I dip between rank 2 and 4 DAILY and I see PLENTY of zoo locks so you must have been lucky...Still yet to break rank 2 after hitting a wall on it in each of the past 3 seasons :(
Actually the class I struggle with most is those damn miracle rogues...
I dip between rank 2 and 4 DAILY and I see PLENTY of zoo locks so you must have been lucky...Still yet to break rank 2 after hitting a wall on it in each of the past 3 seasons :(
As I said skill is a huge factor when playing shaman, its really hard to admit sometimes that you are the cause of your losses, so people prefer to blame external causes. Maybe you are making bad plays and cant notice that, because for my experience Shaman plays arent always easy to tell if they were good or bad, due to many factors something you did this turn can/will affect you 3 turns later I wont call luck being in the top 50 NA only playing the same deck, just saying it.
I made this deck with some good successes. I find that games seem to go pretty long, but I have more wins than losses. Making good use of the Flametongue Totems with existing totems is one of the keys to success with this deck. I like it.
currently 11-1 in legend. 9 out of those 12 games were against hunters, 1 of them was against Warrior control and 2 against shamans. lost one to a hunter but apart from that, doing pretty good.
I'm running now the exact same deck -1 argus and +1 ooze
I just CAN'T leave rank 9...so annoying.. when I'm about to leave it, I get a murloc rush, or an aggro mage, or even a ramp druid with a incredible lucky ragnaros... meehh
5 zoolocks in a row in my face... this is fuckin unbelievable
I like this deck looks effective and its not too expensive. I just need to craft the feral wolves. What do you think about putting in a windfury card? I like your nuba's druid deck also though is it not good anymore in current meta?
I am wondering, though, why there is no counter against all those weapons - especially Eaglehorn Bow and the Gorehowl.
because: 1) hunter midrange doesnt use weapons. 2) Warrior control, the matchup is so favored to you, about 80-20 to your side. you dont need ANOTHER tool to deal with that, it would be too greedy. 3) the only problem would be face hunter, but then again this version is almost unexistent, and when it happens to appear the chances you are dead even if you could kill the bow are so big that I basically dont even bother. I just exploit the fact that all the druids and warrior controls keep the facehunters in check in the lower ranks so I dont have to face them in legend (I havent faced one in quite a long time, midrange hunter is just better vs everything else so people just play it more)
Well, that is different in NA than in EU then. I experienced a whole lot of face-hunters and some occasions where Gorehowl got really annoying, evaluating your deck.
its just that you usually dont care about gorehowl if you did the right plays after that, even tho it do can kill some minions of yours, even totems can be a problem for Warriors. as long as you can manage to Keep them in check in the turns prior to the turn he dropped the axe, the axe wont be much of a threat.
About face hunters, I dont know what rank you are playing, but usually between ranks 4 and 5 is where those hunters are, because not only they lose to warrior control and druid, the version is weaker than the midrange one, so people just realize that and switch to midrange so they have a good matchup against a big portion of the meta (zoo, warrior control, druids, etc etc, hunter midrange is just better vs all of these)
I like the second mana tide, makes up for the Pagle loss... Pagle is not playable imo. i'v had multiple situations that proved me 2x manatides was a good choice, cant really go into details but I can say they were many, usually there is a chance that even after baiting removal, your manatide wont live, so the second is good. most of the times manatide is too good, and you might need more CA versus control, you dont want your hand to be empty in any situations
Hey, thanks for the deck, i crafted TBK and jumped rank 4 quickly.
Hunters are pretty easy if you can keep the tempo going but zoo is ridiculous when u don't get good cards.
Since Trump just got Legendary with zoo i see 7 out of 10 zoo matchups right now.
I made some changes to counter this zoo hype that will blow over in a couple of days hopefully
-2 Manatide / -2 Flametongue +2 Wild Pyromancer / + 2 Forked Lightning I'm winning back to back with these changes and hope it will help some people here.
Hello again, I have 2 more questions relating to this deck:
1. What about replacing 1 mana tide with Harrison?
2. If you were to squeeze in Cairne, keeping TBK, what card would you replace (if that would do any good)?
Also I'm struggling agains miracle rogue, if she's not dead from bloodlust before round 7 I feel helpless. Same with control warrior, I keep swarming the board, then in round 5 and 7 he clears it with Brawl and Geddon, then just outranges me after that with fat legends, Alex, Rag, Ysera, Grom...
Thank you in advice for answers.
why? your only threat is a stealthed big Vancleef, anything else is destroyable with storms + spellpower, just have to know how to manage your time, he also needs to clear the taunts before going in so let him handle the other minions before that
Also, for this deck fire elemental > tbk > cairne.
So you cant have both in your deck, because it would hurt the curve. You could put in a harrison, but now that even hunters arent using weapons anymore it wouldnt be so smart to use it JUST to fight warrior... that plus even against warrior a well placed manatide basically wins you games, most of the times even more than a well played Jones.
I really don't understand people saying they beat zoo with this deck... I'm rank 5 right now, and I win almost every matchup EXCEPT zoo.. I'm must be unlucly with the draws, or very bad at this game
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I run the same deck but with Doomhammer instead of Stormforged Axe, Cairne Bloodhoof instead of The Black Knight and Al'Akir the Windlord instead ofBloodlust
I dip between rank 2 and 4 DAILY and I see PLENTY of zoo locks so you must have been lucky...Still yet to break rank 2 after hitting a wall on it in each of the past 3 seasons :(
Actually the class I struggle with most is those damn miracle rogues...
