I was thinkin about the same, but you'll might want to bounce back not just one, but multiple. But then again, reducing one's cost could be beneficial as well. I don't know
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
This deck has one simple goal: create an 18/18 stealth Shudderwock and then give it mega-windfury the next turn.
Mad Summoner fills both boards with imps and then Heroic Innkeeper gives Shudderwock +12/+12. Because the ordering is random, running two inkeepers makes for a 25% chance of a whiff, a 50% chance of a single hit (+12/+12), and a 25% chance of a double hit (+24/+24). Unless the opponent is running Twisting Nether, Frost Nova/Blizzard or Mass Dispel, they are pretty screwed if this guy hits the board because there are no other good AoE options to kill a stealth minion (stealth is granted by Coppertail Imposter).
This deck has one simple goal: create an 18/18 stealth Shudderwock and then give it mega-windfury the next turn.
Mad Summoner fills both boards with imps and then Heroic Innkeeper gives Shudderwock +12/+12. Because the ordering is random, running two inkeepers makes for a 25% chance of a whiff, a 50% chance of a single hit (+12/+12), and a 25% chance of a double hit (+24/+24). Unless the opponent is running Twisting Nether, Frost Nova/Blizzard or Mass Dispel, they are pretty screwed if this guy hits the board because there are no other good AoE options to kill a stealth minion (stealth is granted by Coppertail Imposter).
Alright everybody, I'm starting a theory crafting thread!
Post something you plan on making and playing for Rise of Shadows!
Here's mine:
http://www.hearthpwn.com/decks/1250764-miracle-muckmorphers
It looks pretty interesting, but I'd include Menacing Nimbus, it's a premium 2 drop. I've come up with a shuffle rouge
I did´t find what mega windfurry does .... Third attack ?
4 attacks per windfury minion
4 attacks
Not. Mega windfurry is 4 attacks.
Example:
Looks good. Not sure about daring escape, seems shadowstep would suffice.
I was thinkin about the same, but you'll might want to bounce back not just one, but multiple. But then again, reducing one's cost could be beneficial as well. I don't know
I agree how good of a card it is, but menacing nimbus is a bad Muckmorpher target, and the entire deck was built with Muckmorphers in mind.
I'm looking forward to shuffle rogue shenanigans, but I'm gonna focus on Shaman decks in this shaman thread.
https://www.hearthpwn.com/forums/hearthstone-general/general-deck-building/231988-ros-mega-windfury-decks
and
Explanations are in both thread and decks' pages. I don't want to copy paste or write because they are so long :)
Edit: Whoops sorry, did not know this is shaman page. Ah at least one of them is Shaman Deck. :D
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
OK so theorcaft Big Shaman :-)
Wild:
Thaurissan, then
Zentimo (2) + 2 stone tusk boar(0) + windfury (1) + roxkbiter weapon (1) + the spell that summon a copy of a minion (targeting this guy, 5 mana)
2*4*4 = 32 dmg that could be more if you already had some minion on the board. (even a totem it's 12 extra damage).
Sure 7 cards (+ Thaurissan) combo, but I don't expect this to be anything else than a meme for fun deck
Both decks have mega windfury, so you get a pass!
Both decks have mega windfury, so you get a pass!
This deck has one simple goal: create an 18/18 stealth Shudderwock and then give it mega-windfury the next turn.
Mad Summoner fills both boards with imps and then Heroic Innkeeper gives Shudderwock +12/+12. Because the ordering is random, running two inkeepers makes for a 25% chance of a whiff, a 50% chance of a single hit (+12/+12), and a 25% chance of a double hit (+24/+24). Unless the opponent is running Twisting Nether, Frost Nova/Blizzard or Mass Dispel, they are pretty screwed if this guy hits the board because there are no other good AoE options to kill a stealth minion (stealth is granted by Coppertail Imposter).
Windfury + Whirlwind Tempest is the 10-mana follow up to the Shudderwock turn.
This is closer to what I was thinking, but a deck like this needs more draw to get the combo!
Hey, this looks really solid! I'll definitely give this one a try.
while it´s a cool invention i fear it´s clunky and unreliable. But i am shure it gives good and fun games.