Took some feedback from similar decks to try to make a balanced token deck with a bloodlust finisher.
I'm not sold on Unbound Elemental as it's never been very good before but there is added value because it's an elemental for Earthen Might and isn't horrible on curve. Considering Defender of Argus or Saronite Chain Gang instead as they would may be more consistent but a touch slower.
I worry a little bit about early game consistency with just two one-drops. Even Shaman thrives right now because there's *always* a turn one play. With this deck you're often going to lose the initiative in terms of value trading, and you don't really have a way to recover on board.
technically it has 4 with Voltaic Burst. It's not ideal given the synergies with other cards but it could work if you needed it. I do agree with you though. Dire Mole could be a card but not sure what to take out.
Your deck seems super perfect to me. But maybe a bit too much support cards...
In case if you lost the game, I would see that Sea Giant could be a problem... since you should focus on swarm minions to buff them than just placing him on your board, but I might be wrong. We will see about that, I'll try this deck too.
I would try to add Dire wolf alpha instead for more early game presence.
Took some feedback from similar decks to try to make a balanced token deck with a bloodlust finisher.
I'm not sold on Unbound Elemental as it's never been very good before but there is added value because it's an elemental for Earthen Might and isn't horrible on curve. Considering Defender of Argus or Saronite Chain Gang instead as they would may be more consistent but a touch slower.
I worry a little bit about early game consistency with just two one-drops. Even Shaman thrives right now because there's *always* a turn one play. With this deck you're often going to lose the initiative in terms of value trading, and you don't really have a way to recover on board.
technically it has 4 with Voltaic Burst. It's not ideal given the synergies with other cards but it could work if you needed it. I do agree with you though. Dire Mole could be a card but not sure what to take out.
Your deck seems super perfect to me. But maybe a bit too much support cards...
In case if you lost the game, I would see that Sea Giant could be a problem... since you should focus on swarm minions to buff them than just placing him on your board, but I might be wrong. We will see about that, I'll try this deck too.
I would try to add Dire wolf alpha instead for more early game presence.
I like elementals and totems.