Well, a lot of decks are owerpower'd when you get a good opener.... Tunnel Trogg, Mana Wyrm, Secretkeeper (with a billion secrets), Innervate+big card or 2x Flame Imp on t1
disco needs more development there is lack of synergy between disco cards and neutral cards also tiny knight of evil's stats are not well distributed for disco makes it useless.
Yep discolock trades the unmatched consistency of traditional zoolock in favor of potentially game swinging plays. Personally I think that makes it a bad deck for laddering, especially after rank 5. Its probably a good deck for tournaments though where you need to win so few games with each deck, particularly in conquest.
Its the same basic problem as Yogg, the only reason people don't complain about dicolock is that they always have to deal with the swings, in contrast to Yogg where if you're winning you don't have to play it.
I seem to get screwed on those 50/50 silverware discard plays like half the time.
Really? So you have a coin-flip situation go against you half the time? Man, that's really weird.
I know, right?
I was thinking of starting a fresh thread about this bug, but there are too many haters on this forum that don't seem to understand that I am entitled to win every have and have every rng come out in my favor.
I seem to get screwed on those 50/50 silverware discard plays like half the time.
Really? So you have a coin-flip situation go against you half the time? Man, that's really weird.
I know, right?
I was thinking of starting a fresh thread about this bug, but there are too many haters on this forum that don't seem to understand that I am entitled to win every have and have every rng come out in my favor.
I would definitely report it dude. Game-breaking bugs like this deprive the entire community of good clean fun.
I seem to get screwed on those 50/50 silverware discard plays like half the time.
Really? So you have a coin-flip situation go against you half the time? Man, that's really weird.
I know, right?
I was thinking of starting a fresh thread about this bug, but there are too many haters on this forum that don't seem to understand that I am entitled to win every have and have every rng come out in my favor.
I would definitely report it dude. Game-breaking bugs like this deprive the entire community of good clean fun.
Yes. Finally someone on hearthpwn who recognizes that losing to me is the only way to have fun in hs.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
https://imgur.com/a/tj3ay
Fastest kill I've ever gotten with a warlock deck
Can you comment on the deck's consistency?
discolock is the pinnacle of a heaven or hell deck
if you get lucky on your draws and discards you can win on turn 3-4, if not then you just sort of roll over and cry
I seem to get screwed on those 50/50 silverware discard plays like half the time. WTF blizz. Rigged rng. Baby rage babyrage #ishouldneverloseaths
Well, a lot of decks are owerpower'd when you get a good opener....
Tunnel Trogg, Mana Wyrm, Secretkeeper (with a billion secrets), Innervate+big card or 2x Flame Imp on t1
disco needs more development there is lack of synergy between disco cards and neutral cards also tiny knight of evil's stats are not well distributed for disco makes it useless.
Yep discolock trades the unmatched consistency of traditional zoolock in favor of potentially game swinging plays. Personally I think that makes it a bad deck for laddering, especially after rank 5. Its probably a good deck for tournaments though where you need to win so few games with each deck, particularly in conquest.
Its the same basic problem as Yogg, the only reason people don't complain about dicolock is that they always have to deal with the swings, in contrast to Yogg where if you're winning you don't have to play it.
@SteelShark That would appear to be the joke.