Warlock has a very... small list of deck types in his arsenal. There is the world infamous Zoolock, there's the currently struggling Handlock, and for special occasions we have Demon warlock. If I didn't mention any other deck, it means it doesn't exist to me and that all that matters. While this probably won't really replace any decks that work, adding a bit of flavor to warlock would be nice. I will refer to this mechanic as "Curses."
Now, I'll admit that this isn't REALLY new, just want to expand on a current mechanic that only has one card under it, and that card is Curse of Rafaam , and that card ended up underwhelming. There also was the Chromaggus boss in the BM adventure which did have a larger arsenal for that Warlock.
Chromaggus had five cards for this, one did damage to your hero, two lowered the cost of your opponents spells and minions, one healed your opponent, and the last one was Chromaggus's ability for your opponent. These cards would be a nice addition to Warlock, though I don't think that last would be exactly fair, there are words above it that say "Abuse."
Just to add a few myself, there could be a spell that could fill your opponent's hand, say a 3 mana spell that puts 4 cards in your opponent's hand. We could go the Deathlord route and have a good early minion that when it dies, gives your opponent a really good card. We could have a minion that generates Curses at the end of the turn, though probably not random since it wouldn't really work well.
Probably wouldn't happen, though it would be cool. Blizzard really doesn't like the idea of messing with your opponent's hand like that, which is why there's so few cards that do.
SO,
Warlock has a very... small list of deck types in his arsenal. There is the world infamous Zoolock, there's the currently struggling Handlock, and for special occasions we have Demon warlock. If I didn't mention any other deck, it means it doesn't exist to me and that all that matters. While this probably won't really replace any decks that work, adding a bit of flavor to warlock would be nice. I will refer to this mechanic as "Curses."
Now, I'll admit that this isn't REALLY new, just want to expand on a current mechanic that only has one card under it, and that card is Curse of Rafaam , and that card ended up underwhelming. There also was the Chromaggus boss in the BM adventure which did have a larger arsenal for that Warlock.
Chromaggus had five cards for this, one did damage to your hero, two lowered the cost of your opponents spells and minions, one healed your opponent, and the last one was Chromaggus's ability for your opponent. These cards would be a nice addition to Warlock, though I don't think that last would be exactly fair, there are words above it that say "Abuse."
Just to add a few myself, there could be a spell that could fill your opponent's hand, say a 3 mana spell that puts 4 cards in your opponent's hand. We could go the Deathlord route and have a good early minion that when it dies, gives your opponent a really good card. We could have a minion that generates Curses at the end of the turn, though probably not random since it wouldn't really work well.
So what do you think?
Probably wouldn't happen, though it would be cool. Blizzard really doesn't like the idea of messing with your opponent's hand like that, which is why there's so few cards that do.
Well, call this Fantasy Booking because it probably won't happen
It'd certainly be an interesting deck, putting cards in your opponent's hand to mess up their curve and give you good effects.