How often do you get to play the card Totemic Might on purpose? Today's deck is doing just that along with the new Totemic Surge & Splitting Axe in order to overwhelm our opponents with angry sticks. Playing even only cards to support Genn Greymane is a must as it let's us start making totems on turn-1 and hopefully follow up with the best card in the deck Totem Golem. The golem is key because it makes Splitting Axe a much bigger tempo swing, especially when combined with an early Totemic Might. The new totem from Saviors, EVIL Totem helps keep things running smoothly whether it's discovering a key spell, giving a Sea Giant rush or evolving a Thing from Below. We are running a third 0-mana spell which extends the evovle theme, Mutate, and it's main target is Rattling Rascal. Garrison Commander is another 2-drop that becomes relevant later in the game, helping us use all our mana crystals and keep our board wide with totems. Krag'wa, the Frog has two main jobs, the first is recovering multiple 0-mana spells, possibly after going off with a big Wicked Witchdoctor turn. The second, to get a another round of random legendaries via The Storm Bringer.