I used to play Bloodlust Shaman a lot pre-Naxx and I wanted to get back into it. So I came up with this deck. I really like Stormwind Champion in Shaman, and he really fits this decks archetype. Enhance-o Mechano looks like the card I could replace, but I like to combo it with Bloodlust and get Windfury or Divine shield to trade. Tell me what you guys think? :D
I donno man, that looks like the kind of deck where you will be fighting to stay alive while the enemy bullies you with a stronger tempo due to you not having enough early game power. In the end I can imagine you'll die holding like 7-8 unused combo cards. IMO you need a cheap weapon or something, rockbiters or the mace perhaps. Enhance-o might be just a little too cute for competitive play.
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I used to play Bloodlust Shaman a lot pre-Naxx and I wanted to get back into it. So I came up with this deck. I really like Stormwind Champion in Shaman, and he really fits this decks archetype. Enhance-o Mechano looks like the card I could replace, but I like to combo it with Bloodlust and get Windfury or Divine shield to trade. Tell me what you guys think? :D
-1 enhance-o +1 alikir -1 stormwind +1 Rockbiter -1 loatheb or drake + 1 rockbiter -1 drake or earthshock + 1 neptulon and viable :D
420 NA User.
Solid deck. I have a few suggestions having played loads of Rooseb's bloodlust shaman during naxx. I would remove Mana Tide Totem for a Bloodmage Thalnos or a Gnomish Inventor, there doesn't seem to be any real taunts to hide it behind to get real value from it. Also I would remove Zombie Chow for some other 1 drop, maybe Leper Gnome or Rockbiter Weapon considering u may have windfury from EOM. Also maybe remove Feral Spirit for a Al'Akir the Windlord or second Rockbiter Weapon
Other than that I dig it the Stormwind Champion and Enhance-o Mechano additions, they do not see enough play.
Happy trails
Cheers!!!
I donno man, that looks like the kind of deck where you will be fighting to stay alive while the enemy bullies you with a stronger tempo due to you not having enough early game power. In the end I can imagine you'll die holding like 7-8 unused combo cards. IMO you need a cheap weapon or something, rockbiters or the mace perhaps. Enhance-o might be just a little too cute for competitive play.