I've seen this card discussed for a long while now and this community still pretty much talks past each other about it, it's such an unproductive conversation.
We can leave to the side that it's over powered, it clearly isn't, I've felt this in the past but having read and watched breakdowns of why it isn't, I accept that it isn't 'over powered' at least in the traditional sense.
The problem is it does shut down a particular style/archetype. Some people enjoy control games, that's simply a fact. It's no use telling them not to, that's how they enjoy the game. What Tickatus does is impact how a section of the player base can enjoy the game. It isn't unbeatable, it isn't a meta breaker but it makes a fairly wide range of decks incredibly difficult to play against it. They may not be the most popular or effective decks but there's clearly enough of the community who enjoy this way of playing enough that this is causing problems for them.
Whether you love the card or hate it, it's not often a single card gets such levels of hatred and rightly or wrongly, there's a reason for that. I don't think it's great design necessarily to alienate a portion of your player base and basically say 'the way you find fun to play doesn't matter, suck it up'. That isn't helpful.
Player engagement and enjoyment is important and people need to accept that if they personally don't like control decks or slower games then that's absolutely fine but enough people do.
I've had multiple decks across several classes just totally shut down by Tickatus, I've just stopped playing them. I don't mind so much, I'm pretty laid back and ill crack on but I can empathise with why the card is hated so much and don't feel its a particularly well designed card, mainly due to the nature of getting the free second copy. I don't think a card that burns 5 cards is bad idea in itself though.
Why are mods allowing Tick threads to get necro'ed when there are already too many of them active?
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Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Tickatus ist broken cause he destroys an entire archtype without any chance of winning, people who denie that are playing him, end of story.
Nope, in fact I'm deliberately playing what is supposed to be a terrible matchup, and am almost to 130 matches vs Tick Lock. Going to start mass linking the stat report as soon as the sample size is significant in response to every false post like this.
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Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Tickatus ist broken cause he destroys an entire archtype without any chance of winning, people who denie that are playing him, end of story.
He destroys priest because priest can only win with fatigue. Control warrior will smack the warlock in the face after he burns out five cards. The archetype that tickatus destroys is fatigue, the problem is that there isn’t much in the way of control priest being a fatigue deck. I love to see warlock right now. While warlock is busy corrupting tickatus, rokara just made those crab riders lethal.
Tickatus ist broken cause he destroys an entire archtype without any chance of winning, people who denie that are playing him, end of story.
Well there's a chance if winning, but more so if you use an aggressive deck. I play a home brew N'Zoth priest deck, nearly 45% win rate by stealing corrupted Tickatus (psyche split en brewmaster). Pulling the combo off means 90% win rate. But it is not the win rate that makes this card repulsive. It is the first card I've seen that is not meta defining in terms of win rates, but purely serves as a political tool to steer the meta in a certain direction. As devs predetermined that Paladin and Mage should rule the Barren meta, so serves Tickatus that purpose.
Since the suffering is with the slower decks the target audience don't mind. Some will go so far as to proof Tickatus can be consistently beaten with a non aggressive decks. What people will do to help conceal the politics.
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We make our world significant through the courage of our questions and the depth of our answers.
Ya know - its NOT Tickatus thats the problem at all. It really isnt. Here is the problem and what truly needs fixing to make this "control" Warlock deck not such horrific bull shit:
Way too much removal. Like Way too much. Not a single minion every sticks ever. Ever. Not one. Even if you have a board - its gone with one cheap card. Oh and not only does the removal get rid of everything but it also loads their deck with healing cards which they conveniently draw all game long. Get rid of the entire concept of those stupid "heal for 2" cards. Then, raise the cost of their damned removal. Yeah, its a control deck but with such a brutalizing late game card they need to pay the early price and they dont.
Get rid of the card that allows Tick to be played twice. They get a 10/10 body, an 8/8 body AND they burn five more cards? Dafuq? Thats game ending right there. Its like OTK game over. Control decks shouldnt have an OTK like that.
If Tick can only be played ONCE per game & you get rid of some of Warlocks obscene, unlimited removal then the deck is much more reasonable instead of being instant concede for anything other than face hunter.
