That's a great looking deck. I'm a big fan of Lock (it's my second most played class behind Warrior) but I'm missing The Soularium. Is that easily replaced or an absolute must have? Also I'm kinda true Dumpster Rank at 17 3* at the moment.
That's a great looking deck. I'm a big fan of Lock (it's my second most played class behind Warrior) but I'm missing The Soularium. Is that easily replaced or an absolute must have? Also I'm kinda true Dumpster Rank at 17 3* at the moment.
Thanks. It's not 100% necessary but it does make a difference imo. You can try second spellbreaker instead
Thanks! Soulwarden was the reason why I built the deck and it probably falls apart without it. Without it you won't have enough fuel and your late game will be awkward. Also, because your early game is not as strong as zoolock's, your hopes of closing games before the lategame happens will be very slim.
No card can really take the role of soulwarden in the deck. If you're still determined to play it though, you can play fungalmancer instead, but at that point you'll only be playing a bad version of zoolock :(
if you play wild, even lock is tempo lock there. been having loads of fun with it recently.
anyway by this I mean it plays like a tempo deck. It might technically not be a tempo deck because it is quite a niche playstyle, the health leverage as a form of psuedo ramp to cheat out big boys, while also filling your hand to cheat out other big boys.
basically it's like psuedo ramp, tempo, even-lock. :D ha ha. (bit of a mouthful though, I just call it "big boy school" hahahaha)
Thanks! Soulwarden was the reason why I built the deck and it probably falls apart without it. Without it you won't have enough fuel and your late game will be awkward. Also, because your early game is not as strong as zoolock's, your hopes of closing games before the lategame happens will be very slim.
No card can really take the role of soulwarden in the deck. If you're still determined to play it though, you can play fungalmancer instead, but at that point you'll only be playing a bad version of zoolock :(
Ok Thx, i'm gonna craft him, to give this one a try!
The fact that someone is crafting an epic to play my deck is a massive compliment :D
You won't regret it, even if you end up not liking the deck. It's a 6 mana 6/6 draw 3 that can lead to ridiculous combos and it adds an extra layer of fun and skill to any deck.
Update: reached rank 1, 3 stars, legend will come soon.
Also damn, the warlock subforum seems kinda dead atm :(
the sub forums are usually dead tbh (I mean not really dead, but you have to grab peoples attention or they might not even look at it. I think you need a good title to turn heads). out of all the threads I post I probably get replies on like 1/4 or them and even less become more than 1 page (in the sub forums anyway. in the main 2 you usually get flamed within seconds by an alt account, lol)
I hate using mics and stuff to talk so I come here to do most of my hearthstone correspondence so I do post quite a lot though, so if I see something that looks cool I will always comment on it.
warlock and wild mode are 2 of my favourite things in hearthstone so I'm here like a shot. ha ha.
if you play wild, even lock is tempo lock there. been having loads of fun with it recently.
anyway by this I mean it plays like a tempo deck. It might technically not be a tempo deck because it is quite a niche playstyle, the health leverage as a form of psuedo ramp to cheat out big boys, while also filling your hand to cheat out other big boys.
basically it's like psuedo ramp, tempo, even, tempo lock. :D ha ha. (bit of a mouthful though, I just call it "big boy school" hahahaha)
Yeah evenlock has always been a tempo-control hybrid. It definitely was part of the inspiration for my list. I thought: "what if I play some of the aggressive stuff in evenlock and sub the removal with zoo's good stuff?"
if you play wild, even lock is tempo lock there. been having loads of fun with it recently.
anyway by this I mean it plays like a tempo deck. It might technically not be a tempo deck because it is quite a niche playstyle, the health leverage as a form of psuedo ramp to cheat out big boys, while also filling your hand to cheat out other big boys.
basically it's like psuedo ramp, tempo, even, tempo lock. :D ha ha. (bit of a mouthful though, I just call it "big boy school" hahahaha)
Yeah evenlock has always been a tempo-control hybrid. It definitely was part of the inspiration for my list. I thought: "what if I play some of the aggressive stuff in evenlock and sub the removal with zoo's good stuff?"
looks good, mate. when I get a blazecaller will try out for sure.
you know much about priest btw? I got beaten by this healbot OTK priest the other night and it really caught my attention. would love to build it, but not sure what all the cards are for it. hoping it's going to be on the cheaper side though as I don't have a lot of priest cards.
here is the replay, it's even lock Vs. OTK priest. (I think I did OK considering I didn't even know what was coming. ha ha. it's hard to play around something when you don't know what it is... half of the fun of wild though is the unfamiliarity)
PS: I +1'd your 2 decks. I realized the other one is older, but it's still cool and you're so close to 100 votes.
ah the new one doesn't have blazecaller. I need those 2 new disco epics still though. I do need though though for my lock collection.