57% winrate vs warlock
60% winrate vs hunter
35% winrate vs rogue!
Then just keep TBK on your deck if you feel like its needed
Retired Hearthstone Columnist
As I said skill is a huge factor when playing shaman, its really hard to admit sometimes that you are the cause of your losses, so people prefer to blame external causes.
Maybe you are making bad plays and cant notice that, because for my experience Shaman plays arent always easy to tell if they were good or bad, due to many factors something you did this turn can/will affect you 3 turns later
I wont call luck being in the top 50 NA only playing the same deck, just saying it.
Retired Hearthstone Columnist
I made this deck with some good successes. I find that games seem to go pretty long, but I have more wins than losses. Making good use of the Flametongue Totems with existing totems is one of the keys to success with this deck. I like it.
running a very similar deck.. only changed - 1 mana totem for +1 gadgetzan and -1 argus for +1 harvest golem.
What do u think about ancestral healing + injured blademasters? it works OK vs hunters... but to other classes its meh...
I play ancestral + blademasters + the black knight sometimes and it's ok. You need that gadgetzan though to cycle an ancestral healing late game.
You can't have any other situational cards in the deck though otherwise you risk having only rubbish in your hand.
My comments refer mostly to the wild format.
currently 11-1 in legend.
9 out of those 12 games were against hunters, 1 of them was against Warrior control and 2 against shamans. lost one to a hunter but apart from that, doing pretty good.
Retired Hearthstone Columnist
I'm running now the exact same deck -1 argus and +1 ooze
I just CAN'T leave rank 9...so annoying.. when I'm about to leave it, I get a murloc rush, or an aggro mage, or even a ramp druid with a incredible lucky ragnaros... meehh
5 zoolocks in a row in my face... this is fuckin unbelievable
I like this deck looks effective and its not too expensive. I just need to craft the feral wolves. What do you think about putting in a windfury card? I like your nuba's druid deck also though is it not good anymore in current meta?
because:
1) hunter midrange doesnt use weapons.
2) Warrior control, the matchup is so favored to you, about 80-20 to your side. you dont need ANOTHER tool to deal with that, it would be too greedy.
3) the only problem would be face hunter, but then again this version is almost unexistent, and when it happens to appear the chances you are dead even if you could kill the bow are so big that I basically dont even bother. I just exploit the fact that all the druids and warrior controls keep the facehunters in check in the lower ranks so I dont have to face them in legend (I havent faced one in quite a long time, midrange hunter is just better vs everything else so people just play it more)
Retired Hearthstone Columnist
its just that you usually dont care about gorehowl if you did the right plays after that, even tho it do can kill some minions of yours, even totems can be a problem for Warriors. as long as you can manage to Keep them in check in the turns prior to the turn he dropped the axe, the axe wont be much of a threat.
About face hunters, I dont know what rank you are playing, but usually between ranks 4 and 5 is where those hunters are, because not only they lose to warrior control and druid, the version is weaker than the midrange one, so people just realize that and switch to midrange so they have a good matchup against a big portion of the meta (zoo, warrior control, druids, etc etc, hunter midrange is just better vs all of these)
Retired Hearthstone Columnist
if you want to replace something, go ahead and replace the squire.
I wouldnt tho, because of its sinergy with defender of argus and flametongue
Retired Hearthstone Columnist
I like the second mana tide, makes up for the Pagle loss... Pagle is not playable imo.
i'v had multiple situations that proved me 2x manatides was a good choice, cant really go into details but I can say they were many, usually there is a chance that even after baiting removal, your manatide wont live, so the second is good.
most of the times manatide is too good, and you might need more CA versus control, you dont want your hand to be empty in any situations
Retired Hearthstone Columnist
Hey, thanks for the deck, i crafted TBK and jumped rank 4 quickly.
Hunters are pretty easy if you can keep the tempo going but zoo is ridiculous when u don't get good cards.
Since Trump just got Legendary with zoo i see 7 out of 10 zoo matchups right now.
I made some changes to counter this zoo hype that will blow over in a couple of days hopefully
-2 Manatide / -2 Flametongue +2 Wild Pyromancer / + 2 Forked Lightning I'm winning back to back with these changes and hope it will help some people here.
Played twice won both but drew redic well so hard to find weaknesses until I draw badly
This deck beats Zoo 10 of 10, great work Nuba!
yey \o/
Retired Hearthstone Columnist
why? your only threat is a stealthed big Vancleef, anything else is destroyable with storms + spellpower, just have to know how to manage your time, he also needs to clear the taunts before going in so let him handle the other minions before that
Retired Hearthstone Columnist
Also, for this deck fire elemental > tbk > cairne.
So you cant have both in your deck, because it would hurt the curve.
You could put in a harrison, but now that even hunters arent using weapons anymore it wouldnt be so smart to use it JUST to fight warrior... that plus even against warrior a well placed manatide basically wins you games, most of the times even more than a well played Jones.
Retired Hearthstone Columnist
I really don't understand people saying they beat zoo with this deck... I'm rank 5 right now, and I win almost every matchup EXCEPT zoo.. I'm must be unlucly with the draws, or very bad at this game