck. Thanks for reading it and actually understanding this ;). I also have a feeling the shell is pretty strong +/- maybe a couple cards, but we shall see!
As a long time warrior fan,Ive played most versions of tempo warrior,the dragon one,malkorok one and the dragon/pirate mix,here are my opinions:Like many others said your deck is a very weird mix of control and tempo,the abomination is just not very good in tempo deck,same as rotface,and no militia commander?a card that can trade into most 4-5 drops when played is very good tempo,and being honest red band wasp isnt that good,and giving it +2/+1 is just a waste of woodcutters axes deathrattle,anyways here is my 2 cents
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Yes, before anyone says anything...I'm fully aware all of the cards have not been released yet, hence "shell". A few of the cards are niche and may not be entirely necessary come release; 2x Worgen Abomination (1 is probably fine), Harrison (depending on Cube lock presence), and Armorsmith (depends on the degree of agro decks). If they prove to not be necessary and we don't receive any other support then a second Muck Hunter and possibly Master Oakheart can be replacements. Of course, we may also want to add a spell breaker. The deck may begin to get too top heavy and we will have to reconsider some of the legendaries. I personally would not recommend removing the Blackhowl Gunspire or Rotface although feel free to do whatever you like. I'm sure my last recommendation will net me a few "rank 20+ player" but so be it. I almost only play warrior and end every season at rank 3-5 so give me at least a little credit.....
Where is Deathwing?
Probably no room or need for him. Between the Worgen Abomination and all of the other pings you should be able to clear up the majority of boards. I suppose it's a nice hail mary but I hate holding a 10 mana card in my hand that I can't even play on 10 unless I'm going to lose.
Personally, I would cut 1 copy of Animated Berserker and replace it with Execute or Spellbreaker. I think you have enough ways to deal 1 damage to everything.
This deck is half-tempo, half-control, it doesn't really make any sense.
I would either go all-in in tempo and remove stuff like Worgen Abomination and Rotface or go full control and remove the rush stuff.
Can...can I ask WHY you recommend keeping Rotface and Gunspire?
Harrison feels random, and i dont think worgen abomination has any use at all (its a weak sleep with the fishes but you cant actually use it against aggro?). Rampage is ok, i tried building decks with it already, but its just ok... not really good.
I would suggest adding milicia commander, maybe 1x forge of souls (with 4 weapons could be real good draw engine) aaaaaand wheres town crier?
Cut abomination and add twin crier. I’d add a warpath and cut Harrison too.
Execute and Inner Rage seem like things you'd want here.
1. This was made before town crier was released fyi, that's why the animated berserkers were in the 1 mana slot. They will now be swapped out.
2. Also, tempo warrior/dragon warrior never ran executes so I'm not sure its needed, I'd say its safer to add a spell breaker. If you did see an execute in the list it was probably in a tournament setting or very rarely included as a 1 of. Same goes with inner rage, wasn't ever a staple or even ever included in refined lists. If we add Countess then the voodoo dolls make more sense than executes given the amount of pings we have. Also they make for clean draws from her battlecry where executes would need to be drawn organically.
3. Worgen abominations are there to help clean up boards, otherwise you don't actually have much to remove things later on. A 6/6 that can selectively deal 2 to all enemy minions is tempo....especially in warrior when its incredibly simple to trigger. This also applies to the blackhowl gun spire since its very simple to trigger and cleans up the enemy board just by doing things that you'd do in warrior anyway.
4. Rotface is a perfectly fine card, especially with multiple triggers, which the deck has. For every shifter zerus I've ever had summoned I've had 2x tirion and 2x Y'shaaraj get summoned.
5. Harrison is only in the original list to combat Cubelock, as the post says if they aren't heavily represented in the meta you take it out. Simple replacement would be countess at this point.
I definitely see your points and I'm not arguing against them, merely stating my reasoning behind why I included what I did. I don't think you'll be able to win the game using just rush minions so the abominations and tower allow you to clean up the board while also being able to add more pressure. The problem with tempo warrior in the past was that as soon as you lost the board there was very little chance of you ever coming back. The abomination and the gun spire allow you to come back from behind and get control of the board again while also leaving large bodies with continued effects. Also, the addition of the two voodoo dolls are meant to fill the execute slots.
There is no tempo warrior this is just a deck thats how bad it is.
The amount of cynicism and heavy critique going on in this thread is embarrassing. Op knows the deck isn't in a refined state and clearly just having some fun deck building before all the cards have even been revealed, but keep poking jabs at him letting him know how bad you think his deck is to show us you know better. Wise guys. Keep doing your thing op. I particularly like Harrison in warrior a lot. It adds decent card draw to a warrior deck while simultaneously being fair against aggro and great against warlock. I'm also really looking forward to trying Blackhowl Gunspire. I think that card might be one of the sleepers.
As a long time warrior fan,Ive played most versions of tempo warrior,the dragon one,malkorok one and the dragon/pirate mix,here are my opinions:Like many others said your deck is a very weird mix of control and tempo,the abomination is just not very good in tempo deck,same as rotface,and no militia commander?a card that can trade into most 4-5 drops when played is very good tempo,and being honest red band wasp isnt that good,and giving it +2/+1 is just a waste of woodcutters axes deathrattle,anyways here is my 2 cents