Cards in your deck don't matter, this is akin to that 8/8 golem from years past that milled you for 3 if your opponent plays a card. Games should be fast enough even if tickatus milled your entire deck it wouldn't see play
Congrats Tycon for the dumbest reversal of the slippery slope argument ever.
In any case, finally hit 200 matches Silas Warrior vs The Tick and was able to maintain approx 59.6% win rate. Skipping a hell of a lot of stat coursework, the margin of error (arguable term for this type of stat work, but it'll serve) is slightly higher than 5% with a sample size of 200, But given that I was well over 50% win rate, I don't think that's going to be an issue.
In other words, there's at least one combo deck with heavy control influences that is doing just fine against this alleged scourge. I don't see anything special about Silas Warrior that shouldn't translate to other similar win conditions. So . . . yeah, this whole post is crap.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
In any case, finally hit 200 matches Silas Warrior vs The Tick and was able to maintain approx 59.6% win rate. Skipping a hell of a lot of stat coursework, the margin of error (arguable term for this type of stat work, but it'll serve) is slightly higher than 5% with a sample size of 200, But given that I was well over 50% win rate, I don't think that's going to be an issue.
In other words, there's at least one combo deck with heavy control influences that is doing just fine against this alleged scourge. I don't see anything special about Silas Warrior that shouldn't translate to other similar win conditions. So . . . yeah, this whole post is crap.
Could you post decklist and proof of winrate? It blows my mind that Silas OTK Warrior is so viable post-rotation, let alone that the less optimized list can maintain a positive WR against Tickatus when all the reports had control warrior unfavored vs warlock throughout most of DMF.
In any case, finally hit 200 matches Silas Warrior vs The Tick and was able to maintain approx 59.6% win rate. Skipping a hell of a lot of stat coursework, the margin of error (arguable term for this type of stat work, but it'll serve) is slightly higher than 5% with a sample size of 200, But given that I was well over 50% win rate, I don't think that's going to be an issue.
In other words, there's at least one combo deck with heavy control influences that is doing just fine against this alleged scourge. I don't see anything special about Silas Warrior that shouldn't translate to other similar win conditions. So . . . yeah, this whole post is crap.
Could you post decklist and proof of winrate? It blows my mind that Silas OTK Warrior is so viable post-rotation, let alone that the less optimized list can maintain a positive WR against Tickatus when all the reports had control warrior unfavored vs warlock throughout most of DMF.
I'll give you my list if you want. You can decide whether over the last month and a half, I was making up an ongoing win/loss record to report a fantasy. Furthermore, I can't prove that any of the 200 warlock matches that I say were against the Tick weren't against Zoo instead, I only have the class matchups
Also, as for the "less optimized list", it's not really the same deck. Control Warrior is basically fully relying on C'thun, Rattlegore, and maybe Kargath as the win conditions. This has a different gameplan. When it comes to that particular difference, Silas Warrior is actually LESS susceptible to the Tick, but not by much.
In any case, the list that represented the largest amount of time in the info gathering phase is as follows:
2 Imprisoned Gan'arg
2 Shield Slam
2 Stage Dive
1 Acidic Ooze
1 Soulbound Ashtongue
2 Bulk Up
2 Corsair Cache
2 Minefield
2 Bladestorm
1 Bulwark of Azzinoth
1 Feat of Strength
1 Lord Barov
1 Kargath Bladefist
2 Outrider's Axe
2 Rancor
2 Scrap Golem
2 Stonemaul Anchorman
1 Overlord Saurfang
1 Silas Darkmoon
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Ya know - its NOT Tickatus thats the problem at all. It really isnt. Here is the problem and what truly needs fixing to make this "control" Warlock deck not such horrific bull shit:
Way too much removal. Like Way too much. Not a single minion every sticks ever. Ever. Not one. Even if you have a board - its gone with one cheap card. Oh and not only does the removal get rid of everything but it also loads their deck with healing cards which they conveniently draw all game long. Get rid of the entire concept of those stupid "heal for 2" cards. Then, raise the cost of their damned removal. Yeah, its a control deck but with such a brutalizing late game card they need to pay the early price and they dont.
