it's pretty cheap too. Even though theres 6 legends, only 1 of those is really one you need to craft. Those other ones are either old standard cards or cards that are good in general and most people already have crafted. And there's no epics!
I think the main reason people don't play it is because you can't add Bloodreaver Gul'dan, and Even Warlock is doing good, but I was tempted to try building an oddlock myself. You can still do things like man'ari, cubes, doomguards and voidlords so it seems somewhat viable.
As for your deck, some cards seem good, like Godfrey since you can't Defile, but I wouldn't do Quest here.
Edit: Yes, turn 3 giant evenlock btw, can't beat that in oddlock
I'm a big warlock player and just some constructive criticism here that might help you out. I don't think there's anything wrong with running odd warlock versus even. You seem to be running a lot of draw though (Harrison, two mortal coils and acolyte of pain). I think you could give any one of these up for stronger cards like voidlord, rotten applebaum, etc. I love any deck that runs Jaraxxus because he still is so good even though people aren't playing him as much. I think you could tweak about 6-7 cards in this deck and have something that you might have better success with. Happy Laddering.
I'm a big warlock player and just some constructive criticism here that might help you out. I don't think there's anything wrong with running odd warlock versus even. You seem to be running a lot of draw though (Harrison, two mortal coils and acolyte of pain). I think you could give any one of these up for stronger cards like voidlord, rotten applebaum, etc. I love any deck that runs Jaraxxus because he still is so good even though people aren't playing him as much. I think you could tweak about 6-7 cards in this deck and have something that you might have better success with. Happy Laddering.
thanks for the feedback, yeah rotten applebaum is a decent suggestion. I don't actually own Voidlords lol. However, I don't think they fit into the deck anyway though because I have no way to revive them, or get them out early,and skull has extreme anti-synergy with the quest. Almost every deck runs 2 silences because of cube-lock (which is one of my most hated decks ever in hearthstone anyway), so your lords don't do much. The reason why I run so much draw is because 1: gives me stuff to discard, and 2: I only have 6 discard cards in the deck and need to draw them, but somehow I have consistently been able to complete the quest turn 8.
The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.
You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...
because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....
The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.
You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...
because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....
I don't have problems with off meta decks, I use a lot of them, but even meme decks have to be a reason if you want win some games.
I can understand classes like priest or druid try odd decks, they sacrifice a lot but the upgraded hero power give them something in exchange, not meta decks but make sense.
Odd warlock don't make sense, you sacrifice the more powerful tools at warlock disposal right now like Defile, Spellstone, Hellfire and DK, put a bad draw into your deck (Baku) to get what? A hero power don't cost 2 life? Life you can easily recover if have the Spellstone? Just don't make sense... is like try build a murlock deck without Warleader or a rogue deck with Tess but not any card to get opponent class cards...
Sure this can chance in the future after rotation if warlock lacks healing and get very good odd tools but right now the downside is waaaaaaaaaaay far for the irrelevant upside.
The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.
You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...
because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....
I don't have problems with off meta decks, I use a lot of them, but even meme decks have to be a reason if you want win some games.
I can understand classes like priest or druid try odd decks, they sacrifice a lot but the upgraded hero power give them something in exchange, not meta decks but make sense.
Odd warlock don't make sense, you sacrifice the more powerful tools at warlock disposal right now like Defile, Spellstone, Hellfire and DK, put a bad draw into your deck (Baku) to get what? A hero power don't cost 2 life? Life you can easily recover if have the Spellstone? Just don't make sense... is like try build a murlock deck without Warleader or a rogue deck with Tess but not any card to get opponent class cards...
Sure this can chance in the future after rotation if warlock lacks healing and get very good odd tools but right now the downside is waaaaaaaaaaay far for the irrelevant upside.
the "not deal 2 damage to yourself" is actually bigger than you'd think. In a discard deck at least. You barely sacrifice any resources. You don't activate the spellstone in this deck anyway, not that you'd want to run any cards like hellfire because you're the aggressor most of the time. It runs a lot of 1 and 3 drops, so it's not that crazy to almost always have the board turn 4, especially in this meta where people run all these stupid combo decks that don't bother with early game. Not to mention that the spellstone needs to be kept in your hand, and you're discarding stuff so it doesn't even matter. The only 4 cards this deck suffers from losing are Succubus, Bloodreaver Gul Dan, Cataclysm, and the 2 mana beast that comes back when you discard it. The hero power's great because it gives me the freedom to not have to run many healing cards, so I can run more greedy cards like Elise and the 3 mana 2 3 elementals
After seeing and odd warlock here in the forum a tewaked it a bit and it´s fun to play. A bit like zoolock. Godfrey would be and option but i discarded him five times more then playing him XD. Azalina would fit for some surprises but not needed. Just hit the oponent.
