N'Zoth is one of the reasons why I always like to have at least one doomsayer in my CW decks. Doomsayer -> shield slam enemy sylv acts as a 3rd board clear vs n'zoth decks, and if they have any sticky deathrattles like cairne that also prevents them from attacking on the next turn, saving you some damage.
The other reason is that doomsayer is just a really strong card in the current tempo-driven meta.
probably a bad idea, every N'zoth deck run Sylvanas
Replying at the Deathwing suggestion
Yeah, I had realized that a few minutes after posting that. And besides, so many deathrattle minions summon other minions that they'd still have a full board. So I guess you gotta double Brawl and hope for the best.
The only time keeping a Brawl on hand against N'Zoth doesn't work is when it's a N'Zoth Rogue that keeps Shadowstepping the N'zoth back into his or her hand. I saw a game once where a Rogue got past two Brawls, a Deathwing, and a Brann + double Ravaging Ghoul with Shadowsteps and the toxin from Xaril that lets you take minions back into your hand. N'zoth Rogue is one of the worst counters to Control Warrior there is.
Thanks for the suggestions. I will give Doomsayer a try. I already have 2 brawl in my deck but good N'Zoth players will know how to bait them out before playing N'Zoth.
Another option is to just abandon Control WArrior altogether and climb with a list that wins before Turn 10.
It depends very much on what kind of Control Warrior you are running.
If your win condition against control is exclusively Golden Monkey, then you're usually screwed since they will just hold N'Zoth until you run out of threats. It doesn't matter what answer you have when you're forced to turn that card into a legendary :)
If your win condition is several big minions and they are forced to play N'Zoth at some point, then Brawl works, or Doomsayer if they run Sylvanas.
In general I'd say CW is unfavored against any N'Zoth deck, since deathrattle minions (that summon other minions) are inherently strong against removal and weapons, which CW relies on. It's not a matchup you can win by stalling.
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Need suggestions. There just doesn't seem to be enough counterplay.
Bad players whine.
Good players adapt.
Brawl?
My custom cards thread here (53 cards)
Deathwing maybe?
Keep one brawl, you probably won't need 2 anyway so you should have at least 1 left when your opponent plays N'zoth.
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probably a bad idea, every N'zoth deck run Sylvanas
Replying at the Deathwing suggestion
N'Zoth is one of the reasons why I always like to have at least one doomsayer in my CW decks. Doomsayer -> shield slam enemy sylv acts as a 3rd board clear vs n'zoth decks, and if they have any sticky deathrattles like cairne that also prevents them from attacking on the next turn, saving you some damage.
The other reason is that doomsayer is just a really strong card in the current tempo-driven meta.
I love control warriors, u guys are amazing, thanks for the stars and keep the good work.
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The only time keeping a Brawl on hand against N'Zoth doesn't work is when it's a N'Zoth Rogue that keeps Shadowstepping the N'zoth back into his or her hand. I saw a game once where a Rogue got past two Brawls, a Deathwing, and a Brann + double Ravaging Ghoul with Shadowsteps and the toxin from Xaril that lets you take minions back into your hand. N'zoth Rogue is one of the worst counters to Control Warrior there is.
Seem someone played as a control warrior. He played double BRAWLs in one turn. It works leaving just one minion on board.
Tinkmaster Overspark into Brawl? :)
Thanks for the suggestions. I will give Doomsayer a try.
I already have 2 brawl in my deck but good N'Zoth players will know how to bait them out before playing N'Zoth.
Another option is to just abandon Control WArrior altogether and climb with a list that wins before Turn 10.
Bad players whine.
Good players adapt.
It depends very much on what kind of Control Warrior you are running.
If your win condition against control is exclusively Golden Monkey, then you're usually screwed since they will just hold N'Zoth until you run out of threats. It doesn't matter what answer you have when you're forced to turn that card into a legendary :)
If your win condition is several big minions and they are forced to play N'Zoth at some point, then Brawl works, or Doomsayer if they run Sylvanas.
In general I'd say CW is unfavored against any N'Zoth deck, since deathrattle minions (that summon other minions) are inherently strong against removal and weapons, which CW relies on. It's not a matchup you can win by stalling.