It's booring as hell when a Doomguard pop out their hands from the weapon, do 5 dmg face, cube, then more 10 dmg.
No...raza was used in 1 archetype of deck which was OP and DK can be used in more arhetypes...thats why they nerfed raza.... Same with doomguard..he is used in zoo reno demon and sometimes in had-demonlock...and cube is used only in cubelock which is OP (but actually he isnt OP like paladin right now)...will you kill all decks or just one...you guy dont know what balancing cards is..
Stop this already, please. Doomguard is not a problem, it wasn't till *some* cards were introduced, so why not think about those cards instead?
why not nerf doomguard (he's been here for 5 years) and let those other cards play in a more controlish playstyle?
If there are some cards that need to be nerfed, it certainly isn't a Doomguard... just let the Doomguard be like he is. If he was like that for 5 years, that means he's balanced and not need any changes. Do you get it? It's not Doomguard that is a problem, more like Dark Pact or Carnivorous Cube, mentioned before.
It's not doomguard. Change Dark Pact to a 2 or 3 costing card and watch the deck fall off HARD
Again..darck pact is used in almost all controll deck not only in cubelock...but cube is used in cubelock and cubedruid which is strong for now....and again cubelock have around 55 % win ratio while paladin have 4 decks with more then 62% win ratio....
Any charge card is a problem honestly, especially when the penalties of the card can be avoided by cheating the card out.
It may not have been problematic in the past but it sure is now, it should be nerfed so that it cannot be further abused when blizzard inevitably prints even more broken combos in the future.
Also dark pact/cube/warlock weapon should be nerfed along with it :)
Wait until Cube, Dark Pact, Skull, Lackey and Voidlord rotate out. How about that? Seriously getting tired of this shit. The point of rotation is to allow strong cards to exist in standard. Sick of the wild excuse of "forever there" too. Quit beating around the bush, wild's balance is already a cluster fuck. Anyone who survived shaman stone should be laughing at all these "plz nerf warlock" threads. The class isn't that dominate. Get over it. It's grasp on the meta will only loosen further as future expansions drop.
^
I think noone of this dudes here played shamanstone...worst meta ever...
make all charge minions rush minions, game fixed :D
everyone hates them and complains about the combos with charge in them since the dawn of Hstone, theyve nerfed and did all but actually remove them all from the game thus far, just go ahead and turn them into rush and delete the charge keyword from the game and be done with it. the game will be a lot better without it to be quite honest.
ITT. Pompous and insecure cubelock players calling OP stupid because they don't want their brain dead combo touched. I don't even play my control lock deck anymore because I'm tired of playing last seasons decks and even if cubelock takes a bit more skill to pilot than aggro trash, drawing till turn 5 and playing lackey is pretty much on par with playing solitaire with yourself.
It's just so BORING, but you' rather be bored out of your gourd and winning than actually enjoy yourself and have fun playing a video game amirite?
the actual problem with cubelock is that is does everything too well. 1 mana 8 healx2, board clear x????? strong minions and taunts, charge minion that you can copy 10x, hero card that brings back all said taunt and charge minions. you cant have all of that and expect it to be balanced. I think all of the cards function well, they just do too much of what theyre supposed to do. the heal wouldve been fine at 1 mana heal 4 for destroying minion. cube wouldve been fine making ONE copy of destroyed minion. guldan dk wouldve been fine bringing back 3-4 demons instead of full board, so on so forth. but to be perfectly honest, just make all charge cards rush cards like my post above said.
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Check out my decks & feel free to make suggestions!
Just tech in weapon destruction im doing it its so fun watching them forced to play it and discarding their dk or wasting their t5 trying to play their weapon.
Besides there is an insane amount of paladins on ladder using 7+ mana weapons as well as 3. brgle rogue uses cutless and destroying kingsbane(if you see that deck isnt that bad since they normal keep it to buff it) And dont forget the mage weapons and warrior.most hunter is also using 3-4 waepons .
Just tech in weapon destruction im doing it its so fun watching them forced to play it and discarding their dk or wasting their t5 trying to play their weapon.
Besides there is an insane amount of paladins on ladder using 7+ mana weapons as well as 3. brgle rogue uses cutless and destroying kingsbane(if you see that deck isnt that bad since they normal keep it to buff it) And dont forget the mage weapons and warrior.most hunter is also using 3-4 waepons .
Alot of the High-rank/legend Cube lists don't even run weapon anymore because of weapon removal being common now, which basically means Skull is a waste of a card slot. Lackey does all the work and you can throw in another AoE removal.
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It's not doomguard. Change Dark Pact to a 2 or 3 costing card and watch the deck fall off HARD
The only Human Cube
Any charge card is a problem honestly, especially when the penalties of the card can be avoided by cheating the card out.
It may not have been problematic in the past but it sure is now, it should be nerfed so that it cannot be further abused when blizzard inevitably prints even more broken combos in the future.
Also dark pact/cube/warlock weapon should be nerfed along with it :)
fully support this, Charge has always been an issue in Hearthstone but Doomguards are way too powerful with cube and lackeys
make all charge minions rush minions, game fixed :D
everyone hates them and complains about the combos with charge in them since the dawn of Hstone, theyve nerfed and did all but actually remove them all from the game thus far, just go ahead and turn them into rush and delete the charge keyword from the game and be done with it. the game will be a lot better without it to be quite honest.
Check out my decks & feel free to make suggestions!
ITT. Pompous and insecure cubelock players calling OP stupid because they don't want their brain dead combo touched. I don't even play my control lock deck anymore because I'm tired of playing last seasons decks and even if cubelock takes a bit more skill to pilot than aggro trash, drawing till turn 5 and playing lackey is pretty much on par with playing solitaire with yourself.
It's just so BORING, but you' rather be bored out of your gourd and winning than actually enjoy yourself and have fun playing a video game amirite?
the actual problem with cubelock is that is does everything too well. 1 mana 8 healx2, board clear x????? strong minions and taunts, charge minion that you can copy 10x, hero card that brings back all said taunt and charge minions. you cant have all of that and expect it to be balanced. I think all of the cards function well, they just do too much of what theyre supposed to do. the heal wouldve been fine at 1 mana heal 4 for destroying minion. cube wouldve been fine making ONE copy of destroyed minion. guldan dk wouldve been fine bringing back 3-4 demons instead of full board, so on so forth. but to be perfectly honest, just make all charge cards rush cards like my post above said.
Check out my decks & feel free to make suggestions!
Just tech in weapon destruction im doing it its so fun watching them forced to play it and discarding their dk or wasting their t5 trying to play their weapon.
Besides there is an insane amount of paladins on ladder using 7+ mana weapons as well as 3. brgle rogue uses cutless and destroying kingsbane(if you see that deck isnt that bad since they normal keep it to buff it) And dont forget the mage weapons and warrior.most hunter is also using 3-4 waepons .