Hey, I made a decent odd warlock, who knew!?
Why odd?
The even you can put a giant in turn 3.
The normal warlock deck restore 7 life in the same turn kill a 7 health minion getting all the life lost tapping back.
You give away Defile, Hellfire, DK, Spellstone, Giant, etc... only to not lose 2 life from tapping? This sound pay $ 3.000,00 in one burguer...
it's pretty cheap too. Even though theres 6 legends, only 1 of those is really one you need to craft. Those other ones are either old standard cards or cards that are good in general and most people already have crafted. And there's no epics!
I think the main reason people don't play it is because you can't add Bloodreaver Gul'dan, and Even Warlock is doing good, but I was tempted to try building an oddlock myself. You can still do things like man'ari, cubes, doomguards and voidlords so it seems somewhat viable.
As for your deck, some cards seem good, like Godfrey since you can't Defile, but I wouldn't do Quest here.
Edit: Yes, turn 3 giant evenlock btw, can't beat that in oddlock
I'm a big warlock player and just some constructive criticism here that might help you out. I don't think there's anything wrong with running odd warlock versus even. You seem to be running a lot of draw though (Harrison, two mortal coils and acolyte of pain). I think you could give any one of these up for stronger cards like voidlord, rotten applebaum, etc. I love any deck that runs Jaraxxus because he still is so good even though people aren't playing him as much. I think you could tweak about 6-7 cards in this deck and have something that you might have better success with. Happy Laddering.
thanks for the feedback, yeah rotten applebaum is a decent suggestion. I don't actually own Voidlords lol. However, I don't think they fit into the deck anyway though because I have no way to revive them, or get them out early,and skull has extreme anti-synergy with the quest. Almost every deck runs 2 silences because of cube-lock (which is one of my most hated decks ever in hearthstone anyway), so your lords don't do much. The reason why I run so much draw is because 1: gives me stuff to discard, and 2: I only have 6 discard cards in the deck and need to draw them, but somehow I have consistently been able to complete the quest turn 8.
because it's odd warlock????? That's like if I commented on literally any random deck someone posted and said "why bother playing this? Just play the highest winrate tier 1 deck!".......... I don't understand the point you're trying to make.....
I don't have problems with off meta decks, I use a lot of them, but even meme decks have to be a reason if you want win some games.
I can understand classes like priest or druid try odd decks, they sacrifice a lot but the upgraded hero power give them something in exchange, not meta decks but make sense.
Odd warlock don't make sense, you sacrifice the more powerful tools at warlock disposal right now like Defile, Spellstone, Hellfire and DK, put a bad draw into your deck (Baku) to get what? A hero power don't cost 2 life? Life you can easily recover if have the Spellstone? Just don't make sense... is like try build a murlock deck without Warleader or a rogue deck with Tess but not any card to get opponent class cards...
Sure this can chance in the future after rotation if warlock lacks healing and get very good odd tools but right now the downside is waaaaaaaaaaay far for the irrelevant upside.
the "not deal 2 damage to yourself" is actually bigger than you'd think. In a discard deck at least. You barely sacrifice any resources. You don't activate the spellstone in this deck anyway, not that you'd want to run any cards like hellfire because you're the aggressor most of the time. It runs a lot of 1 and 3 drops, so it's not that crazy to almost always have the board turn 4, especially in this meta where people run all these stupid combo decks that don't bother with early game. Not to mention that the spellstone needs to be kept in your hand, and you're discarding stuff so it doesn't even matter. The only 4 cards this deck suffers from losing are Succubus, Bloodreaver Gul Dan, Cataclysm, and the 2 mana beast that comes back when you discard it. The hero power's great because it gives me the freedom to not have to run many healing cards, so I can run more greedy cards like Elise and the 3 mana 2 3 elementals
After seeing and odd warlock here in the forum a tewaked it a bit and it´s fun to play. A bit like zoolock. Godfrey would be and option but i discarded him five times more then playing him XD. Azalina would fit for some surprises but not needed. Just hit the oponent.
If you realy like you can use Lord Jaraxus.