Hi, I want to go competetive with one of my decks and my best chance to get competetive build cheap is probably zoo. This is my zoolock build. I have about 500-600 dust I can spend either here or on other decks.
I'll list here cards I don't have that are common in zoos. First the cards that are in almost every zoo.
Doomguard: I know it's great card, but I'm playing argent commander instead and commander is pretty good too.
Flame imp: Great in early game, but can be a problem later, especially if you are low on life. I think I have enough 1 drops right now.
Dark iron dwarf: This card is in every zoo and it's a great card in my opinion, I want to craft 2, but I already have about 70% common cards from packs, so crafting could be spending 80 dust to make another 5 dust if I got it in packs.
Undertaker: Very popular card in modern zoo and great card in my opinion. Problem is that I have unlocked only plague and arachnid quarters and 1400 gold to get undertaker/chow/scientist feels too much, especially when military quarter rewards aren't really interesting to me.
Cards that are played in some zoos. (Optional)
Young priestess/argent squire I have 1 of both of them, they were in 90% of old zoos, but now I don't see that often, I think it's because of undertaker and other naxx cards. I don't think it's worth crafting these for zoo now, maybe another squire.
2nd void terror. Played in some zoos to combo with power overwhelming, nerubian eggs, or small minions when you are expect incoming aoe. It's risky minion, but I like it. I have only 1 from packs.
More silences: I have 2x spellbreaker and 1x owl in my collection. I already seen zoo with spellbreaker or 2x owl, so it might be good to get more silence.
Zombie chow/echoing ooze. Again, played in some zoos, but I only unlocked 2 quarters.
Hellfire/shadowflame Quite rare in zoos and usually worse for you than your opponent, but it can be useful against aggro, that develops big board even faster. Also shadowflame can combo with power overwhelming.
Mortal coil-used in some zoos, but I'm not sure about it.
Scarlet crusader/amani berserker/acidic swamp ooze. Just a few more minions that are sometimes used in zoo, but not much.
Any help would be apreciated. If anybody is interested you can look at my other decks too. I wonder how much dust I'd need, or what to change to make another competetive deck from my other decks. Sorry for the long post.
I think Face Hunter is even cheaper than Zoo and more popular at the moment. About the cards you asked:
Doomguard: it comes one turn earlier than the Commander and it can kill a Belcher, these two are enough reason to use it.
Flame imp: terrible card in the mirror and against hunters, top card against most control matchups. I currently do not run them, I exchange it with Argent Squire.
Dark Iron Dwarf: The battlecry is very important and I run 2 at the moment, I think they are needed.
Undertaker: you need this card, it is probably the strongest one in the deck, it is more powerful than Doomguard/Soulfire. If your opponent cannot kill it quickly, it can simply win you the game.
The rest you mention are not needed. You can use them if you do not have all the best cards you would want, but I would not craft any of those.
Thanks for help. I crafted doomguard and dwarf and they are great. (I knew it) I replaced clerics and argent. Problem with undertaker is that it would cost me 1400 gold or money, but I could easily craft competetive face hunter too just for 200 dust, I have all good hunter cards except flare and 1 bow-I have only 1.
100% need Doomguard [Dark Iron Dwarf[/card] Undertaker I haven't built a zoo deck without them in a long while.
If you don't have enough gold to buy packs or unlock Naxx, I suggest you take a large portion of your time playing to instead study arena and get good at them so that you'll have enough gold to do stuff. I used to average 3-4 wins then I watched a ton of Trump videos, looked at a bunch of card ratings, and now I get like 5-7 wins, which is more than better than buying packs with my gold.
Thanks for help. I crafted doomguard and dwarf and they are great. (I knew it) I replaced clerics and argent. Problem with undertaker is that it would cost me 1400 gold or money, but I could easily craft competetive face hunter too just for 200 dust, I have all good hunter cards except flare and 1 bow-I have only 1.
No matter what you play, if you want to be competitive, you will need the whole Naxx anyway.