Get rid of the card that allows Tick to be played twice. They get a 10/10 body, an 8/8 body AND they burn five more cards? Dafuq? Thats game ending right there. Its like OTK game over. Control decks shouldnt have an OTK like that.
If Tick can only be played ONCE per game & you get rid of some of Warlocks obscene, unlimited removal then the deck is much more reasonable instead of being instant concede for anything other than face hunter.
This is literally what I've been saying for weeks, thank you for confirming I'm not crazy
The top level control deck has 51 heals counting armor, destroy 12 + double Twisting + Malicia, double Hysteria, and Tamsin into more removal. Plus Taelin doubles your chance to draw Yshaarj, and Jaraxxus is super value every turn.
Yshaarj should have a "add back corrupted cards, they cost 3 less" tag. Or "cost 1". Or something. It should be value OR tempo but not both. And Cascading should be single-corrupt. Pop 2 for 4 is a perfectly viable card.
Ah the Scrap Golem and taunt buffs is a nice way to armor up!
Every time I draw feat of strength I feel like a day 1 player playing a shitty f2p deck. However, I haven't found a better alternative.
Rollback Post to RevisionRollBack
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I've seen this card discussed for a long while now and this community still pretty much talks past each other about it, it's such an unproductive conversation.
We can leave to the side that it's over powered, it clearly isn't, I've felt this in the past but having read and watched breakdowns of why it isn't, I accept that it isn't 'over powered' at least in the traditional sense.
The problem is it does shut down a particular style/archetype. Some people enjoy control games, that's simply a fact. It's no use telling them not to, that's how they enjoy the game. What Tickatus does is impact how a section of the player base can enjoy the game. It isn't unbeatable, it isn't a meta breaker but it makes a fairly wide range of decks incredibly difficult to play against it. They may not be the most popular or effective decks but there's clearly enough of the community who enjoy this way of playing enough that this is causing problems for them.
Whether you love the card or hate it, it's not often a single card gets such levels of hatred and rightly or wrongly, there's a reason for that. I don't think it's great design necessarily to alienate a portion of your player base and basically say 'the way you find fun to play doesn't matter, suck it up'. That isn't helpful.
Player engagement and enjoyment is important and people need to accept that if they personally don't like control decks or slower games then that's absolutely fine but enough people do.
I've had multiple decks across several classes just totally shut down by Tickatus, I've just stopped playing them. I don't mind so much, I'm pretty laid back and ill crack on but I can empathise with why the card is hated so much and don't feel its a particularly well designed card, mainly due to the nature of getting the free second copy. I don't think a card that burns 5 cards is bad idea in itself though.
Why are mods allowing Tick threads to get necro'ed when there are already too many of them active?
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
I just crafted tciktakus a week ago, it's unfair game play.
My deck ain't the best but right now it's hard to win with it. Next expansion tciktakus warlock will be way 2 strong im sure.
Tickatus ist broken cause he destroys an entire archtype without any chance of winning, people who denie that are playing him, end of story.
Nope, in fact I'm deliberately playing what is supposed to be a terrible matchup, and am almost to 130 matches vs Tick Lock. Going to start mass linking the stat report as soon as the sample size is significant in response to every false post like this.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
He destroys priest because priest can only win with fatigue. Control warrior will smack the warlock in the face after he burns out five cards. The archetype that tickatus destroys is fatigue, the problem is that there isn’t much in the way of control priest being a fatigue deck. I love to see warlock right now. While warlock is busy corrupting tickatus, rokara just made those crab riders lethal.
Well there's a chance if winning, but more so if you use an aggressive deck. I play a home brew N'Zoth priest deck, nearly 45% win rate by stealing corrupted Tickatus (psyche split en brewmaster). Pulling the combo off means 90% win rate. But it is not the win rate that makes this card repulsive. It is the first card I've seen that is not meta defining in terms of win rates, but purely serves as a political tool to steer the meta in a certain direction. As devs predetermined that Paladin and Mage should rule the Barren meta, so serves Tickatus that purpose.