Yeah the old one used blazecaller as a "bridge" towards gul'dan, this one uses soulwarden instead.
I'm not sure if I can be of much help with the OTK priest thing, I don't play wild (when I made the older one it was still in standard). I can't see the link to the replay either?
I appreciate the upvotes btw, although I don't think I'm getting to a 100 in a year old deck haha
ah the new one doesn't have blazecaller. I need those 2 new disco epics still though. I do need though though for my lock collection.
Yeah the old one used blazecaller as a "bridge" towards gul'dan, this one uses soulwarden instead.
I'm not sure if I can be of much help with the OTK priest thing, I don't play wild (when I made the older one it was still in standard). I can't see the link to the replay either?
I appreciate the upvotes btw, although I don't think I'm getting to a 100 in a year old deck haha
ah no problem man. I guess it's up to me to make the wild version then. I just need those 2 epics and I can get started on it. someone might beat me to it at this rate though as pulling 2 exact epics from 1 to 1.5 packs a day is going to be a tall order :D
I got a legendary and a golden legendary in a kobolds pack the other day though so the dust value was off the charts. I think I crafted loatheb to finish my odd rogue... but then I got naxx like 5 days later, ha ha. could have saved a wee bit of dust, but these things are not worth dwelling over... cards come and go, as long as we can build some decks and have fun (and win games) that's all that matters really.
I would advise getting into wild though. do you dust all your wild stuff or do you keep it? I wish I'd kept all mine now as wild is amazing for a deck builder.
I would advise getting into wild though. do you dust all your wild stuff or do you keep it? I wish I'd kept all mine now as wild is amazing for a deck builder.
I agree about deckbuilding, it opens lots of possibilities.
The problem is that I still prefer standard and that I don't spend money in the game and I don't plan to, so I tend to dust all epics and legendaries after a rotation happens
In case anybody is still interested in this deck, I've subbed Shroom Brewers with Saronite Chain Gangs. They're just better in all matchups but especially vs aggro and mage, which were the biggest weaknesses of this deck. I can't believe I didn't make this change sooner.
Anyway, I had been bouncing back between ranks 3000 and 5000, but thanks to this change I'm back in my feet again. I'm currently hovering at about #2000 and confident in going further.
I'm quite burned out with Hearthstone atm and probably won't play this deck again in some time, so I figured I would give this thread its last breath with the last update:
I've peaked at #1612 legend and achieved a stable winrate of about 60% with this list. I wished I had more time to play this season because I'm sure I could have gone further.
I've also updated the writeup with in-depth, class-specific guides and more, in case anyone is still interested
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Almost a year ago I made a tempolock deck which took me to legend and became my most popular deck on this site:
Now, I've created a new version and I've been doing well with it, so I thought I should share it like I did back then:
For more info, you can click on the deck's name (I wrote quite a lengthy writeup with guide, stats, proof and more!)
It's quite entertaining to play, let me know if you like it if you end up giving it a try :)
Kewl
Update: reached rank 1, 3 stars, legend will come soon.
Also damn, the warlock subforum seems kinda dead atm :(
I look at lock forums alway but if you make deck for wild then we can talk :P
I love deckbuilding challenges, but I'm afraid wild is uncharted territory for me ;)
Update: made it to legend and currently around rank 6000. Hopefully I'll get out of the dumspter soon.
That's a great looking deck. I'm a big fan of Lock (it's my second most played class behind Warrior) but I'm missing The Soularium. Is that easily replaced or an absolute must have? Also I'm kinda true Dumpster Rank at 17 3* at the moment.
4/3/19 RIP Keith Flint. 😔
Thanks. It's not 100% necessary but it does make a difference imo. You can try second spellbreaker instead
Thanks! Soulwarden was the reason why I built the deck and it probably falls apart without it. Without it you won't have enough fuel and your late game will be awkward. Also, because your early game is not as strong as zoolock's, your hopes of closing games before the lategame happens will be very slim.
