HI, i'm new here, i thought about this deck but since i'm a free to player i can't afford so many legendaries, but i wanted to try this deck out, so i'm asking you, if you find it interesting, to try it out and give a feedback in order to improve it, here's the deck list: http://www.hearthpwn.com/deckbuilder/warlock#122:2;398:1;474:1;495:1;498:1;529:2;573:1;670:1;33128:2;33134:1;33177:1;35221:2;42022:1;42027:2;42037:2;55464:1;55522:1;55533:1;55567:2;55569:2;55594:2; The "combo pieces" are essentially to either discard a big minion and getting it back multiple times thanks to Springsinger Umbra + Cruel Dinomancer + N'Zoth, or to discard those who benefits, like Cluthcmother Zavas and Silverware Golems. I'm thinking of switching the Curator with a Wrathion since they bot have taunt and in the worst case ( for Wrathion ) it'll just draw you one card. The thing that, i think, makes this deck "not too gimmicky" is the fact that multiple card work together: All the deathrattle cards work whith Springesinger Umbra, Devilsaur Egg works with Hellfire, Darkshire Librarian can draw you 2 cards and discard you a big threath, that you can resummon at least twice; think about discarding a Deathwing Dragond Lord and getting one or 2 of him with the Cruel Dinomancer, while holding Ysera or the other Deathwing, then using N'Zoth and getting back the Dinomancer ( and the Deathwings after they die ) or straight up 2 Deathwings. I hope you will find this interesting and if it turns out to be good i'll make it myself with a complete guide.
Not bad, but way to greedy with so many late game cards and no healing it will never work with this high aggro meta.
You have all the cards that interact with discard but very few discarding cards, they will just clog up your hand early game where you are already limited with what you can play because of all your high mana cards.
Relying on dinomancer to bring out your big minions is just to chancy, it may win you a game here or there (if you live that long) but you couldn't count on it.
If you are running Devilsaur egg i recommend Ravenous Pterrortox to activate it, it will make up for the lost tempo from playing Devilsaur egg and if you get the deathrattle effect from the adapt you can summon him back with N'Zoth (i haven't tested this but if it works could be pretty cool, mite be able to add in Vicious Fledgling as well).
edit- after testing you can't summon back minions with adapt deathrattle, but if you have Springsinger Umbra on the board then you adapt deathrattle she activate's it.
I propose soming like this, its more mid game but has N'Zoth and Lord Jaraxxus for the late game, i suggest we call it the Necrolock deck
It has a bit more early game control with mortal coil, Soulfire and Hellfire, relying on good trade's mid/late game with all the deathrattle minnions.
Tar Creeper is just a good anti aggro card and the deck needs some more taunts.
Mistress of Mixtures is your healing along with Lord Jaraxxus and she combo's well with Springsinger Umbra, N'Zoth and give's your Ravenous Pterrortox somthing else to eat if needed.
Cairne Bloodhoof would work well in this deck, I don't have him unlocked so that is why he wasn't include.
Not sure if this deck needs Silverware Golem's or not, if you can't discard them they just become dead cards in your hand and makes a poor summon for the Dinomancer's, Clutchmother is even worse only coming back as a 2/2
Anyway i hope this helps, maybe we can make a decent not zoo warlock deck yet.
I'm really enjoying this deck. Has much better tempo than I expected and has some nice ways to hold on against aggro decks in the early going. I don't have N'Zoth, though, and I'm guessing that's your major win condition against control. Do you think he's safe to craft? I don't quite know when sets rotate out.
I am happy you like the deck I've been having a lot of fun with it as well, i'm on a 67% win rate with it at ATM.
i think he will be rotating out next expansion but this one still has a long way to go so up to you.
I've recently change out the 2 soulfire's for 2 Volatile elemental's which i am finding a great improvement as it works with all the other cards and still give early game removal, i was finding that i was running out of cards with all the discards in the deck.
if you discard one of your dinomancer and then play the other one you can get Infinity dinomancer, here is a link to show it in action enjoy i know i did :)
The Volatiles are awesome in there. I scrapped one of the Infested Taurens in favor of a Spawn of N'Zoth, too, and I'm getting some pretty good utility out of it.
