Wilfred Fizzlebang : Funny card but not consistent, no threat by itself + slow. At the time Wilfred is strong, you are usually allready on the way of losing (and need a comeback instead of Fizzlebang) or you are allready winning and he won't do anything.. I can't see him in Handlock, maybe in some kind of Combo-lock.
Dark Bargain: 2 Removes in one card is awesome but Handlock can't afford the discard most of the time.
Fearsome Doomguard: Boring card but this one might actually have a chance for Demon-Handlock since it gives you an additional threat which can be spawned by Voidcaller. -> I say this one has a chance in Demon-Handlock but of course not in regular one.
Justicar Trueheart: Just useless for Warlock. Moreover it might even be bad if you can't controll your life lose anymore. (Molten Giants)
Frost Giant: How many times do you really tap? I don't think that he is fast enough for Handlock. Maybe a new type of Handlock will emerge which has all Giants in it but I don't know how that one would look like. Frost Giant alone is inferiour to his 2 brothers.
Recruiter / Nexus-Champion Saraad: Funny thought for more cards in your hand. (Mountain Giant and Twilight Drake combo ;) ) Won't happen though because it is too slow and not dangerous enough I think.
Master Jouster : Actually if the meta stays very aggressive this card might have a chance in Handlock. A Molten Giant allways wins brawls.. So Handlock is probably one of the best Joust candidates.
All other cards are probably not even worth mentioning.
My prediction: Best chance for traditional Handlock is Master Jouster. If the meta slows down there won't be any new card for Handlock but he would still be viable. Demon Handlock might get Fearsome Doomguard.
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Who can take your trash out? Stomp it down for you? Shake the plastic bag and do the twisty thingy, too?
I'm gonna stick with my BrM Deck for a while as i'm just getting comfortable with it, will probably switch Lord Jaraxxus with Ragnaros the Firelord depending on how slow or fast the meta is.
Wilfred Fizzlebang : Funny card but not consistent, no threat by itself + slow. At the time Wilfred is strong, you are usually allready on the way of losing (and need a comeback instead of Fizzlebang) or you are allready winning and he won't do anything.. I can't see him in Handlock, maybe in some kind of Combo-lock.
Dark Bargain: 2 Removes in one card is awesome but Handlock can't afford the discard most of the time.
Fearsome Doomguard: Boring card but this one might actually have a chance for Demon-Handlock since it gives you an additional threat which can be spawned by Voidcaller. -> I say this one has a chance in Demon-Handlock but of course not in regular one.
Justicar Trueheart: Just useless for Warlock. Moreover it might even be bad if you can't controll your life lose anymore. (Molten Giants)
Frost Giant: How many times do you really tap? I don't think that he is fast enough for Handlock. Maybe a new type of Handlock will emerge which has all Giants in it but I don't know how that one would look like. Frost Giant alone is inferiour to his 2 brothers.
Recruiter / Nexus-Champion Saraad: Funny thought for more cards in your hand. (Mountain Giant and Twilight Drake combo ;) ) Won't happen though because it is too slow and not dangerous enough I think.
Master Jouster : Actually if the meta stays very aggressive this card might have a chance in Handlock. A Molten Giant allways wins brawls.. So Handlock is probably one of the best Joust candidates.
All other cards are probably not even worth mentioning.
My prediction: Best chance for traditional Handlock is Master Jouster. If the meta slows down there won't be any new card for Handlock but he would still be viable. Demon Handlock might get Fearsome Doomguard.
I agree, Fencing Coach should best be used in an Inspire Deck, it's too weak otherwise. There's no room for him in HandLock.
That's what people said when Healing Bot was introduced and now every Handlock deck runs two copies of it.
A turn three Fencing Coach means that you can still tap on turn four and play a giant or a drake, while leaving a 2/2 on the board. It can fit the Handlock strategy but to get the most of it we need to had more inspire minions. Wilfred seems too situational, but testing may prove otherwise. I think we need to see how slow or fast the meta will become the figure out if the addition of inspire cards will benefit Handlock.
Fencing Coach on 3 is soooo good for Moutain Giant if you are on the coin and you get that annoying turn 4 awkward play.
I agree, Fencing Coach should best be used in an Inspire Deck, it's too weak otherwise. There's no room for him in HandLock.
That's what people said when Healing Bot was introduced and now every Handlock deck runs two copies of it.
A turn three Fencing Coach means that you can still tap on turn four and play a giant or a drake, while leaving a 2/2 on the board. It can fit the Handlock strategy but to get the most of it we need to had more inspire minions. Wilfred seems too situational, but testing may prove otherwise. I think we need to see how slow or fast the meta will become the figure out if the addition of inspire cards will benefit Handlock.
Fencing Coach on 3 is soooo good for Moutain Giant if you are on the coin and you get that annoying turn 4 awkward play.
Fencing Coach will probably make it to Handlock naturally. Since the core of the deck rely on the Hero Power itself, Fencing Coach might be a good drop against aggro while not deriving from the deck strategy. I know it's only a 2/2... turns out that it'll be a minion to deal with while allowing Handlock to maintain their handsize and still focus on dropping their gigantic T4.