No card can really take the role of soulwarden in the deck. If you're still determined to play it though, you can play fungalmancer instead, but at that point you'll only be playing a bad version of zoolock :(
if you play wild, even lock is tempo lock there. been having loads of fun with it recently.
anyway by this I mean it plays like a tempo deck. It might technically not be a tempo deck because it is quite a niche playstyle, the health leverage as a form of psuedo ramp to cheat out big boys, while also filling your hand to cheat out other big boys.
basically it's like psuedo ramp, tempo, even-lock. :D ha ha. (bit of a mouthful though, I just call it "big boy school" hahahaha)
The fact that someone is crafting an epic to play my deck is a massive compliment :D
You won't regret it, even if you end up not liking the deck. It's a 6 mana 6/6 draw 3 that can lead to ridiculous combos and it adds an extra layer of fun and skill to any deck.
Let me know how things go
the sub forums are usually dead tbh (I mean not really dead, but you have to grab peoples attention or they might not even look at it. I think you need a good title to turn heads). out of all the threads I post I probably get replies on like 1/4 or them and even less become more than 1 page (in the sub forums anyway. in the main 2 you usually get flamed within seconds by an alt account, lol)
I hate using mics and stuff to talk so I come here to do most of my hearthstone correspondence so I do post quite a lot though, so if I see something that looks cool I will always comment on it.
warlock and wild mode are 2 of my favourite things in hearthstone so I'm here like a shot. ha ha.
Yeah evenlock has always been a tempo-control hybrid. It definitely was part of the inspiration for my list. I thought: "what if I play some of the aggressive stuff in evenlock and sub the removal with zoo's good stuff?"
looks good, mate. when I get a blazecaller will try out for sure.
you know much about priest btw? I got beaten by this healbot OTK priest the other night and it really caught my attention. would love to build it, but not sure what all the cards are for it. hoping it's going to be on the cheaper side though as I don't have a lot of priest cards.
here is the replay, it's even lock Vs. OTK priest. (I think I did OK considering I didn't even know what was coming. ha ha. it's hard to play around something when you don't know what it is... half of the fun of wild though is the unfamiliarity)
PS: I +1'd your 2 decks. I realized the other one is older, but it's still cool and you're so close to 100 votes.
ah the new one doesn't have blazecaller. I need those 2 new disco epics still though. I do need though though for my lock collection.
Yeah the old one used blazecaller as a "bridge" towards gul'dan, this one uses soulwarden instead.
I'm not sure if I can be of much help with the OTK priest thing, I don't play wild (when I made the older one it was still in standard). I can't see the link to the replay either?
I appreciate the upvotes btw, although I don't think I'm getting to a 100 in a year old deck haha
ah no problem man. I guess it's up to me to make the wild version then. I just need those 2 epics and I can get started on it. someone might beat me to it at this rate though as pulling 2 exact epics from 1 to 1.5 packs a day is going to be a tall order :D
I got a legendary and a golden legendary in a kobolds pack the other day though so the dust value was off the charts. I think I crafted loatheb to finish my odd rogue... but then I got naxx like 5 days later, ha ha. could have saved a wee bit of dust, but these things are not worth dwelling over... cards come and go, as long as we can build some decks and have fun (and win games) that's all that matters really.
I would advise getting into wild though. do you dust all your wild stuff or do you keep it? I wish I'd kept all mine now as wild is amazing for a deck builder.
I agree about deckbuilding, it opens lots of possibilities.
The problem is that I still prefer standard and that I don't spend money in the game and I don't plan to, so I tend to dust all epics and legendaries after a rotation happens
In case anybody is still interested in this deck, I've subbed Shroom Brewers with Saronite Chain Gangs. They're just better in all matchups but especially vs aggro and mage, which were the biggest weaknesses of this deck. I can't believe I didn't make this change sooner.
Anyway, I had been bouncing back between ranks 3000 and 5000, but thanks to this change I'm back in my feet again. I'm currently hovering at about #2000 and confident in going further.
I'm quite burned out with Hearthstone atm and probably won't play this deck again in some time, so I figured I would give this thread its last breath with the last update:
I've peaked at #1612 legend and achieved a stable winrate of about 60% with this list. I wished I had more time to play this season because I'm sure I could have gone further.
I've also updated the writeup with in-depth, class-specific guides and more, in case anyone is still interested