I have found this deck pretty effective even had a couple of turn 5 kills. I switched out Dr. Boom for Foe Reaper 4000 a lot of people have been silencing the dunemaul which frees up the reaper.
I had switched out Dr. Boom [/card]for [card]foe reaper 4000 which I thought had good synergy with the Powermacebut I agree with al'akir and I think I should cut Foe Reaper 4000 for rag.
So I'm curious how this decks been working out for you? I'm asking because I want to like dunemaul shaman, but haven't been able to build a deck for it yet.
Over the last 3 days with limited time to play I have went from rank 19 to 14. If you are able to curve out the beginning of the game going t2 t3 t4 the opponent is just answering that frees up the later game. Every game I have had at least 1 of the dunemaul ogres dealing heavy damage. This deck is good against hunter they always run out of steam the 2 healbots always keep you out of lethal. Troggzor is in there to help with priests and mages but he can be flexed out. The ogres will draw tons of attention which is fine the powermace will buff the mechs and they can hit where you want them to hit 6/7 yeti or 5/4 zap o matic 5/5 healbot lots of value
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I had switched out Dr. Boom [/card]for [card]foe reaper 4000 which I thought had good synergy with the Powermacebut I agree with al'akir and I think I should cut Foe Reaper 4000 for rag.
It's missing Mogor the Ogre!
So I'm curious how this decks been working out for you? I'm asking because I want to like dunemaul shaman, but haven't been able to build a deck for it yet.
Over the last 3 days with limited time to play I have went from rank 19 to 14. If you are able to curve out the beginning of the game going t2 t3 t4 the opponent is just answering that frees up the later game. Every game I have had at least 1 of the dunemaul ogres dealing heavy damage. This deck is good against hunter they always run out of steam the 2 healbots always keep you out of lethal. Troggzor is in there to help with priests and mages but he can be flexed out. The ogres will draw tons of attention which is fine the powermace will buff the mechs and they can hit where you want them to hit 6/7 yeti or 5/4 zap o matic 5/5 healbot lots of value