I have first 2 quarters only. And getting 1400 gold would cost me 2-3 weeks with no buying packs/arenas at best. Do you think it's worth buying it for money?
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Hi, I want to go competetive with one of my decks and my best chance to get competetive build cheap is probably zoo. This is my zoolock build. I have about 500-600 dust I can spend either here or on other decks.
I'll list here cards I don't have that are common in zoos. First the cards that are in almost every zoo.
Doomguard: I know it's great card, but I'm playing argent commander instead and commander is pretty good too.
Flame imp: Great in early game, but can be a problem later, especially if you are low on life. I think I have enough 1 drops right now.
Dark iron dwarf: This card is in every zoo and it's a great card in my opinion, I want to craft 2, but I already have about 70% common cards from packs, so crafting could be spending 80 dust to make another 5 dust if I got it in packs.
Undertaker: Very popular card in modern zoo and great card in my opinion. Problem is that I have unlocked only plague and arachnid quarters and 1400 gold to get undertaker/chow/scientist feels too much, especially when military quarter rewards aren't really interesting to me.
Cards that are played in some zoos. (Optional)
Young priestess/argent squire I have 1 of both of them, they were in 90% of old zoos, but now I don't see that often, I think it's because of undertaker and other naxx cards. I don't think it's worth crafting these for zoo now, maybe another squire.
2nd void terror. Played in some zoos to combo with power overwhelming, nerubian eggs, or small minions when you are expect incoming aoe. It's risky minion, but I like it. I have only 1 from packs.
More silences: I have 2x spellbreaker and 1x owl in my collection. I already seen zoo with spellbreaker or 2x owl, so it might be good to get more silence.
Zombie chow/echoing ooze. Again, played in some zoos, but I only unlocked 2 quarters.
Hellfire/shadowflame Quite rare in zoos and usually worse for you than your opponent, but it can be useful against aggro, that develops big board even faster. Also shadowflame can combo with power overwhelming.
Mortal coil-used in some zoos, but I'm not sure about it.
Scarlet crusader/amani berserker/acidic swamp ooze. Just a few more minions that are sometimes used in zoo, but not much.
Any help would be apreciated. If anybody is interested you can look at my other decks too. I wonder how much dust I'd need, or what to change to make another competetive deck from my other decks. Sorry for the long post.
I think Face Hunter is even cheaper than Zoo and more popular at the moment. About the cards you asked:
Doomguard: it comes one turn earlier than the Commander and it can kill a Belcher, these two are enough reason to use it.
Flame imp: terrible card in the mirror and against hunters, top card against most control matchups. I currently do not run them, I exchange it with Argent Squire.
Dark Iron Dwarf: The battlecry is very important and I run 2 at the moment, I think they are needed.
Undertaker: you need this card, it is probably the strongest one in the deck, it is more powerful than Doomguard/Soulfire. If your opponent cannot kill it quickly, it can simply win you the game.
The rest you mention are not needed. You can use them if you do not have all the best cards you would want, but I would not craft any of those.
Thanks for help. I crafted doomguard and dwarf and they are great. (I knew it) I replaced clerics and argent. Problem with undertaker is that it would cost me 1400 gold or money, but I could easily craft competetive face hunter too just for 200 dust, I have all good hunter cards except flare and 1 bow-I have only 1.
100% need Doomguard [Dark Iron Dwarf[/card] Undertaker I haven't built a zoo deck without them in a long while.
If you don't have enough gold to buy packs or unlock Naxx, I suggest you take a large portion of your time playing to instead study arena and get good at them so that you'll have enough gold to do stuff. I used to average 3-4 wins then I watched a ton of Trump videos, looked at a bunch of card ratings, and now I get like 5-7 wins, which is more than better than buying packs with my gold.
I sell Murlocs and Murloc accessories.
No matter what you play, if you want to be competitive, you will need the whole Naxx anyway.
I have first 2 quarters only. And getting 1400 gold would cost me 2-3 weeks with no buying packs/arenas at best. Do you think it's worth buying it for money?