Blizzard nerfs fiery war axe from 2 ---> 3 mana. Everyone thinks its unplayable and that warrior is a dead class. BOOM. GUESS WHAT? 3 IS AN ODD NUMBER. BLIZZARD YOU'VE DONE IT AGAIN! YOU GENIUS! Control Warrior is back lets go!!!!!!!!!!!!!!!!
Blizzard nerfs fiery war axe from 2 ---> 3 mana. Everyone thinks its unplayable and that warrior is a dead class. BOOM. GUESS WHAT? 3 IS AN ODD NUMBER. BLIZZARD YOU'VE DONE IT AGAIN! YOU GENIUS! Control Warrior is back lets go!!!!!!!!!!!!!!!! I
No execute, bring it on, armorsmith, drywhisky armorer, slam, bloodrazor or even dead man's hand (if it's the correct meta for this last one) and without those control warrior seems not so good, maybe the new cards could help it and make it viable, but those seem nice and almost key cards to me.
The 1-cost hero power is FAR better than the Justicar hero power. Any combination of even-cost cards to fill the turn + 1 Mana to hero power uses all Mana effectively on an odd-mana turn, it presumably works with Death Knight hero powers (for classes with access to even-cost heroes) and the body isn't bad for the cost. Meanwhile, with the Justicar power you need to play an even number of odd-mana cards to use all Mana on an even turn (except on turn 2), a Death Knight hero power overrides it, and not only is the body understated but it costs 9 so you can't hero power the same turn.
Shield Slam. 3 Mana better Bash but costs the hero power. Can one-shot just about anything without Divine Shield later on with additional armor.
Reckless Flurry. 5 Mana deal at least 4 to all minions. Spends all armor but that usually can be played around/won't be a problem.
Shield Block. 5 Mana gain 9 armor, draw a card. Also worth noting is Iron Hide; gain 9 armor for 2 mana cheaper but no draw.
Quest. Alongside the new Echo taunt, Stonehill Defender and Abomination I can definitely see this being at least a decent version of the deck. Drawing Baku would always be a bummer though, of course. Also losing the armor HP when the quest is completed won't feel fantastic but until then the upgraded HP would help make for a pretty surefire way to complete the quest every game.
Brawl. A super key card in control Warrior, moreso than actually any other card.
FWA. Also Arcanite Reaper.
Gorehowl. Soak one big threat a turn. Or go face with Upgrade!.
Whirlwind. Not fantastic considering Blood Razor but not terrible either. 1 damage AoE can matter a lot on its own, even without Execute.
Upgrade!. Because why not; you're gaining so much armor you can just try and win with big weapons. If any good warrior weapons come out this expansion (which they should, since warrior's losing three in the rotation) and they happen to be odd this might be even better. Captain Greenskin is odd as well.
Mountainfire Armor. Also the new 3 mana 3/4 that refreshes your HP. Drown in armor.
Acolyte. A pretty key card in slower Warrior decks so long as there's enough things that can ping it. Really the deck could run the 1/3 that pings your own guys, the Valkyrie that summons ghouls and two WW's alongside Acolyte and that would be playable. If any more 1-cost ping cards come out that would help Acolyte even more.
Finally any other decent Warrior or Neutral 1, 3 and 5 drops that are coming out in the expansion which since many of them are rotating out there will probably be plenty of in the next set. I'd be surprised if Warrior got absolutely nothing new for even one of those costs this expansion that wasn't worth its salt.
Baku Warrior will miss out on Execute, Blood Razor and Warpath among new cards so far, really, and that's it. What's the point of them though, when you have Shield Slams, plenty of armor for weapons and up to 4 board clears (5 if you count King Mosh)? The best finisher might not be set in stone but there are probably plenty of decent contenders including the new 3 mana echo legendary that gives you more random legendaries as all the Warrior ones that aren't rotating are 8-cost minions. Heck you can play it alongside the 3-mana that adds a copy of a minion to your hand and get 3 more legendaries the next turn!
Blizzard nerfs fiery war axe from 2 ---> 3 mana. Everyone thinks its unplayable and that warrior is a dead class. BOOM. GUESS WHAT? 3 IS AN ODD NUMBER. BLIZZARD YOU'VE DONE IT AGAIN! YOU GENIUS! Control Warrior is back lets go!!!!!!!!!!!!!!!!
dont be extremely hyped, trust me.
The 1-cost hero power is FAR better than the Justicar hero power. Any combination of even-cost cards to fill the turn + 1 Mana to hero power uses all Mana effectively on an odd-mana turn, it presumably works with Death Knight hero powers (for classes with access to even-cost heroes) and the body isn't bad for the cost. Meanwhile, with the Justicar power you need to play an even number of odd-mana cards to use all Mana on an even turn (except on turn 2), a Death Knight hero power overrides it, and not only is the body understated but it costs 9 so you can't hero power the same turn.
Same with the Hex nerf! Even Shaman will rule the meta.
I tried having fun once. It was awful.
Blizzard: just shut up and tell me your credit card number.
Cant wait to see how the 0 mana cards get factored into this :-)
I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
But here's what it keeps:
Shield Slam. 3 Mana better Bash but costs the hero power. Can one-shot just about anything without Divine Shield later on with additional armor.
Reckless Flurry. 5 Mana deal at least 4 to all minions. Spends all armor but that usually can be played around/won't be a problem.
Shield Block. 5 Mana gain 9 armor, draw a card. Also worth noting is Iron Hide; gain 9 armor for 2 mana cheaper but no draw.
Quest. Alongside the new Echo taunt, Stonehill Defender and Abomination I can definitely see this being at least a decent version of the deck. Drawing Baku would always be a bummer though, of course. Also losing the armor HP when the quest is completed won't feel fantastic but until then the upgraded HP would help make for a pretty surefire way to complete the quest every game.
Brawl. A super key card in control Warrior, moreso than actually any other card.
FWA. Also Arcanite Reaper.
Gorehowl. Soak one big threat a turn. Or go face with Upgrade!.
Whirlwind. Not fantastic considering Blood Razor but not terrible either. 1 damage AoE can matter a lot on its own, even without Execute.
Upgrade!. Because why not; you're gaining so much armor you can just try and win with big weapons. If any good warrior weapons come out this expansion (which they should, since warrior's losing three in the rotation) and they happen to be odd this might be even better. Captain Greenskin is odd as well.
Mountainfire Armor. Also the new 3 mana 3/4 that refreshes your HP. Drown in armor.
Acolyte. A pretty key card in slower Warrior decks so long as there's enough things that can ping it. Really the deck could run the 1/3 that pings your own guys, the Valkyrie that summons ghouls and two WW's alongside Acolyte and that would be playable. If any more 1-cost ping cards come out that would help Acolyte even more.
Finally any other decent Warrior or Neutral 1, 3 and 5 drops that are coming out in the expansion which since many of them are rotating out there will probably be plenty of in the next set. I'd be surprised if Warrior got absolutely nothing new for even one of those costs this expansion that wasn't worth its salt.
Baku Warrior will miss out on Execute, Blood Razor and Warpath among new cards so far, really, and that's it. What's the point of them though, when you have Shield Slams, plenty of armor for weapons and up to 4 board clears (5 if you count King Mosh)? The best finisher might not be set in stone but there are probably plenty of decent contenders including the new 3 mana echo legendary that gives you more random legendaries as all the Warrior ones that aren't rotating are 8-cost minions. Heck you can play it alongside the 3-mana that adds a copy of a minion to your hand and get 3 more legendaries the next turn!
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I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
- Click Here To Join Us On Discord! -