It's a fun deck. Is it competitive? I have no idea really, I don't imagine so. Maybe have a look at the popular lists and see how mnay cards will be rotating and decide if you feel its worth crafting or not.
There are so many factors that play into something like this being 'worth it' that only you yourself will be able to determine that.
It's a fun card, if warlock and fun are your thing and you're dust rich, go for it. If yiu want to be much more competitive and are on a budget, then maybe don't....
Crafted it golden for my Renolock in Wild. It's amazing if you face a control deck. But Tickatus (which I also have to run) is ruining games there as well. Such a meaningless card. I remember the outrage when Gnomeferatu came out.
It's pretty fun and probably will be strong at certain times in the meta, just not at this moment because it's gotten hyper aggro fast. When the meta is so fast, those infinite value plays are meaningless. The other problem is the extreme big decks that only slam down huge minions every turn the late game, they will be favored against this. Lastly the OTK combo decks will eat this alive. If you omit those 3 things this stands a decent chance.
As several colleagues point out, it is a deck for fun, which may have some play against aggro (armor vendor, AOE, a couple of early minions/ooze) , but it is not recommended to scale ranks consistently. So it depends of what you want to do right now in the game. In most games you will play to survive, you will not be able to make the really fun plays that you wish and that can get frustrating. The variant with the quest allows better abuse of primes spam in late game, but it is much more fragile against aggro, although at the same time, I think it is the potentially more fun variant, if you find the right opponent.
Envoy Rustwix has value written all over it, so if you face lots of control decks it can certainly outvalue them. Vs. aggro though it's kinda a dead draw and you will most likely not draw into those primes fast enough. But mixed with some control tools (board clears, immediate board impact cards) it can be fun. I personally found Kanrethad Ebonlocke to be more efficient in an aggro deck because the 1 mana discount doesn't matter so much in combo, but if you run lots of smaller demons it can make a difference in early turns.
It's a very fun deck, and I've had decent success with it, climbing albeit slowly. Warlock (and especially greedy control decks) are my main class though, so depending on your experience with Warlock, you might not get similar results, as the deck is definitely not efficient at climbing. But the deck is not worth crafting if you don't have Supreme Archaeology already, since it rotates in two months.
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Started to see lots of warlocks play some deck that abuses the new legendary that shuffles 4 Primes into your deck, together with Ebonlock.
Is it a good deck? Worth crafting or should I just save my dust for the upcoming rotation?
It seems far too popular to just be a fluke, so I guess some streamer played it and everybody's netdecking it now.
It's a fun deck. Is it competitive? I have no idea really, I don't imagine so. Maybe have a look at the popular lists and see how mnay cards will be rotating and decide if you feel its worth crafting or not.
There are so many factors that play into something like this being 'worth it' that only you yourself will be able to determine that.
It's a fun card, if warlock and fun are your thing and you're dust rich, go for it. If yiu want to be much more competitive and are on a budget, then maybe don't....
Crafted it golden for my Renolock in Wild. It's amazing if you face a control deck. But Tickatus (which I also have to run) is ruining games there as well. Such a meaningless card. I remember the outrage when Gnomeferatu came out.
Take a walk on the wild side...
It is not very good in aggro rogue meta.
It's pretty fun and probably will be strong at certain times in the meta, just not at this moment because it's gotten hyper aggro fast. When the meta is so fast, those infinite value plays are meaningless. The other problem is the extreme big decks that only slam down huge minions every turn the late game, they will be favored against this. Lastly the OTK combo decks will eat this alive. If you omit those 3 things this stands a decent chance.
As several colleagues point out, it is a deck for fun, which may have some play against aggro (armor vendor, AOE, a couple of early minions/ooze) , but it is not recommended to scale ranks consistently. So it depends of what you want to do right now in the game. In most games you will play to survive, you will not be able to make the really fun plays that you wish and that can get frustrating. The variant with the quest allows better abuse of primes spam in late game, but it is much more fragile against aggro, although at the same time, I think it is the potentially more fun variant, if you find the right opponent.
I would refrain from drying raisins here.
Envoy Rustwix has value written all over it, so if you face lots of control decks it can certainly outvalue them. Vs. aggro though it's kinda a dead draw and you will most likely not draw into those primes fast enough. But mixed with some control tools (board clears, immediate board impact cards) it can be fun. I personally found Kanrethad Ebonlocke to be more efficient in an aggro deck because the 1 mana discount doesn't matter so much in combo, but if you run lots of smaller demons it can make a difference in early turns.
Enjoy this one trick pony while it lasts.
It's a very fun deck, and I've had decent success with it, climbing albeit slowly. Warlock (and especially greedy control decks) are my main class though, so depending on your experience with Warlock, you might not get similar results, as the deck is definitely not efficient at climbing. But the deck is not worth crafting if you don't have Supreme Archaeology already, since it rotates in two months.