This is a slow deck, but since the aggro decks took a huge hit, I can easily bring this to the ladder. Cheesy, but fun. The only problem I'm seeing are the combo decks, so yeah.
Biggest issue with either deck is that they are being teched against very heavily right now. Neither of them do well against Secret Mage. Spiteful Priest is hell if they draw their Mind Control's early enough.
If you couple that you can expect 55% or so win rate with games taking 10 minutes or more ... its a slow grind for ladder.
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I wanna glide down, over Mulholland I wanna write her, name in the sky I wanna free fall, out into nothin' Gonna leave this, world for awhile
I always played aggressive controls but i really like the new control warlock, i don't think it will be better but it feels nice to know that you have tools for everything.
It teach you how to reach the high legend bracket by understanding theory and applying practical advice. Written by a high legend player and professional coach.
Actually, it's fine, as long as you keep a Sac Pact around when you launch Skull. The part that hurts is getting the Treachery+Defile combo to work too early without a board full of Voidwalkers to set the Defile up. 60% of the time, it works EVERY time.
i've been enjoying control rinlock in wild a lot. i have very few problems against cubelock or any control deck. tempo mage can be a little tricky, and jade druid is basically an autoloss, but matchups feel very strong against pretty much everything else. i've found it a lot more consistent (and way more fun) than giants, tbh.
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Which warlock deck is going to be better post nerfs? I am thinking about crafting one of the decks but i cant decide which will be better.
I guess, that aggro will get less with the nerf patch.
So I would say, that Control is not so much needed anymore.
Additionally Cube is much more fun - at least for me.
Rinlock!
Why choose? Just play Control as a Cube counter deck!
https://www.hearthpwn.com/decks/1034070-counter-counter-cubelock
### DemonLock+Trch
# Class: Warlock
# Format: Standard
# Year of the Mammoth
#
# 2x (0) Sacrificial Pact
# 1x (1) Dark Pact
# 2x (1) Mistress of Mixtures
# 2x (2) Defile
# 1x (2) Doomsayer
# 1x (3) Howlfiend
# 2x (3) Treachery
# 1x (4) Hellfire
# 2x (5) Carnivorous Cube
# 2x (5) Despicable Dreadlord
# 1x (5) Faceless Manipulator
# 1x (5) Skull of the Man'ari
# 2x (5) Tar Lurker
# 1x (6) Felfire Potion
# 1x (6) Rin, the First Disciple
# 1x (6) Skulking Geist
# 1x (8) Medivh, the Guardian
# 2x (8) Twisting Nether
# 2x (9) Voidlord
# 1x (10) Bloodreaver Gul'dan
# 1x (10) N'Zoth, the Corruptor
#
AAECAf0GDIoBkwS2B+CsAqG3AsW8ApLNAqDOAvjQApfTAtjnAtvpAgmjAdsG6sEC3sQC58sCxcwC980Ci+EC6OcCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsdecktracker.net
Cube is more fun, Control is somewhat better though. Depends on what you are trying to do :D
"A bargain forged in blood and shadow"
I play a hybrid one:
This is a slow deck, but since the aggro decks took a huge hit, I can easily bring this to the ladder. Cheesy, but fun. The only problem I'm seeing are the combo decks, so yeah.
Biggest issue with either deck is that they are being teched against very heavily right now. Neither of them do well against Secret Mage. Spiteful Priest is hell if they draw their Mind Control's early enough.
If you couple that you can expect 55% or so win rate with games taking 10 minutes or more ... its a slow grind for ladder.
I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
Control Warlock without doomguards is not good at all vs other control decks.
You are simply missing damage.
A cubelock with a great doomguard combo can be an OTK
I prefer Cube, but Control can be better at most situations than Cube...
I always played aggressive controls but i really like the new control warlock, i don't think it will be better but it feels nice to know that you have tools for everything.
Best book on the web, read now! -> https://www.amazon.com/Hearthstone-Advanced-Tactics-Depth-Strategy-ebook/dp/B079FD2GW8/ref=sr_1_8?s=digital-text&ie=UTF8&qid=1517733720&sr=1-8&keywords=hearthstone
It teach you how to reach the high legend bracket by understanding theory and applying practical advice. Written by a high legend player and professional coach.
LOL howlfiend & man'ari sinergy. That shit must hurt more than it turns usefull.
I will crush you!
Actually, it's fine, as long as you keep a Sac Pact around when you launch Skull. The part that hurts is getting the Treachery+Defile combo to work too early without a board full of Voidwalkers to set the Defile up. 60% of the time, it works EVERY time.
i've been enjoying control rinlock in wild a lot. i have very few problems against cubelock or any control deck. tempo mage can be a little tricky, and jade druid is basically an autoloss, but matchups feel very strong against pretty much everything else. i've found it a lot more consistent (and way more fun) than giants, tbh.