This deck is sweet. Uses Beastmaster and the awesome draw power of Plot twist to power up all the beast in hand. Nightmare Amalgam serves double duty as Beast and Demon so it can be drawn with Sense Demons along with your free healing.
Thanks for the feedback folks. Anyone try it out? I’d love any suggestions. It’s more consistent than you’d think. But any suggestion for how to improve it would be helpful. Right now it’s weak to turn 4 mountain giants. I guess cobras could be a decent tech.
I like the creativity but you are running bad cards that don't work without the main aspect of the deck I think you shouldn't run all beasts and put more invididuilvy good cards in the deck.
The direction is fun but probably too inconsistent.
Care to elaborate? You play the deck like hand lock against slower decks and you hard mulligan for the combo. I get it turn 5 or 4 with coin most games.
which cards would you change out? Or do you just mean you don’t believe the synergy makes up for the bad cards.
The more I played this deck the more I realized that my beasts had to have higher impact to be value. It was too hard to make use of the buffed bat and didn't provide enough power to justify a slot. The spider on the other hand has lifesteal which is invaluable to this deck's survival.
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This deck is sweet. Uses Beastmaster and the awesome draw power of Plot twist to power up all the beast in hand. Nightmare Amalgam serves double duty as Beast and Demon so it can be drawn with Sense Demons along with your free healing.
Looks like it can be broken but needs consistency
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Looks sweet
cool concept, good to see some originality and not whatever a streamer played
Why u hav to be mad? is only card gaem.
Thanks for the feedback folks. Anyone try it out? I’d love any suggestions. It’s more consistent than you’d think. But any suggestion for how to improve it would be helpful. Right now it’s weak to turn 4 mountain giants. I guess cobras could be a decent tech.
actually a really cool concept and it could legitimately get HIr'eek to woork.
I feel like you're committing too much to the one combo though.
Deathweb Spider is just not a good card, no matter how much you buff it
I tried having fun once. It was awful.
I like the creativity but you are running bad cards that don't work without the main aspect of the deck I think you shouldn't run all beasts and put more invididuilvy good cards in the deck.
The direction is fun but probably too inconsistent.
Deathweb spider has won me so many games. But I might not need both. Any suggestions for replacement?
I feel like people underestimate lifesteal a bit.
Sure Deathweb Spider isnt exactly a gamebreaking minion, but it certainly makes you harder to kill and that in itself has some value right ?
Care to elaborate? You play the deck like hand lock against slower decks and you hard mulligan for the combo. I get it turn 5 or 4 with coin most games.
which cards would you change out? Or do you just mean you don’t believe the synergy makes up for the bad cards.
I hope you don't mind me trying this out - looks like fun ;)
Cool deck.
Lol of course not. That’s why I posted it.
Since you have the spider, why not run duskbat? It's a beast too. And, You might have a good reason to add a few more ways to damage yourself.
Posted the latest revision of the deck. It's getting a lot more refined by this point.
The more I played this deck the more I realized that my beasts had to have higher impact to be value. It was too hard to make use of the buffed bat and didn't provide enough power to justify a slot. The spider on the other hand has lifesteal which is invaluable to this deck's survival.