The Volatiles are awesome in there. I scrapped one of the Infested Taurens in favor of a Spawn of N'Zoth, too, and I'm getting some pretty good utility out of it.
fair call, there are a lot of 4 drops in this deck so dropping 1 wont hurt it much, i'm reluctant to give up one of my taunts thought
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HI, i'm new here, i thought about this deck but since i'm a free to player i can't afford so many legendaries, but i wanted to try this deck out, so i'm asking you, if you find it interesting, to try it out and give a feedback in order to improve it, here's the deck list:
http://www.hearthpwn.com/deckbuilder/warlock#122:2;398:1;474:1;495:1;498:1;529:2;573:1;670:1;33128:2;33134:1;33177:1;35221:2;42022:1;42027:2;42037:2;55464:1;55522:1;55533:1;55567:2;55569:2;55594:2;
The "combo pieces" are essentially to either discard a big minion and getting it back multiple times thanks to Springsinger Umbra + Cruel Dinomancer + N'Zoth, or to discard those who benefits, like Cluthcmother Zavas and Silverware Golems. I'm thinking of switching the Curator with a Wrathion since they bot have taunt and in the worst case ( for Wrathion ) it'll just draw you one card.
The thing that, i think, makes this deck "not too gimmicky" is the fact that multiple card work together:
All the deathrattle cards work whith Springesinger Umbra, Devilsaur Egg works with Hellfire, Darkshire Librarian can draw you 2 cards and discard you a big threath, that you can resummon at least twice; think about discarding a Deathwing Dragond Lord and getting one or 2 of him with the Cruel Dinomancer, while holding Ysera or the other Deathwing, then using N'Zoth and getting back the Dinomancer ( and the Deathwings after they die ) or straight up 2 Deathwings.
I hope you will find this interesting and if it turns out to be good i'll make it myself with a complete guide.
Interesting...I tried something similar but didn't think of spiritsinger. I'm curious to see how it works...
Not bad, but way to greedy with so many late game cards and no healing it will never work with this high aggro meta.
You have all the cards that interact with discard but very few discarding cards, they will just clog up your hand early game where you are already limited with what you can play because of all your high mana cards.
Relying on dinomancer to bring out your big minions is just to chancy, it may win you a game here or there (if you live that long) but you couldn't count on it.
If you are running Devilsaur egg i recommend Ravenous Pterrortox to activate it, it will make up for the lost tempo from playing Devilsaur egg and if you get the deathrattle effect from the adapt you can summon him back with N'Zoth (i haven't tested this but if it works could be pretty cool, mite be able to add in Vicious Fledgling as well).
edit- after testing you can't summon back minions with adapt deathrattle, but if you have Springsinger Umbra on the board then you adapt deathrattle she activate's it.
I propose soming like this, its more mid game but has N'Zoth and Lord Jaraxxus for the late game, i suggest we call it the Necrolock deck
http://www.hearthpwn.com/deckbuilder/warlock#43:2;122:2;482:1;507:2;525:1;529:2;573:2;33128:2;33134:135221:2;42027:2;49646:2;55456:2;55510:2;55522:1;55567:2;55569:2;
It has a bit more early game control with mortal coil, Soulfire and Hellfire, relying on good trade's mid/late game with all the deathrattle minnions.
Tar Creeper is just a good anti aggro card and the deck needs some more taunts.
Mistress of Mixtures is your healing along with Lord Jaraxxus and she combo's well with Springsinger Umbra, N'Zoth and give's your Ravenous Pterrortox somthing else to eat if needed.
Cairne Bloodhoof would work well in this deck, I don't have him unlocked so that is why he wasn't include.
Not sure if this deck needs Silverware Golem's or not, if you can't discard them they just become dead cards in your hand and makes a poor summon for the Dinomancer's, Clutchmother is even worse only coming back as a 2/2
Anyway i hope this helps, maybe we can make a decent not zoo warlock deck yet.
I liked this deck so much, i ended up making a guide for it, if you wish to see it the deck is listed below.
I am happy you like the deck I've been having a lot of fun with it as well, i'm on a 67% win rate with it at ATM.
i think he will be rotating out next expansion but this one still has a long way to go so up to you.
I've recently change out the 2 soulfire's for 2 Volatile elemental's which i am finding a great improvement as it works with all the other cards and still give early game removal, i was finding that i was running out of cards with all the discards in the deck.
if you discard one of your dinomancer and then play the other one you can get Infinity dinomancer, here is a link to show it in action enjoy i know i did :)
https://hsreplay.net/replay/s283LXxtdrpkHs6ZDDsmo7
The Volatiles are awesome in there. I scrapped one of the Infested Taurens in favor of a Spawn of N'Zoth, too, and I'm getting some pretty good utility out of it.