Since the suffering is with the slower decks the target audience don't mind. Some will go so far as to proof Tickatus can be consistently beaten with a non aggressive decks. What people will do to help conceal the politics.
We make our world significant through the courage of our questions and the depth of our answers.
Ya know - its NOT Tickatus thats the problem at all. It really isnt. Here is the problem and what truly needs fixing to make this "control" Warlock deck not such horrific bull shit:
If Tick can only be played ONCE per game & you get rid of some of Warlocks obscene, unlimited removal then the deck is much more reasonable instead of being instant concede for anything other than face hunter.
Cards in your deck don't matter, this is akin to that 8/8 golem from years past that milled you for 3 if your opponent plays a card. Games should be fast enough even if tickatus milled your entire deck it wouldn't see play
Congrats Tycon for the dumbest reversal of the slippery slope argument ever.
In any case, finally hit 200 matches Silas Warrior vs The Tick and was able to maintain approx 59.6% win rate. Skipping a hell of a lot of stat coursework, the margin of error (arguable term for this type of stat work, but it'll serve) is slightly higher than 5% with a sample size of 200, But given that I was well over 50% win rate, I don't think that's going to be an issue.
In other words, there's at least one combo deck with heavy control influences that is doing just fine against this alleged scourge. I don't see anything special about Silas Warrior that shouldn't translate to other similar win conditions. So . . . yeah, this whole post is crap.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Could you post decklist and proof of winrate? It blows my mind that Silas OTK Warrior is so viable post-rotation, let alone that the less optimized list can maintain a positive WR against Tickatus when all the reports had control warrior unfavored vs warlock throughout most of DMF.
SUM:
Tickatus Whine Thread Number One THoUsaNd tHrEE HundRED fIfTy seVeN.
Why?
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
I'll give you my list if you want. You can decide whether over the last month and a half, I was making up an ongoing win/loss record to report a fantasy. Furthermore, I can't prove that any of the 200 warlock matches that I say were against the Tick weren't against Zoo instead, I only have the class matchups
Also, as for the "less optimized list", it's not really the same deck. Control Warrior is basically fully relying on C'thun, Rattlegore, and maybe Kargath as the win conditions. This has a different gameplan. When it comes to that particular difference, Silas Warrior is actually LESS susceptible to the Tick, but not by much.
In any case, the list that represented the largest amount of time in the info gathering phase is as follows:
2 Imprisoned Gan'arg
2 Shield Slam
2 Stage Dive
1 Acidic Ooze
1 Soulbound Ashtongue
2 Bulk Up
2 Corsair Cache
2 Minefield
2 Bladestorm
1 Bulwark of Azzinoth
1 Feat of Strength
1 Lord Barov
1 Kargath Bladefist
2 Outrider's Axe
2 Rancor
2 Scrap Golem
2 Stonemaul Anchorman
1 Overlord Saurfang
1 Silas Darkmoon
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Ah the Scrap Golem and taunt buffs is a nice way to armor up!
This is literally what I've been saying for weeks, thank you for confirming I'm not crazy
The top level control deck has 51 heals counting armor, destroy 12 + double Twisting + Malicia, double Hysteria, and Tamsin into more removal. Plus Taelin doubles your chance to draw Yshaarj, and Jaraxxus is super value every turn.
Yshaarj should have a "add back corrupted cards, they cost 3 less" tag. Or "cost 1". Or something. It should be value OR tempo but not both. And Cascading should be single-corrupt. Pop 2 for 4 is a perfectly viable card.
Every time I draw feat of strength I feel like a day 1 player playing a shitty f2p deck. However, I haven't found a better alternative.
Helpful Clarification on Forbidden Topics for Hearthstone Forums:
Enjoying Americans winning in the Olympics is forbidden because it is political. A 14 plus page discussion of state-sponsored lawsuits against a multi-national corporation based on harassment, discrimination, and wrongful death allegations is apparently not political enough to raise an issue.
Indeed