We might also see some kind of Dragon Handlock with the Twilight Defender that could replace Defender of Argus in my opinion.
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Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
Refreshment Vendor could be a handlock thing if the game doesn't slow down and we are still fighting to stay alive against faster decks early in the game. Card looks great for that.
Even if the card looks good on paper... the mana cost is just sub-optimal to the goal mana curve.
I mean... the fewest 4-drops a Handlock can run is about 6 (2 Twilight, 1 Argus, 3 AoE (1-2 Hellfire/1-2 Shadowflame)... and that's not counting the many variations you can tech it with. Basically a Handlock would run between 6 to 9 cards in the 4-mana spot.
Antique Healbot is run for the healing as well as Mal'Ganis/Jaraxxus/Earthen Ring/Siphon Soul provides this kind of healing.
Might Argus get replaced with Refreshment Vendor, that's an interesting debate. Could it be run as 1 of in the 4-mana spot instead of a second argus for a tech regarding the healing departement ? It could.
I do believe that Refreshment Vendor could make the cut in certain Handlock decks (anti-aggro oriented). Maybe it'll become a staple...
The body is quite nice... 5-health with a taunt is Sen'Jin basically.. (same body)... so yeah... why not.
Definitely a card I'm considering to test in my Handlock next season.
Rollback Post to RevisionRollBack
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
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We can look at the possible candidates:
Wilfred Fizzlebang : Funny card but not consistent, no threat by itself + slow. At the time Wilfred is strong, you are usually allready on the way of losing (and need a comeback instead of Fizzlebang) or you are allready winning and he won't do anything.. I can't see him in Handlock, maybe in some kind of Combo-lock.
Dark Bargain: 2 Removes in one card is awesome but Handlock can't afford the discard most of the time.
Fearsome Doomguard: Boring card but this one might actually have a chance for Demon-Handlock since it gives you an additional threat which can be spawned by Voidcaller. -> I say this one has a chance in Demon-Handlock but of course not in regular one.
Justicar Trueheart: Just useless for Warlock. Moreover it might even be bad if you can't controll your life lose anymore. (Molten Giants)
Frost Giant: How many times do you really tap? I don't think that he is fast enough for Handlock. Maybe a new type of Handlock will emerge which has all Giants in it but I don't know how that one would look like. Frost Giant alone is inferiour to his 2 brothers.
Recruiter / Nexus-Champion Saraad: Funny thought for more cards in your hand. (Mountain Giant and Twilight Drake combo ;) ) Won't happen though because it is too slow and not dangerous enough I think.
Master Jouster : Actually if the meta stays very aggressive this card might have a chance in Handlock. A Molten Giant allways wins brawls.. So Handlock is probably one of the best Joust candidates.
All other cards are probably not even worth mentioning.
My prediction: Best chance for traditional Handlock is Master Jouster. If the meta slows down there won't be any new card for Handlock but he would still be viable.
Demon Handlock might get Fearsome Doomguard.
Who can take your trash out?
Stomp it down for you?
Shake the plastic bag
and do the twisty thingy, too?
Thank for all typing. Fearsome DoomGuard is bad. But better bane of doom !
I think as everyone handlock wont chance much. Max. 2 cards maybe.
Why changing a winning rrecipe
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I didnt understand what did you say :/
Why would change the winning recipe of Handlock !
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I'm gonna stick with my BrM Deck for a while as i'm just getting comfortable with it, will probably switch Lord Jaraxxus with Ragnaros the Firelord depending on how slow or fast the meta is.
5 to make it decent cost on giant.....
Fencing Coach on 3 is soooo good for Moutain Giant if you are on the coin and you get that annoying turn 4 awkward play.
Fencing Coach will probably make it to Handlock naturally. Since the core of the deck rely on the Hero Power itself, Fencing Coach might be a good drop against aggro while not deriving from the deck strategy. I know it's only a 2/2... turns out that it'll be a minion to deal with while allowing Handlock to maintain their handsize and still focus on dropping their gigantic T4.
We might also see some kind of Dragon Handlock with the Twilight Defender that could replace Defender of Argus in my opinion.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
Even if the card looks good on paper... the mana cost is just sub-optimal to the goal mana curve.
I mean... the fewest 4-drops a Handlock can run is about 6 (2 Twilight, 1 Argus, 3 AoE (1-2 Hellfire/1-2 Shadowflame)... and that's not counting the many variations you can tech it with. Basically a Handlock would run between 6 to 9 cards in the 4-mana spot.
Antique Healbot is run for the healing as well as Mal'Ganis/Jaraxxus/Earthen Ring/Siphon Soul provides this kind of healing.
Might Argus get replaced with Refreshment Vendor, that's an interesting debate. Could it be run as 1 of in the 4-mana spot instead of a second argus for a tech regarding the healing departement ? It could.
I do believe that Refreshment Vendor could make the cut in certain Handlock decks (anti-aggro oriented). Maybe it'll become a staple...
The body is quite nice... 5-health with a taunt is Sen'Jin basically.. (same body)... so yeah... why not.
Definitely a card I'm considering to test in my Handlock next season.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.